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Continue to do tasks.,Occasionally make a book.,Warcraft is a novice teaching before the full level.,Up to 85, you're constantly learning skills.,Familiarize yourself with all the skills you've learned.,Especially when facing 2 or 3 monsters.。 Novices are recommended to play Yede, double talent cat De field leveling, Xiong De under the copy as T, given that the milk door is as deep as the sea, it is recommended that the full-level Yede play after playing the milk de.
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version,Yede T is very powerful.,So if you want to play T,It's recommended to play Yede directly.,Mission dungeons are correct.。 If you like remote output, use Bird. As for milk virtue, in the middle, the weakening is relatively large, so when upgrading, try to use wild virtue, so that after reaching the full level, you are also more proficient.
And in PvP, the advantage of Maode is still relatively large!
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To level up, it is recommended that you play Bear and Cat. The bear shoots fast, and the cat task is fast. Talent points look at the points yourself, look carefully at the talent description and your skills, it's very simple.
After reaching the full level, go on NGA more (just search for NGA on it), look at the talents and techniques of the masters, learn more, see more, practice more, it's very simple When the time comes, if you don't understand it, just ask, don't be afraid of others scolding you Xiaobaiha!
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Newbies, it is recommended that you upgrade first.
Then play a**, add a dps. Because of the importance of t in the team, you will be sprayed when you are a novice, or even directly dropped by t, which is tragic... It is recommended that you play a** and balance. Because the cat D is very complicated.,I'm afraid you won't be able to play.。。
Technique,nga,Play a lot more.。。。 You can check it out.
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Now XD leveling is mainly FB task ZC....Let's max out first. Everything is illusory without a full level.
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Level up with Cat De or Xiong De Just look at some skills.
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Fighting pvp thieves says that there is no pressure to fight all kinds of virtues.
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On the 2nd floor, the YD technique is already very detailed, and the essence of D's PVP is a change of word, basically now PVP is based on YD, so use YD to fight.
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I think Xiong De is very brainless, the blood is thick, and it can also replenish blood. . . Unless you encounter FS or LR...
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At least tell me what kind of virtue you play. Virtue is a four-series all-round profession with four modes of operation.
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At least tell me about your talents. This is a question asked.
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1: Bear Form - Morph 35% of base mana instantaneous.
When a druid enters bear form, his melee attack strength is increased by 30, his armor is increased by 180% from cloth and leather armor, and his stamina is increased by 25%. Immune to transfiguration magic effects and can use abilities exclusive to a variety of bear forms.
Morph removes all transformation and movement restriction effects from the caster.
Immune to morphing effects. Melee Attack Strength is increased by 30, armor is increased by 180%, and stamina is increased by 25%.
2: Cheetah Form - Transforms 35% of base mana instantly.
Transforms into a cheetah, increases melee attack strength by 40 plus agility, is immune to transfiguration magic, and can use a variety of cheetah forms' exclusive skills.
Morph removes all transformation and movement restriction effects from the caster.
Immune to morphing effects. Melee attack damage increased by 40 plus agility.
3: Traveling Form - Morph 13% Base Mana Instantaneous.
The druid enters Journey Form, increasing his movement speed by 40% and making him immune to Transfiguration. Can only be used outdoors.
Morphing frees the druid from shapeshifting and movement restriction effects.
Increases movement speed by 40%. Immune to morphing effects.
4: Aquatic Form - Morph 13% Base Mana Instantaneous.
Morph into an aquatic form that increases the druid's swimming speed by 50% and allows him to breathe underwater. Immune to Transfiguration magic. Morph removes all transformation and movement restriction effects from the caster.
Immune to morphing effects. Swim 50% faster and breathe underwater.
5: Beast Form - Morph 13% of base mana instantaneous balance talent required.
Morphs into Wildbeast form, which increases armor gain with equipment by 370% and increases Critical Strike by 5% for squads and team members within a 45-yard radius. A single spell restores 2% of its mana on critical hit. In this form, only curse-lifting and balancing spells can be cast, and the transformation can remove all transformation and movement restriction effects from the caster.
6: Tree of Life - Transformation, does not consume mana, instantaneous, needs to restore talent.
Reduces your periodic** spell mana cost by 20% and increases the effect of your squads and teams** within a radius of 45 by 6%. Morph removes all transformation and movement restriction effects from the caster.
7: Swift Flight Form - Transfiguration Instantaneous.
Flight speed increased by 280%.
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Bear: Blood is thick and high. Dodge high. The attack is slightly lower. When t is used.
Leopard: Melee attack is high. Physical DPS.
Dolphins: Swim faster. Breathe indefinitely underwater.
Traveling Leopard: Outdoor movement speed is increased by 40%.
Birdie: I can fly. Movement speed is increased by 150%.
Big Bird: I can fly. Movement speed is increased by 280%.
Restore Talent Inner Energy Tree Man: Squad members within a radius of 100 yards** effect is increased by 6%. **Use the Balance Talent Inner Energy to Become a Beast: Squad members within a radius of 100 yards have a French crit bonus. For French DPS.
Pure hand-hitting. Doomsday Walker of the Ten Districts. xd Xia Xiaoxi.
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Bear tanks.
Cats Physical DPS
Quail Spell DPS Balance Talent Points.
Tree ** Restores the form of the talent.
Journey Form: +40% speed.
Dolphin +60% to swim speed.
Birdie +150% speed.
Big Bird +280% speed.
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Bear: Armor HP bonus, for tank, or a monster.
Lion (Cat): Movement speed bonus (variable both indoor and outdoor), similar to Rogue, can stealth, physical DPS, complex technique.
Leopard (Traveling Form): 40% speed bonus, can only be used outdoorsSea Lion: Increases speed in water, can only be changed in water.
Eagle: Available only in a place that supports flight.
The above form is the resident form, and the lower form requires talent support.
Treant: Has a bonus to **, and needs the support of the recovery talent.
Quail: This form has a magic hit aura, a magic DPS, and needs to be supported by a balance talent.
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Bears, quails, leopards, and treemen can do t, daddy, and dps
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Treants. MT bears. Physical dps cats. French dps birds. Land acceleration travel leopard. Speed up dolphins in the water.
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I just want to ask if you guys are playing the same version with me? Is it Cataclysm? I'm in Zone Three, Burning Blade.
Bear T: Rising from level 70, the highest armor at that time, I don't know how high it was than plate armor, and the most blood, the final boss at that time, Kilgardan, was a lot of Bear T's resistance. In the later 80-level WLK period, it was even more brilliant, 30% of the buff was in the ICC, becoming the VIP in all T, and the team at that time was generally a bear T with a passive Chunge knight.
85 catastrophe, all equipment attributes are extremely inflated, the previous cut of bear t has been improved, the armor and blood have been improved, and now an equipped bear, walking endurance flow, blood can reach more than 25w, and the dragon is basically with bear t and blood dk. Not only because the blood is hard enough, but also because Bear T is equivalent to half a DPS, which is why many teams choose Bear T. To play Bear T now.
Cat D: WLK rises, I don't know if it's to increase the damage of bleeding or what's the reason, anyway, at that time, there began to be a lot of cat periods, and it's also a ** period, the damage can't beat dz, fs, and the rest depends on their own techniques, in the case of equipment not suppressed, the same technique, the gap is very small. To play cat d'd now.
Bird D: CTM's Bird D is a tragedy.,I started playing birds from level 70 out of the Well of the Sun.,At that time, there was still a place.,DPS won't be ugly.,The top ten basically have me.,Nine times out of ten times the first in the whole process of AOE.,Boss occasionally has a top three.。 But this version of Bird D is really boring, the technique is almost, and I can't even beat T.
Bird D is not recommended to play, if you have a special hobby, feel free.
Milk D: WLK is the ** period of milk D, milk D is a well-deserved VIP in ICC, before the plug-in does not count the priest's shield, milk D is basically the first every time, I am the milk that I play in WLK, the queen can milk to 10000 HPS, but in CTM, milk D is also a tragedy, the blood lifting skill is not strong enough, the blue consumption is high, you need to pay a lot more than others, in order to get similar results as others, so I don't recommend playing, except for your hobbies.
Besides, it's so cold here... I open my mouth and I am angry... So.. Hey..
I am a burning tribe.
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The purpose of Xiaode! How to change the style! Ha ha.
Just kidding......To be honest, T is still a plate armor to do a better job. It's not that the bear is bad, though.
By the way, the talent of the wild d, in addition to the copy to do t, there are not many wild d in the arena, but the wild d pvp is more fun.
Not much to say, the competition or the dungeon is good.
Quail ......Haven't played it. But I play the profession of the 3 series and generally have to choose an output.,Otherwise, it's boring to be t and milk.,It's also quite fun to occasionally soar dps.,In addition, arena quails also have status.。
You can first follow your favorite, ** and quail, and then slowly accumulate wild d equipment, almost wash a wild d to play.
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I'm a bear T + cat De,I feel like Bear T is well equipped.,It's still pretty good.,I'm very ordinary equipment on 4W physical defense.,Cat De's words are double bleeding + savage roar (increase white word damage) damage is really not covered.,But Cat De has to practice often.,Because the output loop is really troublesome.,There are too many skills to maintain.,If you're not proficient, the damage will definitely not be able to hit.。。。
PVE, the mob is infinitely swept by the Boos monomer output, which is to stand behind the Boos, use shredding, and occasionally use laceration to increase bleeding damage.
Cheng maintains double bleeding + savage roar.
PvP ones have to get a set of battlefield equipment (kind of nonsense. Then the cat output loop down.,Then turn into a bear.,Open back the blood jewelry and furious recovery (infinite consumption of anger and return to blood) hard resistance,,, and so on The blood return is almost the same.,And then then turn into a cat output.,Xiaode's words have two injury-free skills.,Injury-free is still very high.。 Blood dk is so awesome now, and when I see that the general profession doesn't lose blood, I can directly hack to death, but I've also seen two battlefield equipment graduates Yede and Blood DK duel when no one can kill anyone In fact, as long as you play well, any profession is very nb.
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Leveling is recommended to be wild + **, full level or bird + **, talent to 178 there is still very complete.
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0 50 11 or 1 49 11 Addition of Wild Talents (Level 70): Balance: 1 Grip of Nature:
1 1 Wild: 46 Wild** Yue: 5 5 Wild Instinct:
3 3 Savage Charge: 2 2 Thick Skin: 3 3 The swiftness of the leopard:
2 2 Wild Charge: 1 1 Sharp Claw: 3 3 Beast Attack:
3 3 Primal Fury: 2 2 Savage Fury: 2 2 Elven Fire:
1 1 Wild Heart: 5 5 Survival of the fittest: 3 3 Primal Resilience:
3 3 Herd Leader: 1 1 Strengthened Herd Leader: 1 2 Hunting Nature:
5 5 Laceration: 1 1 Recovery: 14 Wild Marks:
5 5 Irritation: 5 5 Natural Transfiguration: 3 3 Clear Omens:
1 1 This match is basically the same as most d, there are some local differences, explain: in terms of balance, I add 1 point of balance to add a skill, a good escape skill. In terms of wildness, in the wild layer, there is d plus is ferocious, and give up the wild ** Yue, I oppose, why not increase the effect of reducing the enemy's attack strength and increasing your own damage skills?
Even for Bear T in the field leveling, PK and FB, this skill can be very effective. There is d will ask,One layer of ferocity and four layers of shredding attack filled,Can reduce the consumption of energy,I've experimented,This addition has good support for the continuation of energy and attack,But the talent is only 61 points in total.,It's inevitable that I give up the points on the recovery.,I think as a wild P monster when you collect 5 stars and then finish the skill,,The monster is basically low blood.,Even in FB,It's not you who outputs.,The recovery of energy can fully meet the role of a wild D in FB.。 Recovery:
There is d who actually gave up strengthening the mark of the wild. I raised my hands against it, for a WOW in D, that mark is a symbol of Dly, every D I think I have encountered a situation where passers-by ask you for a claw, and the effect of strengthening the Wild Mark is to increase all attributes by 35%, the surface is modest, but it is actually very useful, a talent of comprehensive balance Why don't you fill it up?
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