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Photoshop CS2 Master Path 10 Chapters Bound Exe Format eBook.
Non-mainstream authoritative production.
Photoshop tutorial in action.
Tutorial for getting started with Photoshop.
Advanced tutorial for Photoshop examples.
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You need to separate the two colors to remove the white background, and then add a relief texture.
Use the Polygon Lasso tool to copy the Draw up as a new layer as I did, and then merge the layers of the same color into a single layer.
Just like this, hold down the Ctrl key to select all the orange layers and then +e to merge them into 1 layer, so that the two colors are separated.
Open the blending options and set the embossing effect as well as the texture effect in it.
The embossing effect of the two color layers is set to the same, and then the two layers are added with the projection effect, the angle of the projection is set to about 50 degrees, the size is 0, and the distance and expansion are controlled by themselves.
Finally, find a background material to use as the background layer, and put the background layer below these two layers.
To add: you can also directly merge the two color layers into one, adjust them yourself according to the steps above, and finally add a gloss effect to control the effect by yourself.
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Bevel relief plus pattern filling can achieve this effect, try it yourself.
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This tutorial mainly uses photoshop to add winter snow effect to the mountain cabin, many times, if you want to change the artistic conception to**, what to do, then do it yourself for your**add some snow, simple steps, let your**have another effect, let's take a look at it together.
Let's take a look at the renderings first.
The first step is to open a **, here is a wooden house as an example.
Step 2: Create a new layer on top of it, tentatively named it Snow (Ctrl + Shift + Alt + N), and fill it with white (press d to set it as the default color, then press Ctrl + Backspace to fill in the background color), this layer will be used as the snow layer later.
Step 3: Double-click the snow layer to adjust the blend layer style, and the parameters are as follows.
Step 5: Create a new layer and fill it with black (press D, then Alt + Backspace to fill in the foreground color). Open the filter "Noise" to add noise, the specific parameters are as follows:
Then turn on the filter "Blur" Gaussian Blur, and the size of the blur will determine the size of the snowflake.
Adjust the mode of the layer to a color filter, and generally some snowflakes are already out.
Sixth、But the snowflakes don't look good right now。 Therefore, you can add a curve adjustment layer to solve this problem. Create a new curve adjustment layer (Layer > New Adjustment Layer curve) and make the curve layer only work for the next layer (hold down alt and click between the two layers).
Step 7: If the size of the snowflakes in the picture is the same, and the authenticity is still a little worse, you can add some larger snowflakes. Repeat steps 5 and 6, but when you use Gaussian blur, the parameters become larger (you can try or 3).
Step 8: Add a layer mask to the second snowflake layer (snowflake2) (select layers, "Layer Masks", show all). Then use a paintbrush to wipe off some of the larger snowflakes.
Step 9, after that, you need to add snowflakes that are falling, add a little dynamic, repeat steps 5 and 6 first, and then create some static snowflakes.
Then adjust the layer (falling snowflake) and select the filter "Blur" Motion Blur.
Step 10: To add more realism, create a new layer (extra snow) and use a paintbrush to add some snow to the eaves of the hut.
Step 11 and finally, to blend the snowflakes with the background tones, create a new color balance adjustment layer with a little cyan and blue.
In the end, you can also apply the same method to other ** environments, and what kind of unexpected effect will be obtained, it is up to you to try.
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1.First of all, let's create a new 400*400 document, set the foreground color 81c1e9, the background color 2785da, and the linear gradient vertical pull background.
2.Press F5 to enter the brush palette. Brush nib shape: Nib type Soft angle 100, diameter 100px, spacing 25.
Shape dynamics: 100% size jitter, 20% minimum diameter, 20% angular jitter.
Spread: 120% for both axes, 5 for quantity, 100% for number jitter.
Textures: Pattern Cloud (128*128 grayscale), 100% scale, mode Color Burn, 100% depth.
Other dynamics: 50% jitter for opacity, 20% jitter for traffic.
3.Create a new layer, set the foreground color to white, and paint the brush.
4.Note that the diameter of the brush is consistent with the scaling style of the clouds in the texture, and by changing the color of the brush wisely, you can create a cloudy look.
5.With path strokes, you can create an image like this.
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It doesn't seem to be made, it's filmed.
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This is filmed, haha. I don't understand either.
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Already done for you.
The encyclopedia is already very complete, and Hola is really a good child, I hope Duoduo likes her.
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