Is the ancient mechanical deck good What are the good features of it

Updated on tourism 2024-03-26
8 answers
  1. Anonymous users2024-02-07

    Well said upstairs!

    The mechanical giants of antiquity.

    The mechanical giants of antiquity.

    The mechanical giants of antiquity.

    The Automaton of Antiquity.

    The Automaton of Antiquity.

    The Ancient Mechanical Sapper.

    The Ancient Mechanical Sapper.

    The mechanical soldier of antiquity.

    The mechanical soldier of antiquity.

    The mechanical soldier of antiquity.

    The Ancient Knight.

    The Ancient Knight.

    The Ancient Knight.

    The ancient dragon of the machine.

    The ancient dragon of the machine.

    The ancient dragon of the machine.

    Ancient mechanical turrets.

    Ancient mechanical turrets.

    Ancient mechanical turrets.

    The Ultimate Giant of Antiquity.

    Ancient Synth.

    Ancient Synth.

    Ancient Synth.

    Tooth Car Street. Tooth Car Street.

    Tooth Car Street. Ancient Machine City.

    Ancient Machine City.

    Ancient mechanical excavators.

    Ancient Mechanical Bombs.

    Magic gears. Fusion.

    The Ancient Mechanical Chariot.

    The Ancient Mechanical Chariot.

    Ancient Mechanical Workshop.

    The Ancient Mechanical Palm.

  2. Anonymous users2024-02-06

    How to play Yu-Gi-Oh Master Duel Ancient Mechanical Card Deck? Many friends don't know how to build the ancient mechanical state collapse card set, and how to score this card set. Below, I will bring Yu-Gi-Oh Master Duel Ancient Mechanical Card Deck recommendations, let's take a look.

    Yu-Gi-Oh Master Duel Ancient Mechanical Card Deck RecommendedBuild an overview

    The ancient mechanical card group is a card deck that has been forgotten in the old paper pile, and it is considered an entertainment card deck in the current environment. The retrieval ability of the monsters, magic, and traps is poor (or even none), like the two retrieval cards of the flying dragon and the treasure chest, the former can't retrieve the key tooth car street, and the back field can't be covered after the retrieval effect is activated.

    The latter has a narrower search range, and it can only be effected by means other than card drawing, and if you start first, it will be wasted. Therefore, it is necessary to rely on cards from other systems to assist in retrieval. Marked with white gold.

    Five or four is fine, but to hit the platinum one, it takes faith and luck.

    The idea of this construct is to kill quickly with a backhand. Catch your opponent off guard with the ancient mechanical chaos giant's powerful clearing ability and piercing damage. If you can't make a Chaos Giant with insufficient materials, you can lower the opponent's blood line by summoning multiple mech fortresses and other mechanical group monsters on the field, and then use the ancient mechanical crossbowmen and Lena to make an IP double dome in the main stage two, and then continue to make up the remaining damage in the next round.

    The reason for choosing the latter hand is that the important card of the card deck, "Emergency Driving Schedule", can only be activated if the activation condition is "there are more monsters on the other side than yourself", and you can only attack with mechanical monsters after launching, so when you don't have enough materials to make a Chaos Giant, don't easily do a link monster other than the mechanical family, it will not hurt enough.

    Common way: Jump two mechanical monsters in the emergency driving schedule, and then out of the link2 crossbowman, retrieve the tooth car street, and then choose the opponent to represent the monster and the tooth car street on the front, blow up the tooth car street, the object monster attack force guard power becomes 0, and then the tooth car street special trick flying dragon to take the treasure chest and excavator, and then usually summon the excavator, the excavator effect special trick hand monster, link out of the forest snake, and then out of the chaos giant; Or don't go out of the forest python out of the IP, and then do a double dome (for specific operations, please move to the actual combat**).

  3. Anonymous users2024-02-05

    The ancient mechanical series is a very fun and powerful card deck, their main feature is in the battle, the opposite side can not launch the magic trap card, in the master rule 1-2 environment is very strong, not now only fun, but there are still duelists who like this deck, so deep space high play brings the introduction of the ancient mechanical card deck of Yu-Gi-Oh, interested players come and take a look!

    Because the level of deep space high play is too vegetable, so I won't mislead the newcomers, but just introduce to you the cards of the family series, as well as some small systems inside.

    Ancient machinery all card display.

    Deck features. The ancient mechanical card is mainly to make the opposite side unable to magic trap cards during the battle, and some rental monsters can also invalidate the effect of the attacked monsters. Yes, the opponent's pit does not work as well as it should. Take the Ancient Automaton as an example.

    Its effect is:

    When this card is attacked, the opponent cannot activate the magic trap card until the damage step ends.

    The effect of this card combat destruction of the opposing monster is nullified.

    How to play the deck. Mainly quickly fuse the [Ancient Mechanical Chaos Giant], relying on the [Ancient Mechanical Chaos Giant] attack power of up to 4500 and the effect suppression of the [Ancient Mechanical] series monsters in battle to hit the target.

    Basic operations. 1.If you don't have a monster on the field, and you have [Gear Street] and [Ancient Mechanical Injection Machine] in your hand or on the field, use the [Ancient Mechanical Injection Machine] to destroy the [Gear Street] on the field and activate the chain.

    From the deck or hand, summon [Ancient Mechanical Bloodhound] and [Ancient Mechanical Dragon] so that you have 2 [Ancient Mechanical] monsters on the field, then activate the [Ancient Mechanical Dragon] effect, add [Ancient Mechanical Box] to your hand, then activate the [Ancient Mechanical Chest] effect, [Ancient Mechanical Element] or other [Ancient Mechanical] monsters with a garrison power of less than 500, and finally activate the effect of [Ancient Mechanical Hound] to make a total of 4 [ Ancient mechanical monsters are sent to the graveyard to summon the [Ancient Mechanical Chaos Giants].

    2.When you have both the [Ancient Mechanical Injection Machine] and the [Ancient Mechanical Element Finger Bridge Body] and the [Tooth Car Street], use the effect of the [Ancient Machine Element] to discard the [Ancient Mechanical Injection Machine], retrieve the magic card [Ancient Mechanical Fusion], and then activate the [Ancient Mechanical Injection Machine] effect that was discarded in the graveyard to blow up the 2 tokens of the [Tooth Car Street] special move (you can use Link, excess, as sacrifices, etc., depending on your own card deck composition), and then use the [Tooth Car Street] special move [ Ancient Mechanical Giant], and finally use the [Ancient Mechanical Fusion] special move [Ancient Mechanical Chaos Giant].

    This is all the content of the ancient mechanical card deck brought by Deep Space High Play for everyone, if you think that the strategy brought by Deep Space High Play is helpful to you, please be sure to come to 3h3 Deep Space to continue to pay attention to the relevant strategies brought by Little Spider for everyone!

  4. Anonymous users2024-02-04

    Seeing these cards, I can't help but want to make a bloodline gear, much stronger than the ancient machinery, but unfortunately there are too few extra---

  5. Anonymous users2024-02-03

    How to assemble such a card deck as an ancient machine is basically an entertainment level, don't expect too much.

  6. Anonymous users2024-02-02

    Modern:

    Vehicle, Antiquity, Karakuri, Mecha, Electro Dragon, Transfiguration Fighter, XYZ Cannon, Justice Alliance, Next Generation (most), Allied Next Generation, Machine Emperor, Star Saint (partial).

    The best thing at the moment is Karakuri, which is still the top deck.

    There's also a new 801 series: gears.

    There is no such thing as a mech card, and every mech is different (except for a common card like the Dead Su Black Hole). Like the lifting of the restrictions on the mechanical family, in fact, many mechanical card sets are not put down.

    Ancient ... I'll give you a chat history of the ancient mechanical clan deck in the post bar, I hope it will help you.

    Is it better to add 1 set of three-foot wheels or add 2 sets?

    The OTK is the highest.

    It is good to use otk drops

    I'm using a pure research giant, and it's all about being a research grade.

    Generally, KO is within 3 rounds, and the RP is good and the first round OTK is direct, but the sequelae are larger, and the giant is abolished.

    After that, it falls into a completely passive state.

    Gear bloodline OTK is the most beautiful

    Supplement There is also the lifting of restrictions

    I despise you.

  7. Anonymous users2024-02-01

    Compensatory mecha gears, Karakuri, gear gears, phantom beasts.

  8. Anonymous users2024-01-31

    When the deck ,,, heard this, I thought of Yu-Gi-Oh,,, I don't know if I'd be mistaken.

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