I want to learn 3dmax on my own, and I recommend a few books

Updated on culture 2024-03-17
7 answers
  1. Anonymous users2024-02-06

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    Among the training institutions in the field of "3D modeling", [Wang's Education] is the leader in China, and it does not join the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.

  2. Anonymous users2024-02-05

    I'm today. I recommend it.

    Look. 3ds

    max is ready to use.

    Xi Handbook" MAX Institute. Command.

    All. Appearance. Detailed. Description (mating example).

    There are 100 in the book

    Drawing explanations) includes:

    Various. Same as modeling.

    Style. Explain; Various materials.

    Map. Use; Lamplight.

    Use; Rendering effects.

    Make; Bones, machines.

    Bind. Use; Various foundations. Draw. Make;

    Combined with practical applications.

    Example. Game Sketch Model.

    Create. Decoration effect. Fig. Make;

    3D piece. Draw.

    production and other ......Fig. Division. Instance.

    Screenshot. Example. Although. All.

    Complex. Summarize the physiognomy. Comprehensive. Beginning.

    He who. Say. Root. Introductory books. Net. Pick-up.

    More detailed. Introduce.

    Let's stick**.

  3. Anonymous users2024-02-04

    General steps for 3DMAX book modeling:

    Use splines to draw the cross-sectional profile of the book.

    Apply the Extrude modifier and you're done.

    The same goes for the modeling of the flip book.

  4. Anonymous users2024-02-03

    3DMAX self-learning is difficult, it is not recommended to learn 3DMAX on your own, you should find a professional institution for systematic learning.

    1. It is easy to discourage one's enthusiasm for learning for a long time.

    The main thing is that 3DMAX involves many fields, such as indoor volt decoration, VR AR virtual reality, games, animation, film and television, etc., so don't waste time blindly learning software.

    2. Self-study 3dmax, it is difficult to learn in-depth if you are not professional.

    If you don't find the right learning methods and skills, you will not only have to take many detours, but also find it difficult to appreciate the powerful design functions of 3DMAX, an auxiliary design software. Therefore, it is recommended not to study on your own, and it is best to find a professional training school to study systematically and comprehensively, which will bring great help to your work.

    If you really want to study on your own, it is recommended to use a multi-** teaching CD, it is a good auxiliary learning tool, it is more vivid and interesting than books, and it is also very direct. You can also watch online tutorials, as a beginner, first of all, you have to understand the operation of relevant software, there are relevant teaching on the Internet**, you can follow the teacher to practice together.

  5. Anonymous users2024-02-02

    For starters, that version is all the same.

    It is recommended to use the one that is commonly used by everyone and has many tutorials.

    Personally, I think the 2014 version is fine, there are tutorials, everyone will, easy to ask for advice.

  6. Anonymous users2024-02-01

    The basis should be combined with the use of PS, CAD 1, 3DMAX Overview 3DMAX (3D Studio MAX) is currently the world's most widely used 3D modeling, animation, rendering software, widely used in film and television animation, architectural design, advertising, games, scientific research and other fields. 3DMAX is very popular in China and is the most widely used software. 3DMAX can be said to be the leader of game development, and it has made great contributions to CS, StarCraft, Warcraft, Legends, Allied Expendables, Shadow of the Tomb, and other games, and the latest versions of the software have greatly enhanced the functionality of the game.

    Second, on the issue of the Chinese and English versions of 3dmax until the version began to publish the official version in Chinese, so in general, whether it is the Internet or books, most of the information is in English, and the user base using the English version is relatively large, so it is recommended that you try to learn the English version of 3dmax software. In this way, it will be easier to get started with the new version and learn foreign materials, as well as learn 3DMAX plug-ins in the future. Of course, there is no objection to everyone learning the Chinese version of the software, for the Chinese, after all, Chinese characters are more acceptable, the software will be faster, and the Chinese version of the information has been a lot, and I believe it will be more and more abundant.

    3. How to learn 3DMax For self-taught beginners, learning such a large and complex software as 3DMAX is quite a challenge. It is much more difficult than learning other design software such as graphics and web pages. Beginners without goals and steps often take detours and can't find the direction, and often after learning for a while, their confidence is very hit, and they find that they don't know how to apply it except for examples.

    Therefore, before learning 3dmax software, it is best to establish goals, know what you want to do, and learn in a targeted manner.

  7. Anonymous users2024-01-31

    Recommend one. <3ds Max 2010 Storm" (with 3 CDs)3ds Max 2010 Storm has designed a total of 130 teaching examples, including basic operations, modeling (including polygon and graphite modeling), material mapping, lighting and cameras, rendering (including mental ray renderer), animation (including character animation), particle and dynamic delay, hair production system, cloth system, environment and special effects, etc. It covers all the functions required for 3D animation production.

    Knowledge points to help readers lay a good foundation for future professional production.

    3ds Max 2010 "The Great Storm" is also equipped with 3 well-made multi-** teaching CDs, all of which are first-class clear teaching videos, with a total of 10GB and nearly 50 hours of teaching.

    3*** + 800 pages of manual.

    130 typical teaching cases.

    Modeling, rendering, animation, and special effects in full contact.

    This book is excellent for sale online.

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