How many cards are there in all categories of cards in Three Kingdoms How many suits are there and w

Updated on Game 2024-03-14
2 answers
  1. Anonymous users2024-02-06

    Hello landlord, I would like to reply to your question that each set of Three Kingdoms has 4 categories of cards, namely: military general cards, hand cards, identity cards and physical strength cards. There are 4 faction cards under the Commander card, and the role of the faction is to trigger the skills of the same faction.

    There are sub-categories of hands: basic, equipped, and tricky. I think what the landlord wants to ask about is the situation of the hand.

    Let's take the standard package as an example, there are a total of 108 pieces of the standard pack of Three Kingdoms Kill, of which 30 kills (21 black kills, 9 red kills, 70% black flash (all red hearts (all red cross the river and tear down the bridge, 5 hand in hand, 4 make something out of nothing, 3 Southern Barbarian invasion, 3 duel, 3 happy and unassailable, 3 invulnerable, 2 lightning, 2 bumper harvest, 2 borrowed knife killing, 10,000 arrows in unison, 1 Taoyuan righteousness; A total of 20 pieces of equipment (60% black), including +1 -1 horses 3 each, 11 ** (2 Zhuge crossbows, other armor (2 Bagua Array, 1 Niwang Shield) As for the suit, it is the same as the poker we play, and it is also 4 kinds of spades, hearts, and plum blossoms. But as for the specific suit of each card and the number of numbers, I don't think it makes much sense to write it down, right? If you want to know what the suit and number is, you can only count them one by one, which means that all 108 cards are listed here.

    I don't have any cards in my hand right now, so I can't help you with that.

  2. Anonymous users2024-02-05

    There are a total of 92 cards in Three Kingdoms, which are as follows:

    1. Kill cards: 7 spades, 3 hearts, 14 clubs, and 6 diamonds.

    2. Flash cards: 7 hearts and 17 diamonds.

    3. Peach cards: 9 hearts and 3 diamonds.

    4. Fire killing cards: 3 hearts and 2 diamonds.

    5. Thunder kill cards: 5 spades and 4 clubs.

    6. Liquor cards: 2 spades, 2 clubs, and 1 diamond.

    7, 10,000 arrows deal: 1 card of hearts.

    8. Nanban invasion cards: 2 spades and 1 club.

    9, happy to think of Shu card: 1 spade card, 1 heart card, 1 club card.

    10. Lightning: 1 spade card, 1 heart card.

    Trick cards

    The Bag cards represent a variety of "Tips" that can be used, and each bag is marked with the word "Tips". There are two types of tips, "Delay Tips" marked with an hourglass mark and "Ordinary Tips" without this mark.

    When using a Delay Bag, place it in the target character's Judgment Zone, and the card will not be used immediately, but will be played during the target character's next turn. Characters with a time-delay bag in the judgment block cannot be selected as the target of a time-delay card of the same name again.

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