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It's not as hard to beat this level as you think, and as long as you learn to hit the critical hit, it's easy to beat it. First of all, let's talk about the fatal blow I learned. When fighting the boss, he has 2 bars, the top is the blood bar, the bottom is the anger bar, the blood is very slow to be knocked out directly, when the anger groove is full, the opponent will be angry, when you see that his head has a yellow halo, it means that he is angry, this is what you have to hold down the right mouse button (lock the opponent), wait, when the opponent rushes towards you, close to you, the screen becomes blurry, grasp this time (that is, the bullet time is often said), press any arrow key + shift (such as a + shift left down), At this time, Laura's movements slowed down, and there were 2 shooting halos moving towards the opponent's head, don't worry, wait until the 2 apertures turn red together, shoot, and the opponent will be stunned, and lose a lot of blood, (don't let go of the right button to lock during the whole process, I won't be this at the time, I was abused by the old dinosaur.)
Also, from the moment he gets angry, you don't shoot, keep holding, knowing that in the end the crosshairs merge and turn red, shoot again, and achieve a fatal blow), this is a fatal blow. You can go back to the dinosaurs and use the big dinosaurs as targets, practice well, and you can learn it in a few rounds. After learning the fatal blow, these 2 Rémy Martins will be easy to deal with.
When they have a shield, the first provoke will charge, the second provoke will shine, and so on. If you don't have a shield, you always shine. First give him a fatal blow while charging, he will stop, and then you have to throw a rope at him (press Q) and pull the shield down (press E), and you're halfway there.
If you haven't pulled the shield before, and he shines, I will tell you the easiest way to avoid it, when he shines, just don't look at him (proven, 200% successful). Pull down the shield, when he shines again, you can pick up the shield on the ground (press e on the shield), block in the direction of the opponent, the opponent will be frozen by his own light, quickly throw down the shield (press e), hit him hard, if you are lucky, you will let him go with a shuttle. As for pulling the shield, I passed it n times, and pulling one is no different from pulling two, so pulling down one can help that shield to abuse those two remy horses.
The premise of charging and shining is to fill their rage gauge. You don't have to lock on to which opponent, then rush at which one, you just fight. This is my playthrough experience, you can refer to it.
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2.Shoot one and keep hitting one, see which centaur rushes madly (not necessarily which one to hit, which one will rush over, it's random), see the right time to give him a fatal blow, you can stun it for a few seconds, and then directly press q to remove the shield with a hook lock. Again, the shields of both were removed.
3.Without a shield, they won't rush over, they will only be far away and turn the light into your stone, and keep standing next to the shield, and when they release the light, press the e bar The shield can reflect the light and turn them into stones. Very relieving.
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My previous modifier was the same as this one, but I never used it (except for playing the two-prick) and deleted it after a few playthroughs.
It is recommended that you still fight.,Use less modifiers.,And the penultimate boss is more troublesome.,It's easy to deal with monsters while you're practicing the critical blow now.。
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This level is mainly to use the bucket to make the metal bucket swing towards the gear to knock the ice cube away, the bottom rope of the bucket is the bottom switch of the bucket, pull it to make the bucket mouth close, so that the bucket will not leak. The detailed customs clearance strategy is as follows:
1. Once you are on the platform, use a rope arrow to connect the barrel here to one end of the balance beam.
2. Then, return to the opposite platform through the rope here.
3. Pull the balance beam again.
4. After the barrel is dragged out, use the rope arrow to pull the rope on the barrel, here is the bottom switch of the barrel, pull it to close the mouth of the bucket.
5. In this way, the barrel can be used, and then pull the end of the balance beam above the barrel to turn the barrel to the position directly below the waterfall to receive water.
6. When the barrel is filled with water, the other end of the balance beam will rise. At this point, pull the rope on the barrel, drain the water inside, and jump to the platform in front of you.
7. Then see the right time to quickly jump onto the metal bucket before the barrel water leaks.
8. In this way, the metal bucket can hit the gears and smash the ice cubes.
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Part of the opening of the Canyon Fortress;
In fact, as long as you open the eagle eye, you can see the path, and you can climb directly from the wooden wall opposite the single-plank bridge to the right;
Jump down in front of the window, press the interactive button, and grab it to enter a short automatic plot;
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Shadow of the Tomb Raider: Shadowswas released on September 14, 2018.
Shadow of the Tomb Raider is an action-adventure game from Eidos Montreal Studios and published by Square Enix, released on September 14, 2018, and will be a reboot of Tomb Raider
The third game in the series, the previous works were "Tomb Raider 9" and "Tomb Raider Rise".
The story takes place shortly after the events of Tomb Raider Rise, with Lara Crawford.
In order to stop the outbreak of the Mayan apocalypse, Lara Croft ventures through the tropical Americas to the legendary city of Paititi and fights the Holy Trinity.
Background
Three ancient languages appeared in this generation of Tomb Raider, with Maya representing the ancient Maya, Quechua representing the Inca civilization, and Yucatan being the Mayan language spoken by the modern Mayans.
It is believed that cities began to appear in the ancient Maya around 2600 BC, but many city-states quickly died out in the ninth century AD. The remnants of the Maya began to move north, establishing a number of states that were later wiped out by the Spanish invaders in the 16th century. Although the current Maya can be traced back to the ancient Maya, their culture has long been cut off due to the Spanish invasion.
The Aztecs founded the Aztec Empire in the 14th-16th centuries.
The capital was present-day Mexico City.
Because of his love of martial arts, he attracted the hatred of outsiders, and was destroyed by Spain's united neighbors in the 16th century.
Inca Empire. Formerly known as the Kingdom of Kusca, it emerged in the 11th century, began to expand in the 13th century, developed into the Inca Empire in 1438, and by the 16th century, it was the largest empire in the pre-colonial era of the Americas. In 1533, Spain killed Emperor Atahualpa, and the Incas became a Spanish colony.
By some coincidence, three civilizations converged.
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The Holy Trinity has not perished, the Holy Trinity is an ancient sect that has existed for thousands of years, and its final boss has not yet appeared.
The reboot trilogy tells the story of Laura embarking on this road because she wants to find the cause of her father's death, and the trilogy on this main line can be regarded as the end, but the plot of the Holy Trinity still has a lot to say.
Laura's father later, because of the death of his wife, so obsessed with finding a way to resurrect her, so he was finally used and killed by the Holy Trinity, and the many clues and puzzles left behind are related to eternal life and rebirth, which is a topic that makes sense, so, 12 will come out sooner or later, as long as you buy genuine support, don't use piracy to make the company cold, and you will see 12 in a few years.
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Of course it will, the plot about the Holy Trinity is over, and there will be a new three-step plot later.
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Tomb Raider has been published more than a dozen so far, including:
Tomb Raider 1 and its ** edition.
Tomb Raider 2 and its ** edition.
Tomb Raider 3 and its ** edition.
Tomb Raider 4 and its additional levels.
Tomb Raider Chronicles.
Tomb Raider Dark Angel.
Tomb Raider Sagas.
Tomb Raider 10th anniversary.
Tomb Raider Underworld.
Tomb Raider Lara and her Light Guard.
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I don't know if I remember the Shadow as if it was the finale, I don't know if I'm ...... mistakenIt doesn't matter, Tomb Raider is such a big piece of meat, it is impossible for eidos to give up, in case they really don't do a new chapter, they will also reset the old version of the previous one. Personal opinion:As a tomb party,9 Rise Shadow is really average.,It's a little simple.,It's too similar to Shenhai.,Older people like us.,Play 9 Rise Shadow's decryption really doesn't need to turn over the strategy (except for collection) The old version of the previous one.,Like what lost artifact.,Apocalypse,10th anniversary,Although the picture quality is poor.,But it's not worse than the new trilogy.,High playability.,Difficult to operate.,There's no hint at all.,I recommend you to play!
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Out is definitely out, the problem is too monotonous, the key question is whether the VR version will be released, whether it can be out of 8K, because the future is the world of PS5VR, 8KVR is the king.
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It is estimated that it will be at least 22 years later.
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Tomb Raider 11 has a total of 9 chapters. Expand your knowledge:In 2008's Shadow of the Tomb Raider:
Shortly after the release of Underworld, Crystal Dynamics began work on the development and production of a new version of Shadow of the Tomb Raider. Prior to that, Tomb Raider: Legends served as a prequel to the series.
The Tomb Raider development team also chose not to start from a sequel perspective, and decided to "reborn" the series by laying out the backstory of the protagonist Lara Crawford in the same prequel approach.
The story of "Tomb Raider" is set in YamataiThe main character, Laura, must rescue her friends and escape the island from being hunted by a cult military organization. The game is more about survival than the rest of the series' more exploration-focused titles, but players can still explore various parts of the island or in off-main tombs.
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Tomb Raider11. The turntable customs clearance method is to tell Hong to connect the two together, do a good job of the exit of the small plate and the connection path with **, cut the rope, and then turn ** separately, and do a good job of the passage.
Rotate the left square to "0" according to the number on the stone door on the left, walk along the stone bridge that sticks out to the door, and press the switch on the stone door to open the stone door on the left. Also rotate the right square to "1" according to the number on the stone door on the right, walk along the protruding stone bridge to the door, and press the switch on the stone door to open the stone door on the right.
According to the number in the stone door on the left and right sides, rotate the third block to the same number, and then enter the middle passage and press the stone door switch to display the next door.
Mission Strategy. The journey through this dangerous waterway is as follows: swim straight to the first ventilation point, then turn into the brighter relic corridor in front of the left, and use the cover of aquatic plants (or turn to the left fork with the emerald ore and ventilation points 2-0) to reach the second ventilation point.
You Hengpei went up the stairs, and after the end, turn right and go down. Keep to the left and swim into the lighted passage and come to the third change point. From the right side all the way up to the surface. A map of all the ventilation points underwater is shown below, Laura.
It is absolutely safe near the ventilation point and in the aquatic plants.
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