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The common debut is to have good psychological quality and master temperament and understanding, as well as good micro-operation. And it all takes time and patience. Grasp the big picture.
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The master's micro-manipulation (i.e. APM) is outstanding. Consciousness is excellent. But after all, there are some differences.
Dota is a team confrontation, focusing on perfect coordination, and has a fixed pattern within a certain team. For example, what part is DPS basically responsible for? Which part is AOE responsible for?
All of this requires long-term cooperation. The battle for hegemony pays attention to individual tactical response and good psychological quality. You need to practice more to become a talent.
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The common denominator is consciousness. Maybe the hegemony pays more attention to micro-manipulation. The technical impact of the class.
But because Dota is a single-hero fight.。。 So there are no classes. Of course, there will be restraint between heroes.
The most important thing is awareness and teamwork ability.
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Fighting the development war rookie to see the consciousness, the master to play the master to see the micro operation, anyway, in the development war, the apm is not the highest, only higher. And playing Dota generally only operates one unit, and the ashes player will only operate it after the micro-operation, and it is more about looking at the consciousness and team cooperation (if you play Dota, it is recommended to look at this.)
Very helpful) in common, there's nothing to say, it's all a game. Looking at micro-manipulation and consciousness, it is nothing more than the weak cooperation of the Chinese.
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Common Denominator 1The micro-manipulation skills are very good
2.Know how to work with your teammates (not just for any map in Dota)3No personal heroism.
4.Excellent psychological quality.
PS: Remove the single bar.
Differences. The battle for supremacy is more focused on individual tactical points, and the tactics of the Dota team are more important, because no matter how good your equipment is, you can't 1 against 5...
The rest is gone.
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Awareness is more important in Dota than in battles, the timing of attacks, the prediction of danger, the coordination with teammates, the timing of using certain skills, and so on. As for the operation, the APM of professional players is only about 120, and there are less than 100. I don't care how many blocks you order, I care about the timing and accuracy of the points.
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The map will be updated continuously, and Dota 2 will not affect the update and balance of the Dota map.
It is a competitive game with 2-10 players. It is also at least 7 years old from the beginning of the StarCraft era when an AEON of Strife map appeared. Until now, Dota has become a relatively balanced world with a complete system, complete rules, and a complete system.
Although Valve said that Valve will be available on PC and Mac platforms in 2011, and the hero skills and data in Dota will slowly move to Dota 2. But in the end, it will inevitably be a template for an online game, and a lot of the fun and confrontation in Dota will be lost. Bugs, because the mode of breaking away from WAR is relatively reduced, but if I had to choose, I would still choose DOTA, at most DOTA 2 will experience it when it comes out.
Perhaps this is the habit of man.
Playing well will affect Dota 2, but the amount of impact depends on the individual's receptivity to new things. Just like Dream of the Three Kingdoms, the hero skills in it combine the skills and characteristics of competitive games such as Dota, Qifan, and Zhensan. People who play Dota well will get started quickly when they go to Dream Three Kingdoms, but they can't dominate.
Because of the new skill commentary. New equipment crafting. New ways to play.
Towers' aggro and so on are completely different from those in Dota.
4.Why did I say in the second article that I would still choose Dota in the end, because I played Qifan, Dream Three Kingdoms, and finally returned to Dota. Because the charm of Dota is unmatched by any game, you can play Dota for a day, or a day and a night, but you can't play other similar games for that long.
That's the beauty of Dota. I've been playing Dota for 6 years now. I really feel his incomparable charm!
Finally, I hope the above can be helpful to the landlord. I wish the landlord Dota a happy and happy to win or lose! ^_
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Comparison of Dota 2 and Dota
All elements of Dota will be reproduced in Dota 2.
Players who are disconnected in Dota 2 will be hosted by AI.
The game's audiovisual improvements include hero models, Miscellaneous AI, Shadow Woods, and more.
Comes with voice chat.
It is made using Valve's source engine.
Dota 2 vs. DOTA.
Valve is unusual for Dota 2 production, and the entire game will remain the same. In a way, Dota 2 is a technical upgrade of the existing Dota. More than 100 heroes from Dota are being ported to Dota 2 gradually.
It can be said that Dota 2 is extremely similar to Dota running on Warcraft 3. Items, skills, and upgrade routes remain intact. Compared to the outdated Warcraft engine, some heroes' skill effects work even better.
What is guaranteed, though, is that Dota 2 will ensure the same feel as the original Dota experience.
New:1Voice system: Dota 2 also has a built-in voice calling system, so there is no need to install additional voice software. The timeliness and speed of voice communication is absolutely necessary for games like Dota. ”
2.AI bots: AI bots host dropped players, who can continue to play some practice modes that don't count towards points. The goal of building AI features is not to ruin the gaming experience of players who accidentally drop their connection.
3.Coach Mode: Valve has even added a new "coaching" feature to the game – high-end players can guide the players on the pitch through voice during the game, players can vote for their coaches, and coaches who perform well will receive certain rewards.
Some improvements: There are some changes that require players to have an adaptation process. Dota 2 uses Valve's Source game engine, which improves the overall gameplay.
1.Visuals: For example, with enhanced global illumination and realistic simulation of clothing dynamics.
The game's visuals are eye-catching, and Dota 2 will continue the animation style of Dota on the Warcraft 3 platform, with some changes. For example, the map environment, especially the woods between the 3 branches, uses a desaturated color fill, making the heroes easier to identify and the abilities more effective.
2.Audio Effects: The game's sound effects also have unique improvements. When replenishing enemy creeps, you'll hear an interesting sound.
3.Game experience: The biggest improvement in Dota 2 is the game experience.
Valve is in the process of upgrading Steamworks technology so that players can be recorded in their accounts, both in-game and in and out-of-body. Valve is determined to make Dota 2 a TF2-like game that is constantly patched and service-oriented rather than a one-shot deal, and that it also allows users and third parties to provide them with a richer range of custom and mod content.
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The difference is not much, it's just that D2 has achieved a lot of effects that can't be achieved due to the Warcraft mechanic through the new system, such as the skeleton mage can be a banished unit, the axe king's ultimate is no longer to deal 99999 damage but is instantaneously killed, and then the perfect superposition of ice eyes and vampire. These are all things that d1 can't do, and d2 does, and at the same time, the graphics have been greatly improved, so the number of players in d2 is increasing day by day.
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Dota is to use the platform of Warcraft 3 Ice Throne to play,Players need to log in to the battle platform such as Hao Fang,VS and the like to play,Dota is a map in Warcraft 3 Ice Throne。
Dota 2 is an online game designed by Dota map maker Ice Frog, Dota 2 is basically the same as Dota but replaced with a more convenient platform.
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Dota requires a Warcraft client to play in the game platform, and Dota 2 needs to play a separate game directly It's quite big. Dota basically has no requirements for the computer Very ordinary configuration can be played Dota 2 has much higher requirements for the configuration of the computer, Dota does not charge... Dota 2 should be charged.,I don't know exactly how to charge now.。。
dota2 should be done more beautifully.,Charge what should be managed strictly first.。。 Heroes and stuff are pretty much the same. The modes in the game are also the ones that are often played on the platform.。。
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First of all, this is a game similar to Dota, why is it similar, because he is still very different from Dota, first of all, the graphics will look more gorgeous than Dota, and then it may be to speed up the pace of the game.
In addition, all units in Dota 2 have the same attack and armor, and there is no imitation of the piercing attack, hero attack, normal attack, etc. in Warcraft, and the armor does not have hero armor, no armor equipped, and the difference between wall armor, which is why in the Dota 2 game, Chen and Prophet have a very high rate of summoning, because it is equivalent to their baby attacks have risen a notch. In addition, the hatred value of the minions in Dota 2 is very high, plus the attack of the creep is not an ordinary attack and a piercing attack, and the attack power on the hero is 100%, that is to say, the attack power of the melee creep is increased by 25%, and the attack power of the ranged creep is increased by 50%, and the hatred value is so high that the long-range hero does not dare to suppress the melee hero too arrogantly, because the hero opposite you A will have to bear the blow of the creep's super high attack power, and even if others don't fight back, you will lose more blood than him.
Some of the smaller details are,Poison bounty these heroes are not born with a dodge model like Dota (the mouse is more difficult to choose),There is no upper and lower limit of attack power for all units,In the past, the attack power of a hero was 45-53,Now there is only a fixed number,Of course, how this number depends on me I don't know very well.,But there will definitely be some heroes whose attack power has changed.,These are all new elements.。 And the dubbing of Dota 2 is all redone, unlike Dota migrated from Warcraft. In addition, there are some items or skills that work in subtle differences in scope, and it is difficult to explain them all.
In a nutshell, Ice Frog is committed to differentiating Dota from World of Warcraft (and possibly Warcraft), and Dota 2 is exactly that.
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It's been a long time since Dota has been doing it lately Dota 2 The biggest discovery is that BKB is more pitted than before The lowest is 4 seconds I remember that Dota is 5 seconds.
Return... Everything else is still missing.
Not much, the worst thing about Dota 2 is that you can't escape, otherwise you won't score a day, and you can't surrender, you can only wait for the base to be blown up.
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I play Dota 2 with several.
It's been a month.,It feels like it's actually a technical upgrade of Dota since Dota 2.,Even the casting speed du and raising hands haven't changed.。
zhi, to say the difference of dao
Only the hero's attack power does not fluctuate (as shown in Dota 2), well, there are gems that are 850 gold ......The worst thing I feel is that it's easier to abuse the spring (although the spring can't be demolished, the hero can't hide in the woods like before).
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Dota 2 heroes raise their hands and cast spells are a little more optimized than Dota 1, such as the Sacred Cow. 1 When f raised his hand, it hurt.
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I started playing not long after it came out.,I don't have any other feelings.,It's not black dota.,I've been playing dota for 5 years.,But the first impression that dota 2 gave me was that it was more and more like lol.。。。
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It's basically the same.,It's just a separate thing from the war3 engine.,All heroes.,Items.,Runes.,The map is all the same.,The only thing.,No attacks float.。
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One is a du map with the baiw3 engine, one is independent, and zhi do2 has good image quality (self-dao
think) heroes and things inside.
The products are all the same, the attributes, the time to raise the hand, but the action is different, and the hero model is different. There is also do2 blood and demons are shown.
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The hero model is completely different, but the skills are the same, the dota2 magic ball can be stacked, and there is no influence of Warcraft, the way to buy things is more convenient in dota2, and the dota2 picture and sound effects are very good Nothing else
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Dota is already considered an almost perfect hero battle map in Warcraft, and it is difficult to surpass.
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The appearance is different, just like the difference between SC1 and SC2, and the other functions are basically the same.
Eat and drink, fist gloves, branches go out. Ashes、BKB is a must.,If you get used to it, you can drum with the ancestors.,It's better for this hero to play gank.,Don't play the late stage.,It's a little empty.,After all, you have to have residual blood to be powerful.,It's easy to die.。
Go out and put on a small round shield, a small J, eat and drink. Then out of a poor ghost shield, shoes, early level f, 2 3 to the point, because you can't step on the wind in the early stage, upgrade a level f to save your life, with shoes out of a shrine, and then out of an 875, hold a jump or out of a hidden knife, if there is no jump knife or hidden knife you can't get close to the wind at all. And then the blade armor. >>>More
3 things. 1.Warcraft, direct thunderbolt has.
2.In HF, there is an HF platform, and there is one. >>>More
When the opponent breaks down the two barracks behind the third tower of one of your roads. >>>More
The ladder of 1234 points is a small low score, which means that your desire to kill is not strong enough, and the big Dionysian said that playing Dota can show a person's character. If you want to dragoon patting this kind of late score is so low, your replenishment level should be practiced well, and you will eat more equipment in the later stage, and the speed of equipment should be fast, this kind of hero kills people in the early stage and relies on the control of teammates, and you should pay attention to your own position, don't die too fast. If you should be obscene, you will pay for it, and if you have equipment, you will be a tiger.