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If it were me, I would definitely not be down here, I think Tian Yuan is more atmospheric. The appearance is very impressive, and there is a clear black advantage. Since you assume that there are no major fields in other places, you should just want to understand the local changes.
In fact, I'm a rookie, and I can't give you any detailed explanations technically. There is still some experience in the truth. I think this kind of invasion of the white horn is purely looking for the act of drawing, Go is very fair, one person and one hand, no one will make a cheap for no reason, if you are greedy, you may go too thin, you have a flaw, others will make a cheap, and vice versa.
Don't think about knocking someone to death, know that it's too much. Black 8 is obviously trying to make some money in this place, but you put the initiative in the hands of others, others are attacking or defending, and it can be determined according to the thickness of the periphery.
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The black 8 is obviously in the wrong direction from a chess point of view! How should it be hung in the R6 area, this is the direction of development! Or Tianyuan is a good point.,Black 8 This point is easier to make white into a big appearance and make the plan of black big look frustrated.,And the pressure on white 1 is not great.,Personally, I think that as long as white 1 and a son don't die and don't live, the Taiwei Qu will form a big shape in the middle of the left and form a big black 8 is a step waste.。
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Someone actually made such a start. It's okay to imitate the triple star. The black and white sides split their sides, and their tempers are quite good.
It should be a little more positive. Each of them is divided into pitches and surrounded each other. Obviously, the white hand suffers from the loss.
At this time, it is good to go to Tianyuan, and the development has been shaped. Your classmate's way of walking is unconventional, very creative but in a false place. Go five, the four-pointed star is too much of a loss.
But novices, don't be restricted, just play and experience it. It's easy to suffer losses with insiders. People will have the upper hand when they take the land and occupy the corners.
Everything else is about fighting, contact warfare. It depends on the mid-game strength of both sides. Techniques for killing.
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White's small tip can hold the corner and make it strong first and get the hand on the ground, while black probably jumps out and can only run away unilaterally.
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Eh, this should come out with a low hand, and it's usually black with horns. Now it's enough to hang the horn or keep the horn white.
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q,6) Black 8 is contrary to the purpose of 2 4 6, and black should continue to expand, such as the small flying corner.
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The black 8 step belongs to the way of the belligerent player, and it is generally hung from the r6 position.
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Common Layouts of Go:1. Phase small order: black occupies two adjacent corners, and the four lines of the same small purpose point to white, which is called "phase small order". It is characterized by focusing on one side and focusing on one side.
2. Wrong small order: The small order in different directions under the black is called "wrong small order".
3. Star Eyes: Black uses stars to occupy the adjacent two corners, which is called "Star Eyes Smile".
4. Double-linked stars: The layout method of the stars in the adjacent two corners under black is called "two-linked stars". The star is a one-handed angle, focusing on the momentum, and the two stars can form a rapid layout based on the potential.
5. Triple star: After black occupies two adjacent stars, the fifth black chess piece immediately occupies the star on the edge of the two stars, that is, it becomes a "triple star". All three black discs are on the fourth line, and the purpose is not to occupy the corner, but to take advantage of the momentum or form a pattern and develop towards the midbelly.
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Same side: 1Double closed door small eyes.
2.Double star. 3.Wrong eye.
4.Star with Kaiwei opened the door, and Xiao Min was blind.
5.Star Guard: Closed doors.
Different side: 6Double star.
7.Staggered bridges and empty small eyes.
8.Wrong small (different directions).
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1. The nine-way opening should also follow the concept of "occupying the corner first and then the last one".
2. The opening skills are more particular, mainly focusing on the corners of three or three and the corners of small eyes, and avoiding diagonal layout at the beginning.
3. Nine-way Go has much fewer changes than nineteen-way Go, and it is rarely used in official competitions, so there is little investment in research, and it is mainly used to learn the process of Go, which is very beneficial to life-and-death training and official practice.
Go Learning Tips:
Go is played on a rectangular checkered chessboard (which looks like a square) and black and white round chess pieces, with 19 vertical and horizontal lines on the board to divide the board into 361 intersections.
Because Black has the advantage of occupying the land first, it is artificially required that Black give White a post at the end of the game. Go is considered the most complex board game in the world. Countries such as China, Japan, and South Korea have slightly different rules for the competition.
The above content reference: Encyclopedia - Go.
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The way Go begins to be laid out: almost all the pieces (regardless of the opponent's side) land on the third and fourth lines, with the third line being the ground line and the fourth line being the potential line.
The edges generally involve five lines, which are counted up in turn along the edge of the board, and the first line should not fall because it cannot be empty. And what about the second line? The position is low, and only one cross is encircled by one sub, and the upper part of the five lines is empty, and the enemy throws at the third line or so to survive, and the heart is not solid when enclosing the emptiness.
So, in a normal game, there are no people who play five lines, so the focus of the problem is on the three and four lines.
At the beginning of the game, almost all of the pieces (regardless of the opponent's side) land on the third and fourth lines, with the third line being the ground line and the fourth line being the potential line. These go up and down, forming a coordinated one.
The chess pieces of the third and fourth lines, at the beginning of the game, each compete to seize the big game, and in Go, this stage of the beginning of the competition is called layout.
The skeleton of a game of chess is the longest time spent on the layout for a professional chess player, which determines the general direction of the development of the game, the situation of the ensuing mid-game battle, and even the appearance of the entire board.
Go layout formula:
The layout grasps the three principles, the first to occupy the empty corner is the most important, the hanging corner is the second lack of the age order, and the side is divided and the investment must go first.
The layout is key to the key points, don't be greedy for small chess, rush to take the lead, and set up two to dismantle three or three to dismantle four.
High and low coordination is the principle of chess, the opening game of chess under three or four ways, five ways too drifting two ways flat, the position of the pitch must be good.
The left and right sources are the most suitable, the demolition is wide, the appearance of the long chess must be contested, and the two heads should close their eyes.
The three sons must be tight, they must be chased and flyed, the cross must be long, and the chess spirit must be protected.
Don't press the four roads to rest and climb the two, the seven sons also lose along the side, and they must be angry about killing, and a few sons will die, please put it for the time being.
Once there is no aftertaste, every party must point to the town to fly, even go three with four to change, left and right in the same shape is appropriate.
Forcing the enemy to get close to my live chess This forest, don't be weak under pressure, come out and fight for the middle abdomen, beware of being only alive to be blocked chess.
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Go is based on the amount of land occupied by each side to determine the winner. Because it is easiest to occupy an empty corner and defend the corner, at the beginning of the layout, both sides always fight for the empty corner first, and then they hold their own corner, or hang the opponent's corner, that is, do not let the opponent hold the empty corner. This time I will share with you the layout of Go:
The basic layout of Go.
Basic Layout Principles of Go:
The corner is easy to enclose because it controls both sides of the board. Enclose the same amount of land, ** should be surrounded on four sides, three sides on the edge, and only two sides on the corner, so the efficiency of starting on the corner is much higher than that on the edge.
As shown in the figure below, the corner, the side and the ** are all surrounded by 9 meshes, but 12 moves are used in **, 9 moves are used on the edge, and only 6 moves are used on the corner.
Therefore, the general layout order is:
1. a duty cycle;
2. Guarding corners or hanging corners;
3. Remove the edges. But the star position is not the same as the "three. Three" do not have to rush to keep the corners or hang the corners, this is their characteristic.
Due to the constellation with the "three. "Three" is the center point, so in the following diagram white 1 hangs, assuming that black 2 small flying, the son of the black star is the center point, white 1 and black 2 position is commensurate, of course, the black chess that occupies the center point is advantageous, so the star position does not have to rush to hang the corner or guard the angle. Similarly, in the diagram below, white a, b, and c are all the same at ** hanging angles, and black can always occupy one of the two symmetry points with the star as the center point.
The star position is the same as the "three. "Three" is to occupy the empty corner first, speed up the layout for the purpose.
For the star position with the "three. Three "There is no suitable hanging hand, and at the same time, there is no suitable hand to ensure the corner ground, (Fig. 5) of the black 1 large flying corner, white 2 points" three. Three" can be a live chess. Black A Xiaofei and B are also similar.
Three. Three" also has the same problem, after the black 1 small fly guarding the angle in the figure below, the shape is of course not as practical as the small flying angle obtained by the small purpose.
Occupy "three. Three, "Although the corner can be confirmed, the income is limited, and even if it is defended, it is insignificant. In fact, occupy the "three. "Three" is to set the shape on the corner, the angle is not in a hurry, and the angle is certainly not in a hurry.
So, occupy the "three." Three" is the same as occupying the star position, the meaning of the angle is lower than that of the small eye, etc., and its second hand is to dismantle the edge. This is the only way to show speed.
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Two-star and three-star stars, diagonal stars, wrong small eyes, Xiang small eyes, China Stream, High School Liquid Town National Stream, Xiaolin Stream, Cosmic Stream, Xiuhao Liquid Rough Stream.
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