Is it better to have a real time calculation picture or a CG picture?

Updated on Game 2024-03-22
14 answers
  1. Anonymous users2024-02-07

    The so-called even calculus, in layman's terms, in a specific situation, place a perspective in a special place (the same as making a movie), the game installs a given program, calculates by itself, and the animation you see is the content of the game itself, without modification, your influence in the game may affect the performance of the plot. For example, all animations in the Metal Gear Solid series use real-time algorithms. In particular, the first generation has created a precedent for all-real-time calculus.

    CG animation,It's an animation made by an animation production program used by a computer.,When you need a plot animation.,Suspend the game.,**CG animation.。 This animation tends to stand on its own, and even if it is removed from the game program, it will not affect the operation of the game. Earlier games mostly used CG animation, such as Final Fantasy 7.

    In fact, even if calculus is the trend of future game development, the actual screen of some games is now close to the picture performance of CG, and if you blindly use CG animation, it will take up a lot of space. With real-time algorithms, it only takes a piece of program** to use the game itself to show the player an animation, and it's more realistic. It may be a little different every time!

  2. Anonymous users2024-02-06

    When you usually play, it's all real-time calculations.

  3. Anonymous users2024-02-05

    Even if the calculus, i.e. everything we see with our eyes, is generated "on the fly" by the image chip, its series of programming languages are translated into instructions that the graphics chip can execute through an API (program interface) to complete the processing work. Generally speaking, the real-time calculation screen can change the camera angle arbitrarily, while the CG animation is fixed. But in terms of the level of detail of the picture, CG animation is still stronger than real-time calculation.

    However, with the development of graphics technology, the gap between real-time calculation and CG will become smaller and smaller, such as the real-time calculation promotional video of "Metal Gear Solid 4" is absolutely impressive. It's probably like this, I don't know if I can help.

    The specific address is as follows.

  4. Anonymous users2024-02-04

    Generally speaking, if you look at the jagged edges of a person or object, it's a real-time calculus 360

    Anti-aliasing is not very strong, and if you cg, you will be on the size of g in a few minutes, and Biochemical 4 I haven't gotten down yet, I don't know, but Devil May Cry hd I'm down It's an instant calculus.

  5. Anonymous users2024-02-03

    Although CG itself refers to computer graphics (a general term for 2D and 3D images drawn by computers), the CG you are talking about is commonly known as broadcasting, that is, pre-rendered, recorded, and compressed.

    Real-time calculus is a polygonal image that is processed directly with the game's own engine without pre-recording.

    The difference is still obvious, because there are always some blurs in the video, the real-time calculations are very clear, and the edges of the objects are easy to see.

  6. Anonymous users2024-02-02

    The real-time calculus is generated by the game's engine in real time, and the same is true for the actual game when the story is not the story.

  7. Anonymous users2024-02-01

    CG is generated by relying on powerful hardware for a long time to render, and it will have relatively high picture quality. Basically no aliasing, full full shadows in full motion. All kinds of halos and so on ......

    The real-time arithmetic is limited by hardware performance, there will be some aliasing, and the shadows of the characters will be completely reduced. Texture for detail will also be a little worse.

    Usually the CG image quality will be very high, at least much higher than the simultaneous real-time calculation.

    However, with the development of technology, the gap between the two will become smaller and smaller.

  8. Anonymous users2024-01-31

    CE3 can also make a very rebellious real-time calculation animation.,Actually... The lumino stop is good, but it shouldn't be much better, and it should still be in style. For example, BF3 looks more isolated than isolated"True"。

  9. Anonymous users2024-01-30

    The picture that can be reached theoretically and the picture effect that can be achieved in practice.

  10. Anonymous users2024-01-29

    The versions are all CG animations, such as: Deborah's fall, the confrontation between Leon and Chris, Simmons' fall and being pierced, etc., these are all CG animations. The biggest difference between CG animation and real-time calculus is:

    The latter has polygons and zigzags, and the closer you get to it and the larger the screen, the easier it can be seen.

  11. Anonymous users2024-01-28

    Nabs. The CG of most games is not made by one software, so the CG is much higher than the FPS of the actual combat.

    It's like a movie, do you think the graphics quality of the game can be like the movie now?

  12. Anonymous users2024-01-27

    It's not that there is a popular science post.

  13. Anonymous users2024-01-26

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

  14. Anonymous users2024-01-25

    It's the plot of the game that needs animation.。。。

Related questions
23 answers2024-03-22

If visually speaking, the graphics of Call of Duty are atmospheric and shocking, and the graphics of Tomb Raider are similar to Assassin's Creed, which has a very meaningful feeling. >>>More

9 answers2024-03-22

I'll do it!! Because I am a lover of this kind of game myself, the games recommended below for you are all played by myself. >>>More

14 answers2024-03-22

Phantom overlord,The requirements for configuration are not high, but the picture is ok. >>>More

8 answers2024-03-22

There are two kinds of accounting certificates, one is the accounting qualification certificate, if you take the intermediate qualification certificate, you need to have work experience, you can only take the exam four years after graduating from the bachelor's degree, and you can take the exam one year after graduating from the master's degree. The other is CPA, which takes 6 courses a year, which is very difficult.

10 answers2024-03-22

2. When the light is good during the day, the green light is clearer. >>>More