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There are Earth Shield, Counter Storm, Heavy Punch, Burst Break, Percussion, Gaze, Charge, Dust, Charge, Wall of Earth, Fist of Earth, Deterrence, Shatter Impact, Hardening Impact.
That's all I know, my Tuchiraton level 58, my name is Royalty-Thunderhawk, Mimi: 5778323Add me.
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At first there were immediate, dusty, crashing, staring.
Charge 50, Fist of the Earth 65
I won't talk about other attribute skills.
He evolved at the sixteenth level.
Level 35 Second Evolution.
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I only know 23j's.
23 will learn the walls of the earth.
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Mine only practiced until the final evolution, so I can only tell you about the previous ones. At first there was dust, staring, ramming, smashing, 15j gerart, charge, 23j wall of the earth, 25j earth punch, 27j deterrence, 35j takiraton.
lz pick me put 3
I'm the highest practicing right now.
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Supplement the upstairs 36J and the Shatter Impact (80 Attack) physical attack.
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I said, go upstairs, you're still the tallest at 35? I'm fifty-nine Tachiratun, maybe there's a higher one, you know.
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5J Rush 12 Attack 18 Aim 23 Heavy Punch 28 Phantom 32**37 Rocket 43**49 Violent Punch 54 Mine... I'm level 55.
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Quirrell Dust, Dash (45), Glare, Knock (40), Geralt 16j, 19j Charge, 23j Wall of Earth (Special Defense +2), 27j Fist of Earth (Ground Attack, 65 power, very effective against Roach) Shatter Impact 36j,
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The kerosene on the 1st and 2nd floors, they really thought that there was a copy ......Landlord, do you have to hit this and that when you catch it, you stare at it? ,Collision is level 9,Level 23 Earth Wall +2 Special Defense,Level 29 Earth Fist,31 Deterrence,Last time I used a giant cactus with Geralt and 34's fire attribute to fight.,Oh my god 2 Critical Strike 34's fire attribute hangs.,But Quirrell's weakness is that there are few skills.,It's uncomfortable to play.。
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Initial Rush Normal Physical Attack, 45 power, pp35
Initial Strange Interference Attribute Attack, when the skill is successfully used, 100% changes the opponent's hit level -1, pp15
Initial Shadow Ball Shadow Attack, power 45, PP40
Initial Soul Interference attribute attack, 100% exhausting opponent after hitting, unable to attack for 2 turns, pp20
Initial Night Attack Shadow Attack, 60 power, 2 times the power if you strike first, pp30
Initial Shadow Binding attribute attack, when the skill is successfully used, 100% changes the opponent's speed level -2, pp20
Level 25 Ground Protrusion Ground Special Attack, power 75, 15% changes the opponent's speed level -1, pp30
Level 29 Ground Crack Light Ground Physical Attack, power 90, 15% changes the opponent's special defense level -1, pp15
Level 33 Shadow Shield Attribute Attack, within 3 turns, physical attack must miss self, pp10
Level 37 Shadow Dust Ground Shadow Attack, power 100, 15% changes the opponent's hit level -1, pp10
Level 41 Shadow Blade Shadow Attack, 120 power, makes all opponent's ability enhancements disappear, pp10
Level 45 Dark Condensation attribute attack, so that in the next 2 rounds, each direct attack must be a critical hit, pp10
Level 49 Shadow of Chaos Shadow Attack, power 130, 15% scare the opponent, pp5
Level 53 Dark Ground Crack Ground Shadow Attack, damage 150, 10% changes the caster's attack level by 1, pp5
Level 57 Shadow Power Attribute Attack, when the skill is successfully used, 100% changes its own special attack level 2, pp15
Level 61 Dark Territory Ground Shadow Special Attack, power 150, 15% changes the opponent's speed level -1, pp5
Participate in the Cain Super Evolution event to obtain Nether Shield Attribute Skill Special attacks cannot hit you for 3 turns.
Participate in the Cain Super Evolution event to gain +1 Preemptive Sand Shadow Assault Ground Shadow Special Attack
Participate in Cain's Super Evolution event to obtain Nether Sandstorm Attribute Skill to remove your ability from decreasing.
Participate in the Cain Super Evolution event to obtain the Spectral Sigh attribute skill Self Special Attack Level +2, Defense and Special Defense Level +1
Participate in the Cain Super Evolution event to obtain the Jedi Soul Chaser attribute skill to restore 1 4 physical strength to yourself.
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Sail Cranite Profile Information.
Dragon's Claw Physical Attack power 45, pp: 40
Downwind Attribute Attack Change Speed 1, pp: 30
Fang of Fire Physical Attack Power 65, 10% Burn, pp: 15 Spitfire Special Attack Power 45, pp: 40
Fire Barrier Elemental Attack 5 Turns Damage Halved pp25 Instant Catch Physical Attack Power 75 pp25
Flame Burst Special Attack Power 75, 10% Burn, pp: 30 Dragon Stand Physical Attack Power 0 Half Attack Damage Taken in 5 Turns pp20 Dragon Fire Strike Physical Attack Power 95, 15% Burn, pp: 15 Splash of Fire Special Attack Power 105, 15% minus Hit -1, pp:
10 Dragon's Roar Physical Attack Power 0 Deadly in the Next 2 Turns PP10 Dragon's Power Physical Attack Power 120, 15% Change Self Attack Level 1, PP: 10 Offensive Awareness Attribute Attack Change Attack Level 2 PP20 Red Dragon's Breath Special Attack Power 130, 10% Fear, PP: 5AutoSuggestion Attribute Attack For 5 turns, the opponent's status change will also affect you PP5
Fire Dragon Red Lotus Strike Physical Attack Power 145 15% causes the opponent to take 50 fixed damage pp5 per turn for 3 turns
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Dragon's Claw Physical Attack power 45, pp: 40
Downwind Attribute Attack Change Speed 1, pp: 30
Fang of Fire Physical Attack Power 65, 10% Burn, pp: 15 Spitfire Special Attack Power 45, pp: 40
Fire Barrier Elemental Attack 5 Turns Damage Halved pp25 Instant Catch Physical Attack Power 75 pp25
Flame Burst Special Attack Power 75, 10% Burn, pp: 30 Dragon Stand Physical Attack Power 0 Half Attack Damage Taken in 5 Turns pp20 Dragon Fire Strike Physical Attack Power 95, 15% Burn, pp: 15 Splash of Fire Special Attack Power 105, 15% minus Hit -1, pp:
10 Dragon's Roar Physical Attack Power 0 Deadly in the Next 2 Turns PP10 Dragon's Power Physical Attack Power 120, 15% Change Self Attack Level 1, PP: 10 Offensive Awareness Attribute Attack Change Attack Level 2 PP20 Red Dragon's Breath Special Attack Power 130, 10% Fear, PP: 5AutoSuggestion Attribute Attack For 5 turns, the opponent's status change will also affect you PP5
Fire Dragon Red Lotus Strike Physical Attack Power 145 15% causes the opponent to take 50 fixed damage pp5 per turn for 3 turns
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Landlord, that Sail doesn't have Klonit, only Klenit, here is part of his information.
Kranite Skill Sheet:
Hit power 45, pp: 40
Downwind Attribute Attack Change Speed 1, pp: 30
Fang of Fire Physical Attack damage 65, 10% Burn, pp: 15
Spitfire Special Attack power 45, pp: 40
Fire Barrier Elemental Attack Halved damage for 5 turns pp25
Instant Capture Physical Attack power 75 pp25
Fireburst Special Attack Power 75, 10% Burn, pp: 30
Dragon Stance Physical Attack Power 0 5 turns Damage taken from Special Attack halved pp20
Dragon Flame Strike Physical Attack damage 95, 15% Burn, pp: 15
Firesplash Special Attack Power 105, 15% minus Hit -1, pp:1
Dragon's Roar Physical Attack Power 0 Fatal pp10 for the next two turns
Dragon's Power Physical Attack Power 120, 15% changes the caster's Attack Level 1, pp: 10
Offensive Awareness Attribute Attack Change Attack Level 2 pp20
Red Dragon's Breath Special Attack Power 130, 10% Fear, pp: 5
Autosuggestion Elemental Attack For 5 turns, the opponent's status change will also affect you pp5
Fire Dragon Red Lotus Strike Physical Attack Power 145 15% causes the opponent to take 50 fixed damage pp5 per turn for 3 turns
Kranik Match:
Fire Dragon's Roar + Offensive Awareness + Sky Breaking Instant Grab + Fire Dragon Red Lotus Strike.
Cell, Cranite:
Cell: Fire Dragon Twin Elves, Gender: Male, Evolve Third.
How to get Kranik:
The Cel Kranik is the Death Star-Dess Star boss, and after defeating it, you can get Kranik's essence.
Klarnik's defeat method:
1).Class 100 Brooke 2 Blu-ray water pumps are done. (Most water systems do).
2).First five substitute dead ghosts (referred to as T), consume his Fire Dragon Red Lotus Strike (5 times), and then beat more than 70 water or earth systems. (for low-level players).
Kranite race value.
Stamina Race: 112 Extreme: 424
Attack Race: 118 Extreme: 369
Defense Race: 80 Limit: 285
Special Attack Race: 80 Extreme: 285
Special Defense Race: 72 Extreme: 268
Speed Race: 106 Extreme: 342
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Skill Name, Attack Type, Power, Number of Uses, Learning Level, Effect.
Aircraft Flying Object Attack 35 35
Assault Phantom Elemental Attack 0 10 Causes the caster to have a critical hit for each direct attack for the next 2 turns.
Rapid Strike: Projectile Attack 50 20
Tornado Flying Attack 70 20 5% scares the opponent.
High Altitude Elemental Attack 0 20 100% Change the opponent's hit level -2
Feather Strike: Projectile Attack 85 25 When the HP is less than 1 4, the power is doubled.
Wind Blade Flying Attack 25 15 1 turn 3 6 attacks.
Elastic Body: Elemental Attack 0 10 Completely blocks 1 attack.
Wing Cutting Projectile Attack 90 15 Can affect 2 targets when teamed up.
Speed Claw Normal Attack 120 10 Causes all of the opponent's ability enhancements to disappear.
Wings of the Wind Elemental Attack 0 10 Within 3 turns, if you strike first, 20% of the damage will restore your health.
White Feather Purification Projectile Attack 0 10 Random power, random range 150 220
Blinding Hurricane Elemental Attack 0 5 For 5 turns, if you strike first, there is a 50% chance that the opponent will be afraid for 1 turn.
Hunter Strike Flying Attack 140 5 15% Makes the opponent afraid.
Hard Physique Attribute Attack 0 5 100% Change your own Attack Level 2, Defense, Special Defense Level 1
Hurricane Strike Projectile Attack 150 5 15% Chance to add 1 3 damage to speed.
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Bite Level 1 Physical Attack Power: 200 Can bite you to pieces.
Cannibalism Level 1 Physical Attack Power: 3000 Eat you.
Lao Tzu ate you, you give me rice coins and I buy that bird.
Buy it yourself and find out.
Why do we have to tell you when we buy it?
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Wings of the Wind Elemental Attack Damage 0 pp10 For 3 turns, if you strike first, 20% of the damage will be restored.
White Feather Purification Flying Physical Attack Power 0 pp10 Random Power 150 220 Blinding Hurricane Elemental Attack Power 0 pp5 Within 5 turns, if you strike first, 50% of the opponent is afraid of one turn.
Hunter Strike Flying Special Attack Power 140 pp5 15% Makes the opponent afraid.
Hardness Physique Elemental Attack Power 0 pp5 Attack Level +2, Defense, Special Defense Level +1 Hurricane Strike Flying Physical Attack Power 150 pp5 15% Speed Increase 1 3 Damage.
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Hurricane Strike, Hard Physique, White Feather Purification, Fast Attack.
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Stamina: 125
Attack: 115
Special Attack: 80 Speed: 115
Defense: 82 Special Defense: 80
Sum: 597
Sail Toda Skill Sheet Sail Toluk Skill Sheet:
Flying Attack Projectile Attack power 35 pp35
Assault Phantom Elemental Attack Makes each direct attack of the caster for the next 2 turns be critical PP10
Rapid Attack Projectile Attack power 50 pp20
Tornado Flying Attack Power 70 Makes opponents scared after 5% hits pp20
When the Attribute Attack skill is successfully used, 100% changes the opponent's hit level by -2 pp20
Feather Strike: Projectile Attack has a power of 85 and has 2 times the HP of 4 pp25
Wind Blade Flying Attack Power 25 Deals 3 6 attacks in one turn pp15
Elastic Body: Elemental Attack can fully resist a single attack pp10
Wing Slash Projectile Attack Power 90 Affects 2 targets pp15 when teamed up
Speed Claw Normal Special Attack Power 120 Makes all opponent's ability enhancements disappear pp10
Wings of the Wind Elemental Attack Within 3 turns, if you strike first, 20% of the damage will be restored to HP pp10
White Feather Purification Projectile Attack Random Damage Random Radius 150 220 pp10
Blinding Hurricane Elemental Attack Within 5 turns, if you strike first, there is a 50% chance that the opponent will be afraid for 1 turn pp5
Hunter Strike Flying Attack Power 140 15% Hit Scared PP5
When the Hard Physique Attribute Attack skill is successfully used, 100% changes the self's Attack Level 2, Defense Level 1, and Special Defense Level 1 pp5
Hurricane Strike Projectile Attack 150 15% chance to add 1 3 damage pp5 to additional speed
Hurricane Strike Sign: When unleashing a Hurricane Strike, it is guaranteed to hit.
Sail Toda What does Toluk brush?
Attack + Speed.
Sail Toda Toluk Match:
Hurricane Strike, Hard Physique, Speed Claw, White Feather Purification, Quick Attack. High-altitude flight, elastic body backup.
This is. Starting Ability: Ice Blade.
Level 1, Ice Blade (Ice, Physical, Power 40, PP 40) Level 5, Tail Flick (Normal, Physical, Power 45, PP 40) Level 9, Frost Armor (Attributes, 100% changes the self's Special Defense Level 1, PP 40) Level 13, Ice Armor (Attributes, 100% changes the self's Defense Level 1, PP 40) Level 17, Freezing Light (Ice, Special, Power 45, PP 35) Level 20, Ice Freeze (Ice, Special, Power 55, 10% Frostbite, pp 30) Level 25 Icebreaker Tail (Normal, Physical, 60 power, 15% changes the opponent's defense level -1, pp 30). >>>More
Initial Skill: Dash Power 45 (Physical Attack, 2 times the power if you attack later). >>>More
Level 1 Impact: 40 P.ATK.
Level 7 Electromagnetic Wave Paralysis Skill. >>>More
Pai Pai Charge (45), aim 5J (self hit +1), Pai Pai Ray 10J (50, ignore the opponent's boosted stats), Gravitational Magnetic Field 15J (Deceleration 2). >>>More
This week's update of the Cell's has once again updated a rare elf Kita. The rare elves updated by the Sail this time are not obtained by catching, but by doing quests. The quest is very simple, and all Cells can be easily obtained, but since it is a quest elf, each Cell's small Cells can only get one. >>>More