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In the competition, the most suitable distance between checkpoints should be designed between 500-1000 meters, if limited by the map scale or terrain conditions, the distance between checkpoints can be appropriately relaxed, but the shortest should not be less than 100 meters, the longest should not exceed 3000 meters. In general, the higher the number of checkpoints, the more difficult the match will be, and the longer it will take, and conversely, the less difficult the match, the shorter the time it will take.
1 The beginning of the route.
In order for the athlete to get into the situation from the beginning – to think about how to travel – therefore, the terrain at the beginning of the course should not allow the athlete to observe the whole area of the competition, but not too complicated, so as to avoid placing too high demands on the athlete's physical strength and technique.
2 The middle section of the route.
The middle of the race route is orienteering.
A crucial part of the race, the results of the contestants are mainly decided in the middle of the race.
The quality of the design of the middle section of the route depends mainly on the factors of the terrain and the choice of checkpoint location. In general, the terrain should be varied and difficult enough, and checkpoints should be set on or near features that are correctly represented on the map. Checkpoints should be located in such a way that players can neither see them from a great distance nor find them with much effort.
If the above requirements are met, then the design quality of the middle section of this route is relatively good.
3 End of the route.
The terrain should be simple, open and well visible to meet the needs of setting up signs, making final sprints, and observing by staff and spectators.
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It depends on what kind of competition it is.
100 meters orientation: the point spacing is generally about 10-20 meters (depending on the situation) short distance: the point spacing is generally about 100-500 meters (depending on the situation) medium distance:
The point spacing is generally more than 300 (depending on the situation), I am learning orienteering, and the specific point spacing depends on the cartographer's habits and the difficulty of the point.
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Summary. 5 activity nodes (there are groups to guard, participate in interesting competitions, the type of competition is kept secret) Exploration nodes (2 3 people are guarded, hidden, difficult to find. )。
Only 1 activity node can be used as the starting point for orienteering, the remaining 4 activity nodes can be used as the end point, and the exploration node cannot be used as the end point. The active node must be traversed (the points deducted by multiples) and the exploration nodes must be found as much as possible (the points deducted by a fixed percentage). The approximate range of node distribution.
1. Competition Rules 1 Overview of OrienteeringIn integral orienteering, participants can be judged to pass the checkpoint by free choice. At this time, the checkpoints will be given different scores depending on the difficulty of the terrain and location, and the score of some checkpoints will decrease after a certain period of time. The contestant who can get the highest score within the specified time is the champion.
5 activity nodes (there are groups to guard, participate in fun competitions, competitions and competitions to explore which forest nodes (2 3 people are guarded, hidden, difficult to find. )。Only 1 activity node can be used as the starting point for orienteering, the remaining 4 activity nodes can be used as the end point, and the exploration node cannot be used as the end point.
Active nodes must be traversed (deducted by multiples) and explored nodes as much as possible (deducted points are rolled over and deducted by a fixed percentage). The approximate range of node distribution.
The determined starting point is the only starting point, and the time of the end point is the time of the last member of the team to pass through the Hunger Beam Brigade. Different teams will have different departure times, please go to the starting point according to the scheduled departure time.
He didn't set a lot of time, oh kiss.
The winner will be the fastest to reach the finish line in the shortest time.
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The distance in the university group is generally about 5 kilometers, and the specific examples depend on the site and the specific route.
The orienteering team race will be conducted in batches in the same group. Each team needs to look for regulations"A must-play"with"Free point", among others"A must-play"Checkpoints that must be found in order for each person"Free point"Checkpoints that are valid, unspecified routes and sequences that only need to be found by any one member of the team. The whole team completes all the free points and everyone completes the required points in the order on the map to complete the task, and the one with the least group time wins.
The number of mandatory and free spots is determined according to the specific conditions of the venue.
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almost 5 km; The orienteering relay race is a team of 4 people who complete the race; The team competition records the results of 5 team members, and each person completes the game independently and calculates the total score.
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Summary. The whole course design of the official orienteering competition is between 5 kilometers and 10 kilometers for more than 40 minutes.
The whole route design of the official orienteering competition, how many kilometers is generally more than 40 minutes for the race.
The whole course design of the official orienteering competition is between 5 kilometers and 10 kilometers for more than 40 minutes.
The rules require: (1) Select areas with more complex terrain and more vegetation to provide the possibility of designing a difficult race route. At the same time, it enables athletes to give full play to their pure orientation skills.
2) The competition area should not have a self-respecting character that benefits local athletes, i.e.
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Short distance will set a certain number of points, and then the points will be arranged and connected in order on the map, and then the points must be completed in the correct order, and the one with the least time wins.
If you find that you hit the wrong point, such as when you hit the second point, and accidentally hit the third point, you have to hit the second point again, and then hit the third point.
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1. Orienteering can be divided into two types according to different sports tools;
a) Hiking orienteering: such as traditional orienteering; relay orientation; 100-meter orientation; team orientation; integral orientation; nighttime orientation; Five-day orientation; Park orientation, etc.
b) Tool orientation: such as ski orientation; Mountain bike orienteering, etc.
2 Orienteering can be divided into men's and women's groups according to gender;
3 Orienteering can be divided into youth group, elderly group and juvenile group according to different ages;
4. Orienteering can be divided into junior group (experience group and family group), senior group and elite group according to different skill levels;
5 According to the number of participants, the sports can be divided into individual events, individual events and group events.
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Safety is definitely the most important thing, there is a lot of traffic should definitely be avoided on the road, and there are pedestrian bridges must be stipulated to take the overpass.
In terms of the plan, I think the main consideration is the arrangement of the time of the competition, what the staff should do in each time period, and how the athletes should be arranged; Before departure, compare the question of where to rest after the end; According to the regular race, the starting point and the end point are divided; Try to break down the work by time period, and each staff member is responsible for his or her own specific tasks. Come on.
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