30 fps or 60 fps, why is the number of frames so important in a game

Updated on Game 2024-02-09
9 answers
  1. Anonymous users2024-02-05

    If it's a game on PC, 30 frames, I think it's a bit stuck, personal habits are different, but it's still a little different, 50-60 frames, the camera moves smoothly, the characters move smoothly, I just want to see **, 30-40 frames, the camera movement is a bit like watching a high-quality gif dynamic picture, if it's a game console, like PS4 30 frames is very smooth, almost as smooth as PC60 frames, so PC needs 50-60 frames to be comparable to the game console 30 frames.

  2. Anonymous users2024-02-04

    For playing games, 60 fps is smoother than 30 fps, and the higher the fps, the better.

    Higher frame rates tend to result in lower input lag, reducing the reaction time between the mouse movement or keyboard press, so that players can perceive that a higher frame rate will lead to faster mouse reaction times, and therefore the game will appear smoother.

    The frame rate also affects the frame generation time, that is, the higher the frame rate, the more frames are generated in less than a second, the more even the generation time of each frame is, and the more coherent the picture will be.

    Differences: 1. The human eye can feel the continuous animation in 15 frames, 15 frames below the past is a piece of **, 30 frames is the number of standard game animation frames, but 30 frames is easy to cause eye fatigue, it is recognized that 60 frames is the best effect, 2, the frame rate will also affect the frame generation time, that is to say, the higher the frame rate, the more frames are generated in seconds, the more average the generation time of each frame, and the picture will be more coherent. A 60 fps frame is noticeably more coherent and clear than a 30 fps frame.

  3. Anonymous users2024-02-03

    Difference Between 30 Frames and 60 Frames:

    1. Resolution.

    Under normal circumstances, the resolution of 60 frames is 1920*1080, and then it can reach 60 frames per second, which is 30 frames.

    can't do it,However, the resolution of 30 frames is 1280*720,The gap between the two is still quite large,It can be seen that the resolution of 60 frames is higher,It can make the picture more colorful。

    Second, the display screen.

    60 frames on the screen will be very clear, and very smart and coherent very good, working in an orderly manner. The 30 fps feels like a slow motion, sometimes incoherent, and there are even inconsistencies between the voice and the picture, which shows that the 30 fps does affect the display. The 60 fps is a high configuration, and this is generally not the case.

    3. Transmission speed.

    The number of frames often affects the transfer speed, and if the number of frames per second is too low, then the transfer speed can also be slow. In the past, when displaying dynamics, the amount of information will also be reduced, and the displayed action is not smooth, and now there are many ** can only have 15 frames, 30 frames can reach the normal ****, and 60 frames will be smoother and the transmission speed will be faster.

  4. Anonymous users2024-02-02

    60 frames is 60 flashes in one second, and 30 frames is 30 flashes in one second.

  5. Anonymous users2024-02-01

    60 frames is smoother and the operation is more responsive.

  6. Anonymous users2024-01-31

    60 frames is 60 images per second.

  7. Anonymous users2024-01-30

    The big difference is that the choice between 60 fps and 50 fps is essentially a trade-off, and in the top brigade chaos, 60 fps and 50 fps are the result of extreme optimization, but the emphasis is different. The game is a comprehensive experience, and operability is only one of the experiences, and there are other visual, auditory, and gameplay elements of the experience.

    The number of frames per second that the game is running while it is running.

    Beyond this tipping point, no matter how high the FPS is, it's just a surprising or off-the-beaten-path value, and 400fps and 100fps make little difference in a person's vision.

    Light on the retina.

    The resulting vision is a phenomenon that remains for a period of time after the light has ceased to act, and its specific application is the shooting and projection of films. The reason is caused by the reaction speed of the optic neurons. It is twenty-four quarters of a second.

    It is the basis for the formation and dissemination of animation, film and other visual **.

    Each game will have an official minimum configuration requirement, especially for online games, but this minimum configuration is only suitable for use when all the ** effects in the game are turned off, and online games are essential for network speed.

    The problem is negligible.

  8. Anonymous users2024-01-29

    1. The difference on the screen:Number of frames. The higher the value, the higher the quality of the picture, and the clearer and more comfortable the picture seen by the human eye.

    When the picture reaches 30 frames, what you see is the standard of the route, but the difference is that 30 frames look very tired, and the eyes are a little tired, so the effect of changing the 60 frames to Qingkong is very good, and it looks very comfortable when you use it, and the colors are also very bright.

    2. The difference between different frame numbers in different places:60 frame trees are often used in large games.

    Twenty or thirty frames are enough for shooting and video, but the speed of 60 frames is different from that of 30 frames, the speed of 60 frames is relatively fast, and the speed of 30 frames feels a little unsmooth, and there is even a situation of stuttering.

    3. Difference in coherence:In the case of 60 frames, you will see that the picture is very continuous, and in the case of 30 frames, there will be slow motion, so it can be determined that 60 frames will generate more frames per second, so 60 frames is more coherent than 30 frames, and the picture produced is more coherent and clearer, which increases comfort when using.

  9. Anonymous users2024-01-28

    If your computer is playing any game at 30 fps, there are several possible reasons:1Insufficient graphics card performance:

    Games require a high graphics card performance to run, and if your computer's graphics card is underperforming, it will cause the game to be choppy and the frame rate to be lower than normal. 2.CPU performance is insufficient:

    In addition to the graphics card performance, the game also needs a high CPU performance to run, and if your computer's CPU performance is insufficient, the game will also cause the game to be unsmooth and the frame rate will be lower than normal. 3.Display refresh rate limit:

    If your monitor has a refresh rate of only 30Hz, you will only be able to play at 30 fps, no matter how powerful your computer is. 4.Game Setup Issues:

    Some games may limit the number of frames by default, which you can adjust in the game's settings. In order to solve this problem, here are a few things you can try:1

    Upgrade your computer's hardware: You can upgrade your computer's graphics card, CPU, monitor, and other hardware to increase the frame rate of your game. 2.

    Optimize game settings: You can reduce the game image quality in the game settings, turn off unnecessary special effects, etc., to increase the game frame rate. 3.

    Upgrade your PC's operating system: Upgrading your PC's operating system and drivers can improve your PC's performance and stability, which can lead to higher game frames. Hopefully, the above information will be helpful to you.

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