SD Gundam SR Wisdom Angel and SR Sasa are better than which

Updated on Car 2024-03-07
3 answers
  1. Anonymous users2024-02-06

    SR Wisdom Angel This playability is better: Long-range power, melee is hard It is recommended to start Why? You know by playing mainly ammo.

    Shazabi (belly diffuse mega particle cannon.

    First of all, 3D, SR Hawthorn R, 3D looks very little, but the offense and defense are good, as for mobility, red three are still afraid of lack of maneuver. With 15,000 HP and a large shield of 2,000, the survivability of 138 defense is good. The disadvantage is that the legs are too short without skills.

    1. It is best to use the Wu Diffusion Cannon to follow your teammates behind the melee to replenish the knife, or to bombard other long-range aircraft at close range, and it is better not to use diffusion in a single melee fighter. 2 Wu, a slightly supercharged long-range light gun, the power and rate of fire are no problem, and the skill is super powerful; 3 Wu Fuyou, although the IQ is not high, but the rebound is very fast, it only takes about 15 seconds after the G change, Shanghai is more average, harassment and obscenity are very useful. The R1 broadsword is domineering, and there are advantages and disadvantages to pushing without a knife, but it is definitely enough to protect itself, and it is also very happy to chase and kill other long-range and medium-range machines with skills; R2 has a super fast rate of fire, average power, one-time reloading, and passable live ammunition, and can play unexpected results with a broadsword; R3's darts, is it too heavy, the angle is larger, you can't find the target, it's okay to hit within 30 °, the damage is higher, and the speed of returning to the egg is average.

    Skills,Defense is the only one of the three defenses that hasn't been weakened.,The practical effect is also good after the G change.,As for the red with three = = This kind of audit still needs to be said.,Plus propulsion speed、Advance time、Movement speed、Attack speed、Mobility,Very bunker skills。

    Insert card to recommend new humans.,Like a ghost ==.。 Strengthened shots and assaults are very useful.

    Personal opinion.

  2. Anonymous users2024-02-05

    The retarded is good, and it was against the sky when it was the first generation, and it hasn't been cut now.

  3. Anonymous users2024-02-04

    SR Smart Angel hits medium and long range R1 2 damage is good Float excellent R rear missile damage is high but the range is not good Melee clumsy chicken Due to the frontal shield, the shooting is superior.

    SR Hell Day is suitable for medium and close combat RThe flashlight range is large but difficult to hit (3 beams) The floating damage is high but the recovery is slow After R, the violent full attack is real, and the rebound is slightly slower to kill and cripple the opponent and then break away and wait for the rebound Natural anger is long R rear 360-degree shield But it is still slightly brittle.

    SF fights guerrilla itself is very brittle Slightly master to high damage floating Open skill recovery is good No hard value flashlight damage is slightly lower The body lacks burst Continuous output is good Pay attention to movement Pay attention to grasp infinite flying.

    V2AB All-round Model R Front Melee Powerful 3 Knife Side Fly Diffuse Spray Chrysanthemum Plus Missile Second Man First-class R Rear Beam Defense Hit Medium and Long Distance Can Punch Energy Shrink R Rear Fragile for fear of being caught.

    Overall, SR Prison Angel is the best (now there are more beam defenses, and Hell's Hell) V2AB and SR are indistinguishable from each other, AB Fan is better in use, and personal tendency AB is slightly stronger than SR Zhi SF is the weakest.

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