How to add points to the tactics is the best, and how to add points to the PK of the tactics

Updated on Game 2024-03-06
5 answers
  1. Anonymous users2024-02-06

    You ask World of Warcraft, don't post it in this area.

  2. Anonymous users2024-02-05

    Whether it is PK or brushing, there are a few points to be clarified.

    1 guilder must be full.

    2 Day Strike must be full.

    3 The ball of light must be full.

    Add points directly

    Day Strike Full Mandatory.

    Dragon's Tooth 5 front mandatory.

    Shatter 5 is not strong.

    The falling flower 10 front is not strong.

    Round Dance 5 Pre-forced (Brush the picture is surrounded by a monster and escape for a round dance, PK forced to facilitate combos) Stick proficient full (both can brush and pk, only repair sticks).

    Auto Dazzle 1 (between the chaotic ball flow and the stick method, 1 automatic is enough) no ball full (brush map often x, easy to get out of the ball full level no ball PK to ensure the movement speed) light ball full. Ice hockey 1

    Fireball Full (Farm plus power).

    Dark Ball 1 Strikes Meteor Hit 1

    Meteor Flash Strike 1

    The dragon knife is full. Beyana transforms full.

    Passive Awakening 1 Awakening sends.

    Straw Man 1 As long as 1 brush, PK will be full.

    The shield is full. Crouch 1

    The remaining points can be added to GBL or dispel PK, which are very useful.

    I'm 52 force method, because of the computer card at home, I can only swipe it alone every time, and I rarely go to PK, which is definitely suitable for you.

    I used this point to brush all the way to 52, hoping to help you.

    West 3 force method baby.

  3. Anonymous users2024-02-04

    Heavenly +5 Forced +1 (You can increase the enemy's levitation strength, as for brushing, it is recommended to add 5, because the tactics of painting rely on dazzling patterns a little more, and when fighting a large group of monsters, there is not much difference in levitation strength).

    Dragon's Tooth +5 Force +1 (This is not explained...)

    Falling Flower Palm +10 Force +1 (point to 5 out forced, point to 10 is out of 40j attack).

    Waltz +5 Forced +1 (This is not explained...)

    Shatter Ba +3 is forced not to point (pk, you must force it, just brush the map to point to 3).

    The above 5 skills are the 5 basic skills of the tactics, and they will be used for a lifetime.

    Let's talk about the rest:

    Dash Shot +1 (only once).

    Auto Flare +1

    No attribute dazzle +10 (out of 45j Huang Dragon).

    Light attribute dazzle + full (no matter pk or brush the map, it must be full, because the high-level figure monsters in the later stage are either ice attributes or dark attributes, so the light ball must be full).

    Ice attribute +1 (late-game monsters are either ice or dark attributes, so it is not recommended to add too high ice and dark).

    Fire Attribute +10 (SP point is nervous...) Finally, if there is any leftover, it is recommended to click a few more).

    Dark Attribute +1

    Substitute straw +1 or + full (pk must be full, no pk plus 1 is enough).

    Ancient magic book +5 or no addition (because of the sp point, the medicine can be bought, but the sp point can't be bought, so someone doesn't order it, but I ordered it, and it feels very convenient).

    Magic shield + full (this tactic must be full).

    Stick Mastery or Spear Mastery choose one to top up (it is recommended to point sticks, because the late stage has great potential and speed).

    35J Pop Flash Hit +1 (Personally, I don't think it's useful, but it has to be colorless to use, so click it).

    Dazzle strong pressure +1 (it doesn't make a difference if you add it or not, the main PK is used, plus the movement speed).

    40j Strike Meteor hits +1 (the damage is okay, but it's not in the state of hegemony, and it's broken when you touch it, so +1 is enough).

    45J Huang Dragon Glaive + Full (Definitely high injury, the skill that can be killed in seconds when PK, it must be full).

    48j Awakening.

    Passive Awakening +1

    Active awakening + full (this doesn't need to be explained...)

    Other: Backward +1 Forced +1

    Crouch 1

    Ancient Magic Book +5 or no (SP points can be added by 5).

    Provocation puppet Shululu +1

  4. Anonymous users2024-02-03

    God-given +5 forced +1 (pk, you can point full or point 10,You can increase the enemy's levitation strength,As for brushing,,It is recommended to add 5,Because the tactics of painting rely on dazzling patterns a little more,When fighting a large group of monsters,,There is not much difference in the strength of floating)

    Dragon's Tooth +5 Force +1 (This is not explained...)

    Falling Flower Palm +10 Force +1 (point to 5 out forced, point to 10 is out of 40j attack).

    Waltz +5 Forced +1 (This is not explained...)

    Shatter +5 force +1 or shatter + 3 force not to point (pk must be forced, just brush the map to point to 3).

    The above 5 skills are the 5 basic skills of the tactics, and they will be used for a lifetime.

    Let's talk about the rest:

    Dash Shot +1 (only once).

    Auto Flare +1

    No attribute dazzle +10 (out of 45j Huang Dragon).

    Light attribute dazzle + full (no matter pk or brush the map, it must be full, because the high-level figure monsters in the later stage are either ice attributes or dark attributes, so the light ball must be full).

    Ice Attribute +1

    Fire Attribute +10 (SP point is nervous...) Finally, if there is any leftover, it is recommended to click a few more).

    Dark Attribute +1

    Substitute straw +1 or + full (pk must be full, no pk plus 1 is enough).

    Ancient magic book +5 or no addition (because of the sp point, the medicine can be bought, but the sp point can't be bought, so someone doesn't order it, but I ordered it, and it feels very convenient).

    Magic shield + full (this tactic must be full).

    Stick Mastery or Spear Mastery choose one to top up (it is recommended to point sticks, because the late stage has great potential and speed).

    35J Pop Flash Hit +1 (Personally, I don't think it's useful, but it has to be colorless to use, so click it).

    Dazzle strong pressure +1 (it doesn't make a difference if you add it or not, the main PK is used, plus the movement speed).

    40j Strike Meteor hits +1 (the damage is okay, but it's not in the state of hegemony, and it's broken when you touch it, so +1 is enough).

    45J Huang Dragon Glaive + Full (Definitely high injury, the skill that can be killed in seconds when PK, it must be full).

    48j Awakening.

    Fighting God's Will +1

    Transform into Beana + full (this doesn't need to be explained...)

  5. Anonymous users2024-02-02

    Sky Strike +10 out forced.

    Dragon's Tooth +5 out forced.

    Back-jump +1 out forced.

    Strawman +10 (+1 in the early game.)

    After all, the PK in the early stage of the force method is weak.

    Straw man PK is very effective.

    Late point) Falling Flower +10 skill front.

    Shatter's front) magic shield +10 (my

    God fools don't order--! No attribute dazzle +10 front (dazzle strong pressure.)

    and Huang Long Yanyue.

    Front) Ancient Magic Book +5 (Undisputed Blue Return Skill.

    In fact, it's not just that if you want to pick three blues in the brush pk, it's still indispensable) dazzling pattern + full (in fact, it's full level + dissatisfied, you can + as much as you want) ice dazzling pattern +1

    Combo required) Fire Pattern + Full (Light and Fire Flow is very popular now) Dark Pattern +1 (I am light and dark.)

    I'm a spear--! Stick system.

    Spear Mastery (depending on which one you choose, you will fill it up), Round Dance Stick +5 (Pre-skill), Shatter Tyrant +3 (Pre-skill.

    The front of the Meteor Twinkle.

    Dragon's Tooth level 5 is also front-loaded.

    It's okay to point up in the late stage, after all, it's a high output), Meteor Flash +1 (the attack power is low, and the main output depends on the damage of the dazzle during the period), and the Strike Meteor hits +1

    Huanglong Yanyue + Full Awakening Skill + Full Awakening Passive Skill + Full Hope to Help You.

    These are limited to the strongest forces in my personal opinion, which are created by myself.

    For reference only.

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