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Assassin Legendary difficulty is quite difficult to mix, obscene flow + poison + trap slowly consume. There are equipment, resistance + charge, etc., and a lot of skills have forgotten their names.
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Looking at the choice of specialization, it is generally based on strength, and agility is also appropriately added to wear equipment.
The NS version of Titan Quest was released on 7/31/18.
The game world is dominated by the regions around the Mediterranean, including ancient Greece, ancient Rome, ancient China, Macedonia, Crete, Egypt, Persia, Babylon and other regions. The main objective of the player in the game is to find the ring left behind by the legendary earth god 'Titan'.
The game's graphics have also been significantly improved, although the facial expressions of the characters are not very detailed, but the overall clarity, the texture of the buildings, and the presentation of flowers and trees are already above the level.
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Depends on what you're practicing.
You can place an order for specialization on normal difficulty, but don't start the combat specialization too early The second specialization attribute: main strength, agility enough equipment (physics department).
Skills: The dual-wielding system is full, the impact system is full except for the broken tendons, the battle flag is full and the advanced needs a patch, and the horn is 1 point to save the life of the battle wind and 1 point to run away.
Priority is full of flags, and the boss is hung to fight.
That's pretty much true, but don't add the specialization too quickly.
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I'm generally ** master full, dual-wielding plus one (if there are more points can be filled), dual-wielding enhancement skills are full, and then the war horn, the military flag is full, to leave some skills for the second profession, it is recommended to open the first wasteland to choose the storm, the lord is very awesome.
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How to add points to the Prophet's attributes:
1. Nature + Necromancy = Prophecy, but it is one of the four trump cards of the Titan Journey, very strong, and it is recommended that Mage DPS + summon assistance. Nature's summoning is okay in the early stage, but not in the later stage, and it can't be compared with the corpse king and aliens. About the wolf, when it reaches level 16+2, you can have 3 heads, but the back role of the wolf is also roaring, brittle, and the output is not high, the initial stage is good, a little more, and you can brush it off in the later stage.
2. The shooter doesn't feel very good, and the same point is better for the corpse king. Regarding summoning, the first to recommend aliens, the aliens who are full of points are quite strong in the end, with the aura of nature and necromancy, it is like entering no man's land, and at the same time, if your equipment can reduce cd, with the natural level 32 reduction cd skill, aliens are almost infinitely used.
3. The Oak Heart and Stone Eternity in the first column of the natural skill points can be full, so that even if you are a mage, it is relatively thick, and your pet can also be enjoyed. For the rest of the matter, the blood replenishment column and the plague column are also good, and the plague is very strong.
4. If you are dead, you can point to a very strong aura of death and cold aura, the two points of the dark covenant are full, and the two points of soul protection are one each, which is still a little effective, and you can point to blood, and it will be full almost as soon as you suck your blood in the later stage, and the CD is short, so you don't need a blood bottle.
5、Then there's the trump card skill of the mage dps "Triple Strike",Both are full.,Later it's put on the left button to use.,Close to the monster three full hits, the output is quite large.,Because of the natural aura.,The prophecy is quite thick.,There should be bloodsucking in the attack.,There's a ring of dead cold aura of the necromancy.,Blood sucking is very strong.。 The output is high, there is blood sucking, it is relatively thick, and the prediction is super DPS.
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