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It's true that enchantment is to add attributes to equipment.,Enchantment 18 Min is to add 18 agility.,But there's no way to buy it at the auction house.,That's the need to find a player who learns to enchant.,After telling him what to attach and how much money.,Point the trade.,Put the equipment to be attached to the bottom of the trading column.,Not tradable in that space.,And then when you see the prompt that the item has changed, the point of trading is OK.,But now there's a kind of rune paper that can absorb enchantments.,Some of them are sold but it's quite expensive.,It's better to find an enchanter.。
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I want to find the number of the enchantment profession for you. Usually there is someone in the city who has been shouting, you can ask him what attributes your head can attach and he will tell you, if you want to attach other parts to the same.
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What you see in ah is someone else's enchantment and put it there to sell.,The corresponding enchantment strengthens the corresponding attributes.,+8 agility.,That is, after equipping it on your body.,Add an extra 8 points of agility to your character.。
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FM has a FM master (the player himself),You can also find someone to help you make FM scrolls,+ agility is to add 8 attributes to the original attributes.,If you want FM, you can shout I want FM in the team or trading.。。。
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The head enchantment is in the Cave of Time, as if prestige and respect can only be bought.
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The melee DPS head FM was bought from the quartermaster of the Cenarion expedition. Prestige reverence can be bought.
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Ask him to put the equipment in the "non-tradable" column at the bottom, you click on the enchantment he wants, attach the enchantment to his equipment, and then click OK.
As one of the ancient races of Azeroth, the Night Elves in the World of Warcraft began to be curious about the operation of life very early on, and worshipped all the life that existed in nature as a force, and the appearance of Cenarius satisfied the Night Elves' need for knowledge, and since then, a sect that advocates "balance, harmony and life" - Druidism was born.
Druids harness the power of nature to maintain balance and protect life, they can unleash nature's original energy to fight their enemies, bringing the wrath of the gods upon them from great distances; Or tie your enemies down with bundles of magical vines and plunge them into a relentless whirlwind.
Druids can also use this ability to wound and restore the lives of their dying companions. They are a fitting fit for the animal creatures of Azeroth, and are experts at transformation. Druids can easily transform into bear, cat, flying, or aquatic forms.
This adaptability allows them to take on different roles in adventures, whether it's a bear or a leopard charging through the battlefield, or an eagle and a crow in the event of a newspaper.
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1: Click on the player's avatar to be enchanted, select the "Trade" button", let the enchanted player put the equipment to be enchanted in the "non-tradable inventory" below, the enchanter will find it according to the needs of the enchanted player, click the "Enchant" button, and then put it on the equipment in the transaction to complete the enchantment;
2: The enchanter can attach the required enchantment to the parchment in advance, and then trade it to the player who needs it, and the enchanted parchment can be purchased from the enchantment merchant.
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Trade him what you want as a secondary demon. Put the trading bar below. It says that it will not be traded here. There is only one square at the bottom.
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Point trade, put things in a place where they are not traded, and then open your enchantment skill window, find the one you want to attach, attach it to that equipment, and then click to trade You can ask the other party for enchanted materials or money, or you can use this to give yourself a skill
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Open your skill book and trade it with someone else and ask him to put the things you want to enchant in the "Don't be traded" column at the bottom.
Select the enchantment effect and click on the equipment to be enchanted in the trade bar, and the two sides can trade.
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1.The opponent puts the equipment to be enchanted in the bottom slot of the trading window (the non-tradable one), then you open the enchantment window, point the demon to be enchanted, point it on his equipment, and then trade.
2.Get an enchanted scroll from the Scriber or auction, enchant it on the scroll, and trade it to someone else or sell it to the auction house.
PS: Head, shoulders, belts, leg jewelry, necklaces cannot be enchanted, rings can only be enchanted by themselves.
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2 ways:1In the trading interface, the equipment is placed in the grid that will not be traded, and then the FM master uses the skill on that piece of equipment, clicks the transaction button, and can also trade G by the way, and G is paid off at the same time as FM is completed.
Or use the FM skill on something called something made by that inscription master, and sell it, ah a lot.
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First of all, you have to shout xxg enchantment, and then people will secret you, and then you will form people.
After that, they will give you the materials first. After the transaction. This is a material transaction.
Then you trade that person, and they put the ** or the like that you want to enchant in the column below that you won't trade.
You click on your own enchantment project, and the one that people want to enchant is attached to others.
Then trade the manual fee.
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Q) Tao The strongest way to make money is so.
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Trading puts the equipment to be enchanted under the trade bar.
Then use the enchantment to click and complete the 2 points transaction.
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1.If you are a trumpet leveling and rushing while practicing, then when you are taken by someone, your hands should be lighter and more checks on equipment decomposition.
2.If you're at full level and start from scratch, first ask if any of your friends are at the full level of FM, ask him if he has any low-level materials, and if so, use them. If not, you can get it by:
First, go and take the trumpet to brush FB to play equipment decomposition, do this slowly, it is more tiring.
Second, go to the auction house to buy equipment for decomposition, and practice with the decomposed materials (no points for decomposition in the middle and later stages) Third, go to the auction house to buy materials for practice.
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Use G to make some small-level equipment to rush, or ask others to make some small-level equipment to break down the rush. When I have time like forging and cutting, I will make some unwanted green equipment and ask them to give it to you.
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Equipment below level 55 to farm dungeons, it is best to use knights or wilds. Mage Brush.
55 or more to do the task.
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1. After we learn tailoring, we have to save some fabrics often. Once the fabric is ready, we can make it into a roll of cloth. If you make a cloth roll, you can make equipment that is green or higher. Once the equipment is made, we put it in the backpack first.
2. First find any guards in the main city that you can talk to. Choose an enchantment in Professional Trainer. Then open the map m to see the location of the enchantment trainer.
Find the Enchanter by the marked location. Click on the dialogue to learn the enchantment skill. Then open the spell book and skills.
Select an enchantment skill.
3. Ring enchantment: Powerful magic will greatly increase the ability of the ring. Dismantle: The ability to break down any magic item into constituent elements. Equipment enchantments, improve equipment** attributes, etc. Wands & Trinkets, Mystic Wands for spellcasters, and special trinkets for all classes.
4. Click on the Pro Trainer and click on the enchantment option. Find the Enchantment Trainer, Caudill, in the main city. Click on the map of the main city and check the location of the orange chop trainer.
Based on the map location, find the Caudill Enchantment Trainer. Tap on Trainer Cordil to learn the enchantment skill.
5. Click to view: World of Warcraft 0 Warrior Raiders Enchantment of Berserk Battle**[Enchantment**-Swift Voyage]: It can sometimes increase your Haste by 50 for 30 seconds, and can stack up to 5 times.
When the effect reaches 5 stacks, consume all stacks, giving you 600 Haste for 10 seconds.
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