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If you play too much and become proficient, the supergod will not be far away. You just learned to swim and you want to win the Olympic Games? It can't be, right...
The only hope is to look forward to the time when you play the man-machine, your teammates compare the dishes, the heads are all yours, play matching, you have to pray to your teammates, the opponents are better than you, the head will definitely take more... The main thing is that you've only been playing for a short time... Take it easy...
Do you know how long it takes those supergods to play before they become supergods, this kind of thing is not achieved overnight, take your time, it's faster.
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If it's really a teammate who has a problem with his brain, you can decisively give someone a head or hang up, or buy an eye to write, write him 2b... Even if you play seriously, if you meet such a teammate, you will lose later, unless you have the ability to 1v5... It is recommended to upgrade the speed, and you won't be so angry when you reach 30 dozen ranks.
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Saliva , what a powerful look, wouldn't it be good to let your friend teach you how to hit the man-machine, as for the matching, your human function is superb, and the matching is not far away.
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First you have to learn how to mend the knife, make money, and then gank the enemy. Don't always think about gank, it's good to get assists. Go to gank the enemy only when you have the chance, don't fight hard.
My little fishman has been practicing for so long, just kill whomever you want. But find the right opportunity for a lethal move. The Fishman is also a melee type, but a mage.
You better go and practice more, I'm at Giant God Peak.
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LOL30 level is the beginning, you need to focus on a hero in the early stage, see more ** and operate less. And what you want to pursue is not necessarily to kill more people, you have to make your economy more than the opposite, more team battles, and push the opposite tower.
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Watch more games** Practice more You must be proficient in one or two heroes The number of proficient heroes must be more than 100 games At the beginning of playing, it is like this After playing for a long time, the technique will slowly get up.
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Awareness is very important, and the mending knife cannot be dropped This means the speed of the outfit.
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Even I'm not as good as a schoolboy
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No, there are a lot of adults who play it, and League of Legends has a lot more people playing than Dota 2.
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If you go to an Internet café, you will see that all of them are masturbating.
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That's a must, aren't you?
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Be calm, don't be impulsive, and when you see a lack of blood, you want to go up and make up for two knives, and many people are killed in this way. It's best to work with your teammates. Proficiency in a hero, pay attention to the signals sent to you by your teammates, go up and pack people, even if the head is picked up by your teammates, it's fine.
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It's not that if you kill a lot, you will definitely win.
You have to know exactly what role you are playing, if you are cautious, dragon turtle or something, how many people do you want to kill? You can only get assists.
Consciousness is critical, run into the grass if you have nothing to do, and insert your eyes more.
Half of the novices pursue long-range, mages, and very few people play meat, and then the technique is not good, so it is very tangled.
Technique is improved in actual combat, even if you are given a box of books, you can't improve, play more and you will have good skills
I wish you a happy masturbation and less pits
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If you talk too much, you're tired of watching, and it's troublesome for you to watch the strategy video, so I'll tell you a few experiences.
1.Eye-plugging is very important, don't keep thinking about letting your teammates plug-in, do it yourself, especially at your level, teammates don't have any awareness of eye-insertion.
2.Don't drill in the grass, maybe you enter a bush and what awaits you is 5 heroes on the opposite side...
3.In the case of no vision, don't chase people too hard, the opponent will lead you into a bush, and then you will be easily counter-killed by the opponent and the opponent's teammates.
4.Be careful not to expose yourself to the other person, that is, don't let the other person see you for a long time, so it is easy to get caught.
5.Positioning, this point still needs to be practiced, practice positioning, practice the knife well, for some directional skills, try to know how to dodge, if you are an ADC, you must subconsciously make yourself flexible.
6.Don't wave, always thinking about how to kill the opponent This is a novice is easy to make a mistake and it is easy to be killed by the opponent But suppressing and grinding blood is necessary If you do a good job of suppressing the opponent Let the opponent not eat experience If you can't make up for the soldier but don't kill him back to the city You can disgust the opponent to death and make the opponent unable to get up When you are no longer on the line in the middle and late stages, go and kill the opponent to your heart's content.
7.If you have 20 more creeps than your opponent in terms of replenishment, you will have more economy than your opponent by a head, and then you will be sure to kill your opponent.
8.Before going head-to-head with the opponent, you have to look at the opponent's equipment If there is too much difference, run away Don't hesitate...
Hand Hit Personal Experience...
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Look at your skills, find a hero that suits you, and then slowly strengthen your understanding of this hero, and take a look at more ** about the hero. I liked EZ from the beginning, and then I learned more about it, and now I'm very good at playing EEZ.
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You can have a hero with thick blood and lethality, such as Galen, his Q silence, and high damage, w Waiver of damage, and E is quite powerful.
If the opponent is crispy, to level 6 q--e--r a set of skills down seconds he is very sharp I've been playing League of Legends for a year or always use Galen Usually before level 6 I can take a head after level 6 and then take another head It's very cool.
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It's obscene, it's not a soldier, it's only a soldier... When you come out with equipment, you have to capture the characteristics of this hero. Bursts, cooldowns, whatever.
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Hit more and watch**. Match someone who chooses the same hero as you, but he abuses you, you just look at his outfit and his methods. It's good to take a look at ** more. But at the end of the day, it's about playing more and practicing more.
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Every hero should try to find the one that suits them to play, and then that hero is rotten.
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I especially want to know what heroes you play. If it is an auxiliary, I advise you to maintain the status quo.
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Go straight to the match and pay more attention to movement and awareness.
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Watch your position and familiarize yourself with the hero you're playing with [this is important]! Pay attention to the connection of skills, and there are your teammates!!
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Don't play more than one at the same time, choose one that you think is convenient, just keep practicing, look at the online plus points, and study your own style of play, you will be very strong.
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Now the ** strategy is 2111 points, which is rare in novice matching. It is recommended to use some heroes with strong survivability to bridge and cultivate consciousness. Don't study blindly, everyone is full of runes and talents, and if you blindly follow you, you will die a miserable death.
Play more by yourself and practice slowly, new and free every week, and practice more with man-machine training, and being familiar with the skill mechanism of each hero will help you a lot.
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Play more and fight more with people. Take more with the powerful ones to show you how people play. Don't play from the difficulty, start with the simple.
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You're killing scum, right? 300 initial kills, 30 minus each kill, minimum 90. It seems that as long as you don't take heads, the money for killing is getting less and less. A large part of the economy is small soldiers, and if the two waves of soldiers are all made up, it will be a head money.
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The bounty will slowly decrease if the opposite hero dies more, and it may have been the end to get 300 gold + additional bounty before.
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The bounty will get smaller and smaller for killing the same person in a row, so don't keep staring at one person to kill.
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People are killed more and more money is less and less reinforcements to follow.
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The more a hero dies, the lower its value is, so the bounty for consecutive kills decreases, which is the chance for TX to turn the tables on the upwind side.
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After the S4 version update, the bounty for killing is linked to the opponent's level, and you can only get 180 for killing a level 1 hero
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Kills are less valuable the more you kill.
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What profession do you use? If you're an adc apc, just be honest in the back row, don't go over and cut the crispy skin on the opposite side. It's normal to not be able to beat meat, but it's still called meat if it can be moved?
If you can't beat half meat, it means that your development is not as good as your family. Also, the output must be added to the later stage, otherwise all kinds of seconds will be used.
There is also a configuration problem, if the opposite side is full of big control and big moves (stones, monkeys, wood, straw unknown, etc.), even if the equipment is much ahead, it may be overturned in the later stage.
It's also important to be conscious, and even if you don't have eyes, you should keep yourself in a safe area. For example, one of your own skills can enter the range of your own tower. Or a single skill can climb over the wall.
When dyeing, you can't make a lot of money if you don't want to make a little money, and you don't want to buy eyes, hehe. can only be trivial, and if you have an advantage, you don't dare to chase it.
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I guess, if you play for 1 to 2 months, even two months, 60 days, every day, 30 games a day. A hero to be familiar with at least 30-40 disks, how many heroes will you have? Upper, middle and lower field support, how many positions did you play?
When you are familiar with what to do in each position, jungler time, gank time has some concept, I believe you will not be confused.
Small suggestion, don't play ranked at this stage now, because there is a lot of experience in the first 20 or so sets, you lose too much and fall into the pit, and when you play for a long time, the technology goes up, and you play the ranking again to win the initial these, and you will be above 1600. It's really slow to climb out of the pit. The rank of 1200 has all kinds of wonders.
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I don't know what position you mainly play, I often play on the single, so let's talk about the strategy of the team battle on the top. First of all, you need to analyze which of your team's damage output is the main one, and determine whether the teamfight is good to protect your own output or cut to the opposite output. If you're your own rush hero, it's true that your task is to kill the opposite DPS in seconds, but the team battle is not a brainless cut output, you must know that the roundabout, the powerful ADC and APC on the opposite side will be in place, and it is impossible to be taken away by you in a wave, or the team battle is at the front, if you continue to cut hard at this time, it is very likely to be controlled by the opposite side to beat the group to death, and you will become 4 to 5 as soon as you die.
The most typical example here is the female knife, the female knife can go up to absorb a part of the vitality and then retreat, so that the opposite side can not output well, creating a good output environment for your own output, and the female knife with residual blood is the most powerful female knife.
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With 400, row eyes, at this time the field of vision is very important, the group does not win, go to catch the opposite side of the single, at this time the importance of the field of vision is reflected.
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It's best to play in a team with friends.,Otherwise, who knows if it's a pit.,When the pit is big, even if you are strong, you can't save the world.,After all, there are few people in team battles.,And it's also an ATM.
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Human-machine directional thinking.
Play more rankings and don't be afraid of pits.
A classmate of mine just played bronze and only played more than 900 ranks, hit **, and changed the number to platinum.
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It's good to play more, and watch more of the big gods' live broadcasts.
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It mainly depends on team cooperation and individual control, don't be too anxious and obscene.
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Killed. Push the line over and go home, after killing someone, the blood is basically full, you can choose to go home and load, or you can choose to continue the wave.
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Are you a wave? Say what you want to do with such a long list. When you're done killing someone, if you're in a good state, quickly cross the line, push it over and go back to the city quickly, and if you can't do it, hurry back.
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If you want to win, you have to bring your own rhythm, there is no other way!
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You squeeze your hand so hard that when you don't leave, you feel pain and you want to go.
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Smash the computer and trust your choice.
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lol, in the final analysis, is equipment, and when you are equipped, you will have the output of the economy is the equipment, and the most basic and important thing is to make up the knife and the small dragon, of course, the head can take as much as you want, and no one will take too much.
One step further, it's the movement and skill casting, for example, in the singles group, the crispy skin in the back row does not go to the second, to hit the meat, the natural output can't be played, even if the skills are all called, it doesn't come out, it feels like there is no harm, the accuracy of the skill casting, the control chain, and the fire, all of which must be done well.
Like some AOE skills in the heap of embarrassment, don't empty big like this.
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Each hero has no runes, and the initial state is very poor, and the initial state depends on runes, and it basically depends on equipment, and runes are only in the early stage, and the equipment of both sides is up in the later stage, and the role of runes is much smaller! However, some heroes rely on skills such as the dog's Q and steel's Q to increase their damage by replenishing creeps! There are also things like the Dragon Turtle Sentinel's initial armor and magic resistance, which are replaced by a percentage of physical attack and magic attack.
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Replenish troops, kill monsters and kill people to get more money, money can be used to buy **equipment** in the store, **equipment can increase the hero's abilities, such as spell damage and physical damage, the damage is increased, and the output is naturally high.
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