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Level 10 class transfer requires 20 agility.
Agility = Level +5
Punch infiltration hand recommended skill point addition.
One turn. Half Moon kicks 20
Quick action 20 hundred crack punch 20
Double Bounce Kill 0 Gallop 1
Two turns. Strengthening the body 10
Precision punch 20 Rapid punch 20
Ascending Dragon Combo 20
Back to the horse 20 through the bone hit 20
Life Diversion 10
Oak camouflage 1 triple turn.
Confusion Attack 20
Energy gains 40
Energy blast 30
Superman Morph 20
Gravel Strike 30
Energy consumption turns 11
The strength and level are the same.
The gunman pushes Cong Xian to recommend the addition of skill points.
One turn. Double shell shot 20
Quick action 20 hundred crack fist 0
Half Moon Kick 20 Gallop 1
Two turns. Fast Gunner 20
Precision gun 20 rapid fire 20
Light Feather Shoes 10 Sharp Shot 20
Bomb Attack 20
Bewilderment shot 11
Three turns. Flame Burst 30
Triple shot kills 20
Ice Spray 26
Octopus Fort 30
Navigation 30 Seagull Air Strike 15
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Excuse me. I only have 1-2 turns.
Fighter is a BT class of Pirate 2 turns.
Right now. Talk about the addition method.
At 1 turn, increase Min to 35
At level 20, you can add Min to 55 and you can t crow collapse.
The fighter hits low.
So Gamin. But after 2 turns, the trembling dust force is added.
Add to Min is five years higher than himself.
No sensitization during the period.
Because there is fast movement and precision punch support.
The ability is just like that plus -3-
As soon as you turn around, the skill plus points will have technical content.
Top up first.
In addition to the ruptured fist.
Full. Then add 3 gallops.
The last 18 fast.
Half moon t full, broken fist full, gallop 3, fast action 18].
2 turns, first strengthen the life to full 10
Then add 5 points of precision.
Then hurry at 6 o'clock [just 1 minute] and then add 1 point to return to the horse.
1 point through the bones to gather monsters.
Then it drops 20 exactly
Add 10 points to the shunt.
These 3 eggplant Zen are in casual order
Rush 18 [3 minutes].
2 quick moves.
1 o'clock to gallop.
Haste is also possible
10 Reinforcement. Full Ascending Dragon 20
Full return horse 20 slam bone 20
Full precision 2018 rapid.
2. Fast action. 1. Gallop].
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One turn and a half moon kick.
20 o'clock - ?Hundred Flame Fist.
10 o'clock -?Fast motion.
20 o'clock - ?Scorch.
Turn 2 at 8:00.
10 points for physical strengthening.
Precision punches. 20 o'clock - ?Punch of Speed.
20 o'clock - ?Back to the horse.
20 o'clock - ?Bone penetration.
20 o'clock - ?Ascending Dragon strikes a combo of 20 points.
Oak camouflage is 11 points, or 1 point to make up 1 turn skill.
Three turns 1, confusion attack 20
Point-?Gain 40 energy.
Energy burst for 30 points.
Energy cost is 11 points.
Superman transforms 20 points.
Gravel strikes 30 points.
2. Confusion attack 20
Point-?Gain 40 energy.
Energy burst for 21 points.
Energy consumption is 20 points.
Superman transforms 20 points.
Gravel strikes 30 points.
Four turns. Superman deformed.
At max level 20, this skill must be full.
Gravel slamming. Max level 30
Consume ***8Attack 700%.
Up to 6 attacks.
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There is a detailed introduction in it.
A complete list of pirate information.
Go inside and find it.
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I don't know the skill.,The attribute point is 10j before the strength + to 10...Other all-sensitive, after 10j, it is 4 mins and 1 force, it's as simple as that.
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Boxer 3 force 2 sensitive.
Gunners 3 Min 2 Force.
Leveling up, it's just like any other class.
Novices, of course, are at the shooter's training ground.
10 Level 15 Go to the southern training ground of the Enchanted Jungle or the moon wonder.
15 20 can do the Moon Wonder mission, and the Shooter Training Ground 21 31 is of course a team mission in the wasted capital.
31 40 If someone brings of course it is to brush the carnival, or go to the ant hole to farm zombie mushrooms 41 50 brush the carnival, the fastest.
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3. Turn skills plus points and trade-offs.
1.Confusion Attack max level 2060% chance to add 60% damage (must be full) 2Increases physical attack.
3.Energy blast full level 30 damage 420% up to 4 attacks this skill must be energy to get full of lightning is I only added 11 points. Because only he can give up in 3 turns.
11 o'clock. Damage 315%, damage 16% recovery stamina, this skill can only be used if the energy is full.
5.Superman transforms at full level 20 and consumes MP60When using this skill, only some skills can be used, and most of them cannot be used. However, the skill must be full. Because the 4-turn skill super transformation can only be achieved with 20 points of this skill.
Add. So the skill must be full.
6.Gravel Random Hit Full Level 30 Cost ***8Attack power is 700%, up to 6 attacks, and this skill can only be used with Superman Transformation, Super Transformation. But the power is really good, so it's good to be full of this.
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The Gunner's strength is the same as his level, and the rest is full agility. The fighters are turned over.
Leveling: Anyway.
Hit the monster you can fight.
Fighters don't jump over the level to fight monsters.
.It can't be moved. Gunners can fight slightly higher than their own level. And it's easy to fight. It's better to fight the monster of the same level than to fight it.
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I'm going to do a team mission. 21 of 30. If you turn around, you will go to the carnival immediately. If it's fast, 2 3 days will be level 50. If it's slow, it's OK 50 in 4 or 5 days.
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