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Actually, I don't think it's any difference.
I am a digital art major in Zhejiang.
I took classes with TV production in my freshman year, and I took classes with animation school in my sophomore year, but in fact, they all had some classes that overlapped even though they were different majors.
Every year, there are some changes in the school's majors, but the general learning is the same, and the difference may be that the focus of mastering the software is different.
The direction of employment still depends on your personal hobbies.,If you want to do CG animation,,It's definitely right to master more 3D ps maya software.,If you want to go to the advertising direction,Then PS has some editing sense and creative training.,If you want to go to the TV station or do **special effects, that's AE.
It mainly depends on what you want to do in the future. After learning this, we choose our own direction, not waiting for the school's instructions.
What is the study content of the university? Editing, Creativity, Digital Technology, Film and Television Art, Recording Art, Network Multi-Technology, Form Composition, AE, 3D Max, PS, Audiovisual Language, Introduction to Art, and some other public courses such as Mao Deng.
Again, the profession is not important, what matters is what you want to do in the future. Whatever you want to do and then study, there is a lot of time in college.
I think I'm very detailed in this answer, what do you think?
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01 Main courses of digital art: computer technology foundation, communication technology foundation, digital signal processing technology, computing computer network, digital image processing, web design, communication technology, virtual reality, introduction to art design, design aesthetics, etc.
This major mainly cultivates compound application design talents who have good scientific literacy and art accomplishment, understand both technology and art, and can use the new design tools of the spine machine to design and create works of art. Mainly learn the basics of computer technology, communication technology, digital signal processing technology, computer network, digital image processing, web design, multi-information processing and transmission, streaming technology, animation principles and Sakura network game design, special effects and nonlinear editing, virtual reality, introduction to art design, design aesthetics, etc.
This major cultivates students to master the basic theories and methods in the field of information and communication, have professional knowledge and skills in digital production, transmission and processing, and have a certain degree of artistic accomplishment, can comprehensively use the knowledge and skills learned to analyze and solve practical problems, and can be in the field of computer technology, network technology and digital communication technology, traditional radio, television, film, as well as computer animation, virtual reality and other new generation of digital communication fields, professional design institutions, enterprises, communication institutions, colleges, Research units engaged in the design, teaching, research and management of digital work of the compound applied talents.
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This major belongs to the new professional projects established in recent years, mainly related to the design and production of media, film and television, film and advertising editing, etc., which is a bit like a variant of advertising design.
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Digital media is a technology that uses computer and communication technology to process text, sound, burial, image and other information into perception, management and interaction. Digital art is a discipline that takes art painting and art design as the core courses and integrates computer technology and new technology.
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The main courses of digital art major: computer technology foundation, communication technology foundation, digital signal processing technology, computer network, digital image processing, web design, communication technology, virtual reality, introduction to art design, design aesthetics, etc.
This major mainly cultivates compound applied design talents with good scientific literacy and art accomplishment, who understand both technology and art, and can use the new first-class design tools of computers to design and create works of art.
Mainly learn the basics of computer technology, communication technology, digital signal processing technology, computer network, digital image processing, web design, multi-information processing and transmission, streaming technology, animation principles and online game design, special effects and nonlinear editing, virtual reality, introduction to art design, design aesthetics, etc.
This major cultivates students to master the basic theories and methods in the field of information and communication, have professional knowledge and skills in digital production, transmission and processing, and have a certain degree of artistic accomplishment, can comprehensively use the knowledge and skills learned to analyze and solve practical problems, and can be able to use computer technology, network technology and digital communication technology
In the traditional fields of radio, television, and film, as well as a new generation of digital communication fields such as computer animation and virtual reality, professional design institutions, enterprises, communication institutions, universities, and research units are engaged in the design, teaching, research and management of digital applications.
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The main contents of digital art are as follows:
The specific courses studied in the digital art major mainly include Chinese and foreign design history, professional design history, regional design history, introduction to design, design methods, modeling basics, design performance, design thinking, innovation theory, introduction to the basic principles of Marxism, introduction to the theoretical system of socialism with Chinese characteristics, and outline of modern Chinese history.
Ideological and Moral Cultivation and Legal Basis, Situation and Policy, College Foreign Language, Computer Basics and Application, College Physical Education. Digital art is an undergraduate major in ordinary colleges and universities, and it belongs to design and higher majors. It has a basic duration of study of four years, and students can be awarded a bachelor's degree in fine arts upon graduation.
Job prospects are dizzy:
1. Digital art design majors can also work in game companies, animation companies, comic companies, TV stations, advertising production companies, film and television production companies and other animation and game-related industry institutions; ** institutions, large and medium-sized enterprises and institutions are responsible for the new ** related technical work. The digital industry is a sunrise industry, which is relying on the Internet and IT, and is gradually becoming the driving force for future development and an indispensable cornerstone for leading the creative industry.
2. China has included the creative industry in the priority development goals, and the digital art and design industry is expected to become an important pillar industry of the national economy, with very broad development prospects and a huge talent gap. If you are an excellent digital media graduate with dual skills, you can not only have a macro vision, but also grasp the technical direction and artistic effect, from creative planning to process management, you will naturally have no worries about finding a good job.
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The details of what the Digital Media Arts major learns are as follows:
Courses: TV Picture, Audio-Visual Language, TV Art Aesthetics, Western New Art (Foreign Professor's Course), Fundamentals of Plastic Arts, Sculpture and 3D Modeling, 3D Animation, Digital Film and Television Stunts, Digital Film and Television Synthesis Technology, Channel and Column Packaging, Digital Film and Television Works Creation, etc.
Basic courses.
The basic course consists of two parts: the public basic course and the professional basic course.
1. Public basic courses mainly refer to the introduction to the basic principles of Marxism, the introduction of advanced thought and the theoretical system of socialism with Chinese characteristics, the outline of modern and modern history of Angola, ideological and moral cultivation and legal basis, situation and policy, college foreign language, computer foundation and application, college sports, etc.
2. Professional basic course education is the basic ability education for students to enter the professional study, mainly including the basic knowledge courses, basic theory courses and basic skills courses of various design majors; The content mainly includes Chinese and foreign design history (including professional design history, regional design history, etc.), design introduction, design methods, modeling basics, design performance, design technology (including computer-aided design), design thinking, innovation theory, etc.
Professional courses.
Professional courses mainly refer to courses that reflect the frontier of disciplines and school characteristics and deepen professional knowledge, and are the core courses set up by various majors in design.
Students are required to systematically learn the professional knowledge of Internet product development, network interaction design, and film and television post-production special effects; Understand the history and current situation of the development of digital art, research trends and the direction of innovation; Master the basic methods and basic practical skills of digital art design. Able to create, design and apply artistic creativity in related fields such as network information content, network interaction design, film and television post-production special effects.
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