Diablo 2 character practice, Diablo 2 character full analysis

Updated on Game 2024-02-08
9 answers
  1. Anonymous users2024-02-05

    The Barbarian is not a meat shield character. Choosing this character is choosing skillful combat. For example, "yelling" to isolate enemy bosses and clever "jumping attacks" to behead enemies in monster groups.

    Of course, this is not the same as the mage's method of fighting while fleeing. A refined ** mastery is essential.

    - Stand-alone games are about finding fun on your own and exercising your intelligence. There is only what you can't think of, and there is nothing you can't do.

  2. Anonymous users2024-02-04

    Agility and strength without energy! Skills I learn yelling! However, you have to have a high level to be more effective, don't point too much for the big jump, let the fee Other professions don't have a big jump, don't you play the same It is recommended to fight a few more bosses, such as Andariel (the last catacombs of Rog's camp on the 4th floor), Tyrell (Jayhain, the last boss in one of the 7 ancient tombs in the Warlock Canyon), Memphristo (the 4th floor of the Hate Prison at the Port Pass) is more powerful!

    Fight the boss and have a chance to storm the suit (that is, the green equipment) It is great to collect the suit Bal it is best not to mess with him until you have the strength But you can also try

  3. Anonymous users2024-02-03

    One is the mage, a must-have for MF in this wasteland development stage, almost all your daily necessities need to be played out through this role, and other things such as bringing trumpets can be done all-in.

    The second is the necromancy, it is recommended to make pure moves, novices use him to clear the customs without any pressure, especially known as the hell bulldozer, drinking tea is not an exaggeration to do all the blame, and the equipment requirements are the lowest, and the point force is relatively relaxed.

  4. Anonymous users2024-02-02

    Well, the game,I'm the first to see.。。。 Start your dark journey with a favorite class and follow in the footsteps of others, making the game a lot less fun.

  5. Anonymous users2024-02-01

    Barbarian, good melee combat, and in the late stage, there are more long-range attacks on the opposite side, and it is easy to die.

    Mage, good range, good to fight bosses, afraid of the opponent's fast-moving character melee attack. The Mage is a more skillful character.

    Amazon, the javelin system is not very easy to use, just use the bow system, and it is good to deal with mobs.

    Druids, summoning is not as good as a necromancer, spells are not as good as mages, skills are more gorgeous, in general, spells to deal with mobs, and bosses with transformation.

    Assassin, you can easily get more than 1000 blood under the normal difficulty of gathering energy, and the trap output is simply a bug

    Paladin, a balanced character, known as "Blizzard's own son".

    Necromancer, the most popular character, the more it is in the later stage, the easier it is to use, you don't need to fight monsters yourself, because it is too powerful, so Diablo 3 simply canceled this profession.

  6. Anonymous users2024-01-31

    Basically, the spell type: the power is added to the equipment that can be worn.

    Agility is not added. All blood left. Or a small amount of magic.

    Because it's a stand-alone machine, it's easier to spell. So necromancy beckons. Paladin learns bhThe Assassins learned the trap. Druid Elemental or Summon.

    Without any modifications! Modifications are not considered.

    1 Necromancy. Strength can generally be improvised, ** can be used spirit. Shoes have no effect.

    Not considered. All the physical strength left. Skeleton mastery.

    Summons skeletons. Corpse**. Top up.

    Curse the right one a little bit. The summoned fire mill is not added, and the remaining 1 point. The remaining points are mastered by Clay Golems and Golems.

    PET Nightmare Power Aura Spearman,** can do inward view, because it is easier to do this alone. Clothes with forced. Head with blood-sucking. Ann face is ladder special, do not consider it.

    2. There are many ways to play the Holy Knight, the simplest is to use the Hammer of Blessing, the Hammer of Blessing related skills are full, and the others add Holy Shield. Strength is added to wear equipment, and agility blocks 75 each after using the Holy Shield. Equip equipment of the same type as the Mage.

    3。It would be easier for Assassins to learn traps. Electricity or electric fire double repair. Strength agile enough to wear gear. Remaining stamina.

    4。Druids.

    Summoning or Elemental Dual Cultivation. Same as above. Don't forget to top up OKA.

    In fact, there is nothing to say about the stone devil on a stand-alone machine.,It's good to add it casually.。

    Clear Assassins and Druids.

    There is a slight difficulty.

    It's very informative.

  7. Anonymous users2024-01-30

    The most skill-hungry: Mage.

    Least required skills: Paladin, Barbarian, Amazon (major in one of them so this problem doesn't exist.) )

    The most survivable and ranged: the Mage (because it has a shield, it can be used as blood if it has blue).

    If you can cheat, Amazon is the most worry-free, well-equipped, stealing with life, more blood, more agility, and only need one skill to bombard, and you can fight monsters with peace of mind.

    Non-cheat case: Mage! Let's spell it.

    Necromancers have high requirements for skill points, and if they don't cheat, hell wants to go over, not to mention exhaustion, it's almost the same.

    Barbarian: Melee class, eating equipment, hell difficulty, weird, direct seconds.

    Paladin: Melee, low damage, anti-hit, hell difficulty, the same instant kill.

    Druid: The summoning system has high skill point requirements. Non-summoning, unstoppable, all kinds of kites.

    Amazon: Ranged class (can be melee) 3 series talents 2 ways to play. Melee face-looking, ranged kites, multiple second monsters (elite or kite. Kite. )

    Assassin: It's okay to be crispy, ...... without cheatingHell is basically not considered, relying on the little equipment that you have made is not enough to see at all. The blue consumption is still large, whether it is a trap stream or a martial arts stream, it is not easy to save money. But the blow feels fun.

  8. Anonymous users2024-01-29

    It depends on which department you are training the skills in. Generally, the requirements for skill points are relatively high in the dual system, but it is easy to fight monsters in advanced mode. However, the requirements for skill points are relatively low.

    For example, the trap assassin (which is also considered long-range, because it mainly relies on traps to fight monsters) but eats more equipment. The current version of the bow and arrow ama is not very strong, and the playability of the javelin ama is still relatively high.

    In terms of attributes, in fact, all professions are almost the same.,It's basically strength and agility in the early stage (there is a demand for wearing equipment)The later stage is mainly to invest in endurance.,More blood is the king.,Mana is generally not a point.,It's all about equipment improvement (violent mages are a special case)

    The probability of survival is large.,Personally, I think it's a male witch.,Mainly summoning.,In the case of skill equipment support in the middle and late stages,Skeletons and zombies are very durable,

  9. Anonymous users2024-01-28

    1.Skill-based quests require a lot of skill points, such as mages. If you want to be a barbarian, you don't eat skills, just rely on **.

    2.It should still be a mage, he (she) only needs to add strength and physical strength. However, it depends on your equipment needs.

    3.In fact, this survivability is not easy to say, each character's survivability for different scenes is different, and the melee profession says that in addition to attacking and killing him, the barbarian will not only attack and kill him, but his roar + blood + defense, iron cloth shirt + defense, natural resistance + elemental resistance, and run fast, right? It's just meaty, nothing to say.

    Also with the upstairs point of view, I doubt that the skeletons in the later stage are not fleshy and rely too much on corpses to fight the boss, what do you do?

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