Is the World of Tanks t150 any good, and how is the T110 that just came out of World of Tanks?

Updated on Game 2024-03-08
20 answers
  1. Anonymous users2024-02-06

    It's not easy to use, it's used to replace the original KV3, the current version of KV3 has a level of mobility in all aspects, and the level 6 KV2 is now the 152 Cult Party, compared to the T150, it's very chicken.

  2. Anonymous users2024-02-05

    In terms of performance, he is inferior to the S series of cars of the same class, but the shells of the KV2 and KV1S are too expensive and will lose money as long as they lose, while the T150 will make money even if it loses as long as it can hit the enemy. Moreover, the T150 uses a 107 gun, which is very suitable for black guns. I wanted to keep the KV1 to make money, but with the T150, I planned to sell the KV1.

  3. Anonymous users2024-02-04

    The version of the new car Soviet T150 and the other two KV1KV2 are significantly worse. I think it's overused. I'll sell it, don't spend money on upgrades and accessories, and just vacate the parking space. Agree to give me points.

  4. Anonymous users2024-02-03

    Haven't used it, it's an over-the-top car anyway. Don't worry too much about it.

  5. Anonymous users2024-02-02

    I used to play more than 1000 games with T30.

    T110 just came out and felt uncomfortable, although the T30 sent T110 can also be used, but the gun is really not as easy as the previous T30. But after getting used to it, the t110 is also an artifact.

    Isn't the T110 like you said the body has hardened? The word "change" is redundant, and the T110 is a new car. Born that way.

    The T110's frontal weakness is basically the machine gun viewing hole in the turret. It's more difficult to play T110 to defend. The T110 has a very small underground.

    You can't wear the inclined armor of the front 254. And the armor is 170mm, and you can't penetrate it at an angle.

    T110 is weak, after all, it is an M series car, and it is a weakness in the front. Say that the frontal t110 guards are self-respecting. How many people managed to get to T110?

    One is that the area is not large, and the other is that the T110, which has a slightly normal brain, will never go to the bull and stand still, so the weakness of the front of T110 is the pus on the head. It is easy to wear on the back of the side, and although the first head is also a weakness, it is not practical.

    Anyway, my T110 has only topped a cow once, and after being pierced by the E100 machine gun observation hole cannon, I will never top a cow again. No matter how my turret swings, someone else can hit it. Therefore, the T110 is generally sent with telescopic guns and long-range fire, as well as black guns.

    So remember, the side back and the machine gun tower. It's not practical to hit the first game because there aren't many opportunities. In contrast, the weakness of the machine gun turret is much greater.

  6. Anonymous users2024-02-01

    The front is a big hat, the first and lower level nine guns are worn casually, the side is less than eighty, the chrysanthemum seems to be in the thirties, the most important thing is that there is a bug under the head, and his left side is zero armor, and he can wear it with eggs.

  7. Anonymous users2024-01-31

    Iron pants Paper head As for the weaknesses, you should be clear.

  8. Anonymous users2024-01-30

    The weak points on the front of the new 110E5 in the M series are the sides of the lower head of the body and the observation ports on the top of the front.

  9. Anonymous users2024-01-29

    The T14 is not a newbie. Because the body is brittle. AP is not powerful.

    Big goal. The tragedy of room separation. But it inherited the heavy iron head of the American system.

    High movement speed. HE high damage. The accuracy is also good.

    Suitable for some people who have played for a while and some veteran players. T-14 of the 100% car group. It's still pretty easy to use in battles.

    T14 Review:

    Protection: T14 body paper data 50 50 50, the front has a good tilt angle, pose a basic immunity to about 110 deep guns, head 101 and a small piece of gun shield, in the level 5 room is relatively hard, the front weakness is much less than T1, T14 also has a very large depression angle, very comfortable to use.

    Firepower: With 75mm 92 penetration depth and 110 damage, it is more than enough to deal with level 4 cars, and level 5 cars against 3 rabbits and 85 kv kv22 and the like 0 are close to the weak point, don't die to shoot. It is worth mentioning that the T14 has a high rate of fire and only has a reload time after getting on the egg loser, and the output is quite terrifying, which is a nightmare for a thin armored car.

    The shrinkage of the circle feels average,The accuracy is also unsatisfactory,400m distance can continue to accurately hit the size of the 4 car body,There is a little mention,T14** and 3 rabbits are similar,Shake more powerfully,You can press shift and the like。

    Maneuvering: The ton power is still very powerful, it can accelerate to about 15 within 2 3s, and it can easily reach a rapid speed on the flat ground, and the rapid speed of 34 is good for the heavy tank, much faster than the KV rolling side, and has a certain field control ability. The revs of 20 are a hard flaw, but overall the maneuverability is good.

    Vision: The field of vision of 332 is similar to that of KV, and it is easy to be black guns by the weasel T82, so you should pay attention to the next position in a relatively open place, and you can also ask your teammates to help you open your vision.

  10. Anonymous users2024-01-28

    T14 I have one, it's very easy to use, the head is very hard, but the body is average, it's best to show your head to fight, 75 guns are not powerful, but the rate of fire is really fast, KV152 can hit 6,7 rounds with one shot, it's very profitable, I didn't make 2,30,000 vip. The speed can be driven to more than 30 very fast.

  11. Anonymous users2024-01-27

    So-so. It's also average in level 5. It's hard to hit level 6 or higher.

  12. Anonymous users2024-01-26

    First of all, this tank adopts an unmanned remote control turret design, and the so-called unmanned turret structure means that soldiers only need to be in the crew compartment, through remote control to fire shells, to a certain extent, it is a fully automated combat vehicle.

  13. Anonymous users2024-01-25

    It's said that it's used for entertainment, so let's buy it, haha, it's pretty cool.

  14. Anonymous users2024-01-24

    Uses vary. The E100 emphasizes post-penetration damage that is higher than that of the Mouse, but the penetration is reduced, and its overemphasis on damage results in the hull and turret being inferior to the Mouse as a whole. The new T110 replaces the original T30, although the instantaneous lethality power is reduced, but the vehicle power and continuous damage have been significantly improved, which has an impact on the strategy.

  15. Anonymous users2024-01-23

    If you don't use gold bullets, 110 is more useful, and if you use gold bullets, you can still use e100.

  16. Anonymous users2024-01-22

    Single-handedly T110E5, the role played on the battlefield is E100

  17. Anonymous users2024-01-21

    The power of the E100 cannon will be increased.

    So the E100 has a lot of potential.

  18. Anonymous users2024-01-20

    T1 has an average output of 1000+ passing, and the average income per game is 1w+ multi-functional combat heavy tank. Divine car.

  19. Anonymous users2024-01-19

    KV uses a 122 troll, that thing is powerful, one shot and a level 4 car.

  20. Anonymous users2024-01-18

    M3-T1-M6, the three major potholes of the American heavy tank line, hurry up and skip it.

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