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Generally speaking, it is better to be a fire man, with strong bursts, easy to use, high damage, and a pretty good performance in passers-by and sanda.
If you have a card, the explosion is weak, the operation is difficult, the operation is difficult, and the damage is medium.
But the role of the card is embodied in the strategic sense of anti-hidden, chasing, pushing, supporting, and controlling Sometimes a R may destroy the opponent's idea of fighting dragons and gank, or it is possible that an R avoids a group annihilation of the own side. Obviously, none of these things will be reflected in your attack head, damage burst, etc.
So, if you have fewer friends to play with you, or if you don't have a thorough understanding of the game, the more accessible Burning Man is a good choice.
If you have friends to play with, and you want to practice operation, awareness, and positioning, then choose cards (cards are quite difficult to play), and cards are only sold for 1350, which is also a pretty good place to xd
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It depends on personal preference, revenge explosive type, a set of combos to take away a hero, the card is very good for the team's support, can be assisted, the characteristics of both heroes are that they need to be very high operation, it is difficult to get started, the fire man has the skill of dizzy, but you need to predict the enemy's position to be stunned, the card also has the skill of dizzy but you need to change the card, his cards are three: back to blue, plus attack, stun, which requires you to have a good hand speed and a lot of long-term practice, If you only have enough to buy one hero, it is recommended that you take a look at the hero's ** first, and feel that the one is more suitable for you.
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Personally, I think the fire man is better, the explosion is high, and I start to practice more.
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Cards have control, output, support, and look pretty good.
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If you are in the middle of the laner, it is recommended to have a flame soul, and the card line is weak, so it is recommended to wander away, blind monk AD, and they are different.
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The high-end sentence of the card is quite 6, and the fire man is generally more instigated in low segments, and the team battle output AOE damage is good, the blind trial is highly efficient, and the online ability is strong, but the late stage is wasted.
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What segmentation is what technology, low segmentation is generally a technical fire man, and the remaining two techniques are good and can be used to the king.
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Do you like to play online? Or wandering?
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Those with crippled hands play Monkey King, those with good skills play cards, and those with technical NB play revenge flames.
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Low-end game: 1 Monkey 2 Fire Man 3 cards.
Mid-range game: 3 people are about the same, each with their own strengths.
High-end game: 1 card 2 fire man The monkey is out of sight.
Godboard : 1 card, and then it's gone, and the other 2 are basically invisible.
The most worthwhile thing to practice is the card This person practices cutting cards, it is an endless fire man who requires operation and positioning, 4 are output skills, high-risk occupations, living between the second person and being the second monkey does not have much difficulty, and the low-end game is complete.
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Monkey King is e q w a set of skills without any skills Cards are compared in the back row. Burning Man is very technical and generally not good to play.
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One is APC and the other is ADC, depending on what position you prefer. There is no comparison at all, Wayne is a tank killer, very awesome in the later stage, the fire man is explosive, and the crispy set is taken away, I personally recommend Wayne, the operation is not too difficult, and the fire man novice can't control it!
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It depends on what position you like, the middle single is on the fire man, and the set of the man will definitely be taken away on the next road, and the vn q will not die with good dodging skills, and the individual is biased towards vn
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Personally, I recommend you to buy the fire man first.,Fire man mid-lane ap as long as you learn to throw skills.,Generally under normal development, you can be a second person.。 VN is suitable for you to be familiar with the replenishment or familiar with the lower road ADC before buying, to be honest, novices are really not suitable for playing VN, and it is not as good as the policewoman and EZ those good operations.
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The nature is different If the operation is good, it is recommended to play VN,
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The fire man is good, he doesn't rely on his teammates, he can carry it by himself, it's good to score, he doesn't want the ADC to rely on cooperation, and the ADC is completely masochistic in the bottom lane.
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There is no comparison, one AP and one ADC, I prefer Wayne.
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Both are difficult, VN and Fire Man are both looking at the operation, the position must be elegant, it is recommended to try some simple heroes to practice slowly.
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How does an AP compare an ADC? It's all awesome.
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VN is better, I just started and it feels good, but the requirements for operation are a bit high.
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The card bar asks about this. I would definitely recommend ...... to youWell, I'd like to say Fire Man. I have a friend who plays quite sharply and has won 12 in a row.
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But there is no doubt about killing the strongest grasshoppers. AP singled out the little prince and didn't call it casually. But the premise is that the silence is accurate. Otherwise, it's in vain.
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If you like cards, play cards. Fight a few more and buy other heroes.
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This version of Cassadine is quite fierce and recommended.
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Prophet, whoever stands in front of me second, whether it is meat or not.
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Fire Man (Revenge Fire Soul) team battle a set of outbreak AOE damage is very high, Q skill is ignited in the hit (Fire Man passive, not the summoner's skill ignited) of the enemy can also be stunned for 2 seconds, heads-up is basically a set of seconds crispy, the disadvantage is that the skin is crispy, no escape skills, if you are caught without flashing, you will almost die, and the skill cooldown is long, and the blaster is not as good as the fire man, but the short CD of the Q skill can make his team battle endurance a little stronger than that of the fire man, W can be used to escape, and it can also disrupt the enemy's formation, E skills can be a good way to limit the enemy's position.,The ultimate is standing on the map** It's basically global.,It's a little lower than the fire man's outbreak, but the flexibility and survival are stronger than the fire man.,The two of them have good lane ability.,Personally, I recommend the fire man.,It feels easy to get started.。 (Personal opinion, don't spray if you don't like it).
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How to say it, the fire man has a control, and the ghost does not have a hard control, but the fire man has no displacement, and it is easy to be attached to the face, and the ghost has a displacement.
But the fire man has a higher outburst and the ghost talent consumption is very strong, so it is recommended that you play the fire man simple and rough.
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Fire Man outbursts are high. You have to have a certain amount of skills, and I personally feel that the fire man is good.
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The fire man is better, and Giggs doesn't feel very hurtful, and the fire man still has control.
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Vengeful Flame Soul is much better, the damage is high, it's fun to play, and it's all output.
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Look at what type LZ likes, it belongs to the set of skills that will be attached to your face and you If you don't die, that's it, if you kill someone, you basically can't come back alive And the ancient is the brother long-range turret All kinds of long-range attacks are basically long-range second people and then you can't see you on the other side That guy It depends on what LZ likes Actually, there is no high output It depends on your outfit and teammates to give Da Jian a shield If the output is single, the Void Prophet is the strongest mage in the League of Legends Rolling State He has the strongest AP bonus times The output wants to be terrifying So there is lol There is no hero who can't be seconds in the void, but the prophet is relatively unpopular, relatively speaking, it is still permanently free Rieze is the strongest.
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The fire man hype is simple and easy to start! There is no need to have a complicated position, choose the ancient, you need to be strong in the position, and the sneak attack is the best!
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Fight the group with a vengeful flame soul, tons of damage, and play support with a card master. It depends on how you want to play
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Let's look at the individual operation, both heroes have control, but both are unstable. The card should be able to W cut the card, and the fire man should be accurate with Q. But the card is a hero who supports the flow, and a big one is a deterrent whether it is put down or not, so that the opposite side does not dare to play too unrestrained.
And the fire man is more suitable for playing in a team, and the output of team battles is terrifying. I feel that the cards are higher than those of Fire Man in terms of difficulty in operation, and it is not recommended for novices to play.
Pure hand-played, begging to adopt.
The fire man outbreak is relatively high, the AP bonus is also okay, the mid-term damage of a hat is very considerable, you can add a big mask and an ice staff, and the blood consumption with the fire man's talent is definitely very strong, and then there is a magic wear staff, and there is one more I generally have a golden body, depending on my hobby.
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