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There are two situations in which the file cannot be opened
1. The file is bad (this situation is basically rare).
2. The version of max you use is too low, and max has no upward compatibility function! Lower versions of the software cannot open the files generated by the higher version of the software.
3. I have always thought that max9 is the most stable and fastest, but compared to the current max2008, 2009, 2010 has lagged behind, after trying the other three versions, I feel that it is still max cool, and there are more plug-ins that support 9, in fact, the three versions are too fast to update, but there is no time to launch the plug-ins for them in time!
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Because your ** 3dmax files are made using vray plug-ins, you don't have a vray renderer installed, so you can't open them. On the ** a vray will do.
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File corruption,Generally caused by viruses and abnormal shutdowns,Usually habitually set the automatic save disk to 10 minutes,Number of files 3,And every day after work to back up a copy,I do this every day,Otherwise it will cry if it's broken.。 Now you go to the autoback folder to see if there are any files that are automatically backed up, and if so, you can just do it, at least you don't have to do it all over again.
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Is the software version the same?
If it's different, there's no way.,You have to convert the version.,If it's the same.,Then you'd better use a compressed package to compress his files in a compressed package when your friend comes over.,Because now many files will lose data files or something when moving disks.。
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The file is corrupted by a virus.
Or maybe there's a problem with your 3dmax installer.
Reload!
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1. Your 3D version is low.
2. Don't use Open, please select File - Import.
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Summary. 3. Right-click 3DMAX software-attributes-compatibility, we run in this compatibility mode, this is set to win7 or XP.
3dmax saved files can't be opened?
Okay dear, you wait a minute.
Can't open it. You copy the project to another machine and try it, if there is a problem with your 3D software, the project is still working. If you can't open it anywhere, make a copy and try to kill it.
Find the dlcomponents folder in the dmax installation directory, and there will be a dlcomponentlist file after opening it, delete it.
How to copy a project.
2. Then create a new folder named dlcomponentlist, and then open 3dmax to open it.
3. Right-click 3DMAX software-attributes-compatibility, we run in this compatibility mode, this is set to win7 or XP.
4. Find the 3dmax file option in the start menu, click on it, and select the startup method in the picture.
Dear, you can do this.
Ask about custom messages].
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This problem often occurs in 3dmax, which is indeed quite distressing, but it is not without a solution! There are two ways to do this: 1. Open the max self-save folder and open the latest autosave file.
If you have made a mistake even with your own files, don't worry, there is a solution. 2. This is the solution when all files are corrupted, start max, in the new scenario, select the file - import, merge the file, select the wrong file to open, and then the merge dialog box will pop up, at this time, you should pay attention, the files displayed in the dialog box should be merged one by one, you must not merge them all, otherwise you have to restart the max again, merge one without a problem, continue to merge, select the next file to merge, until the max prompts the file to close by mistake when remembering this file, The next time you merge, don't select the file that went wrong, and you can merge the others, but the file that went wrong can only be remodeled, although this method can't solve the wrong model, but you can minimize the loss! Finally, I want to say that MAX itself is unstable, and mistakes are inevitable, so you must develop the habit of saving a few more backups!
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Cause: The reason for this error is usually:
The file path is invalid, or the file was opened from a temporary folder.
For example, moving a max file (*max) to a new hard disk location, and then trying to open the file again using the "Open Recent Files" option, will result in a "File opened failed" error. This is because 3ds Max remembers the previous file path where the file is no longer there.
The file uses an incorrect or invalid link to an external resource.
The contents of the file are corrupted when saving; For very large files, this can also be due to the use of the Compress-on-Save feature in older copies of 3ds Max.
The scene file is corrupted.
The file path or temporary folder is invalid.
If you get an error when using the Open Recent quick links option in 3ds Max, open the file again with the open option (File > Open) instead.
Corrupted links or content to resources.
Change the extension of the scene file to zip format (*zip).
For example, change to.
Open the file in a file compression utility such as 7Zip, WinRAR, or WinZip to view the contents. If the results look like this, there is a good chance that you will be able to recover most of the file shortage.
From the Zip folder result, drag the Scene section of the Zip file to your Windows desktop or other drive location.
Rename the file to ", and try loading it again directly in 3ds Max.
Note: If the above method doesn't work, try to do "Merge Corrupted Files". If you merge the contents of a max file into a new, empty 3ds Max scene, you can restore some or all of the scene content.
If the above steps don't resolve the error, use the "File Open Failed" error that occurs when the Compress on Save feature in 3ds Max.
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1. Analysis of the reasons: Lasui Ye.
I was going to go home and continue to do it, but the copied documents were not copied with the stickers; The reason for this may be that he has all the 3D Max textures in one finch and folder.
And "3D Max files to open" is in another folder! There are no copies of the files together, and there are no documents together! Then you will appear, open 3D Max at home, and the window will pop up as shown in the picture!
If you click Continue, you'll see that none of the images you've pasted have been rendered!
End 2. Solution Steps:
Assuming that you have retrieved the sticker, remember not to put the file on your desktop or other hard drive, but to save it to the folder where you want to "open 3d max". (The specific reasons will be explained below).
Modify the path to find the folder where you just saved the sticker photo! Choose a path!
Remember to click OK after selecting the path, otherwise it will be useless and you will have to start anew!
Then click Continue! Click Render again! The beautiful ** is out!
Note: Why step 1 asks you to save ** with "open the folder of 3D Max", it is because next time you copy the entire file to a USB drive and open it on another computer, you are not afraid of not finding the original sticker**!
Once the rendering is fine, remember to click Save, and it won't appear next time you open it!
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