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If you're killed by one person, and you're not in a streak (or a massacre or something), it's worth demolishing a tower. If it's a tower in the highlands that you trade your life for, as long as you're not the team's only output point, it's even more worthwhile. If satisfied with mine,
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The early value, the resurrection time is short, and the middle stage is easy to be pushed by others in a team battle, and in the later stage, unless it is the front teeth and the opposite crystal is broken more than two, it is better not to change it, and without the containment of the super soldiers, you may be forced to lose your front teeth or a direct wave by the opposite five or four.
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Look at what location. There is no Summoner skill. Generally, it depends on the situation.
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If it's an ordinary killing, and there is no supergod ending, or stealing it yourself, it's still earned, and if it's terminated, it's more cool for the enemy hero, and the money of a tower is not particularly powerful for teammates. It's purely your own opinion, don't spray if you don't like it.
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The bargain exploded You have to know that a t represents a field of vision The team economy and experience brought by a t are also very high Moreover, this is a tower pushing game, not a killing game, how much economy do you steal a t for the whole team in the early stage.
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Whether it's worth it depends on your record You kill a lot of people in a row You're worth it Kill you more than you get a tower If you're dying all the time then go get the tower.
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A kind of software that hangs up, and it is not recommended to use it. There are a lot of boosting levels, so I help customers practice like this, so it is not recommended to say so.
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If you're all super-god, and then someone kills you, but you push the other person's tower, it's not worth it.
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It depends on when the fight is due, it is very bad in the early stage, and it is very profitable in the later stage.
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It must be a gift of heads, giving away heads is equivalent to you selling teammates in 4v6, as long as you say that you are a novice, I believe that most of them can understand that giving away heads, no matter what you say, you will be sprayed.
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Send people to the head pit After fighting a 1v9 battle, I know that what sells teammates is a floating cloud, as long as you don't send it.
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Multi-vision, good replenishment, teamfights in place, fight whether you win or lose, unless you AD JS
If the opponent in the early lane is too strong and obscene, call the jungler dad to help, and gank will be ok, and you can only practice it if you play too much, and you can only practice it if you have consciousness or something, so you can start from man-machine training and be familiar with the hero.
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Personally, I don't think it's a matter of saying it, you can't be stronger than everyone who is on the line with you, there are always things you can't beat, this is no way, at this time it depends on your teammates. Multi-gank, multi-support. In fact, the most pitiful thing is consciousness, such as face probing the grass, 1v5, or all kinds of brainless being caught, etc.
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Don't start with the hero, novices start with meat, such as, Galen, Mumu, etc., don't give away the obscene points in the early stage, don't walk alone in the later stage, and cooperate with your teammates.
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Try to give away as little as possible, and work with teammates more, sometimes you can play a very beautiful match, and the people who just match will be pitted, little by little, and the more horses will not be pitted.
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It's best to play leisurely at the beginning of the early stage, make up more troops under the tower, and don't keep thinking about killing heads. It's best for novices to play the meat heroes first, and when they are familiar with the game, they will go to see the heroes who want to be such as AP or ADC.
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Giving away people's heads is the worst.
Obscenity: Replenishment.
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Sending people to the head is even more pit, and the resurrection time in the early stage is very fast, and it is possible for two or three heads to make a line accumulate an advantage and then snowball more and more. As long as you sell your teammates reasonably, you can bring some advantages to the team, note: sell decisively when you are sure that you will die if you stay, but if it is a mid-laner or ADC, then don't sell if you can, try to help the output survive and take the head, and help yourself establish an online advantage.
If you just start playing matching, it is recommended that you play the mid laner or ADC, and the output of the dead will be on the line (don't stand still, the necessary movement is a must) Generally, the mid laner and the adc are crispy, so stay at the back of the team and keep playing, don't hesitate when necessary, and decisively sell your teammates and run away by yourself.
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Sending people to the head is more pitted. Because giving away the head will directly lead to the economic gap between your own and the enemy, and more importantly, it will cause your teammates to lose confidence in the game, which will affect the operation of your teammates, and then lead to the failure of the game.
There are two scenarios for selling teammates:
You can cooperate with your teammates to complete the kill, but you run away and your teammates are killed, which is the behavior of pit teammates.
If a teammate is caught by the opponent because of a mistake, you can't save it if you want to, or if you want to save it, you may be killed by the enemy and choose to sell your teammates. This method is desirable and minimizes your own losses.
Don't wait, pursue your own happiness!
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The landlord still misses it, once you see it wrong, you may pay your most precious for it, and you will regret it when the time comes, (I have a friend like this) and miss it, because there is still a chance.
no.Look at whether it's selfish love or broad love. Selfish love must be possessed, and it must be possessed thoroughly. Broad love, as long as the person you love is happy.