Is there any work specifically to conceive the game background, class skills, story?

Updated on educate 2024-03-05
11 answers
  1. Anonymous users2024-02-06

    To put it simply, you're talking about game development, which includes three categories. Programming, art, planning. You're talking about a kind of planning ... The specific position is plot planning or system planning、、、 as for the specifics, the coin can be its own!

  2. Anonymous users2024-02-05

    Hello, it's a subdivision position in game planning.

    Game plot planning is mainly responsible for the game's background, world view, plot expansion, mission design, task dialogue writing, etc. In addition, in the plot design, the plot planning also needs to be closely coordinated with the level planning. Because when the level planning is structuring the world, it is based on the world view and background of the plot planning and design.

    The plot planner will design the relevant plot according to the world planned and designed by the level.

    Thresholds and competency requirements:

    The entry threshold is the lowest. Even if you don't have any experience in planning and are just a novice, as long as you have a certain literary foundation, you can easily enter the industry. After all, everyone can write words and articles, and the difference is only a matter of whether they are well written or not, and there are different standards for judging good and bad individuals, so it is easy to enter the industry for text plot planning.

    However, domestic game companies generally don't pay much attention to the plot, which is completely different from foreign countries. In fact, plot planning is a very important position abroad, but it is not valued in China (just look at the domestic online games developed in China), and often this position is reserved for novices.

  3. Anonymous users2024-02-04

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    Among the training institutions in the field of "game design and game production", [Wang's Education] is the leader in China, and there are no franchised branches, all of which are chain campuses directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is a physical face-to-face teaching, the teacher is a round hand and a handle to teach, and there is a special class teacher model brother from morning to night, the liver-bursting learning mode, the improvement will be very fast, especially suitable for students with poor foundation.

  4. Anonymous users2024-02-03

    Game design is divided into three parts: game planning, game art and game program.

    Game planning is all about deciding what kind of game to make and setting a rough framework for the game. The main work is to write the game backstory, formulate the game rules, design the game interaction links, calculate the game formula, and all the details of the entire game world.

    Game art generally says that everything that can be seen in the game belongs to game art, including terrain, buildings, plants, characters, animals, animation, special effects, interfaces, etc. Practitioners who work as game artists are generally referred to as game artists.

    Above, I hope it can help you.

  5. Anonymous users2024-02-02

    Online games.

    Chengdu Weishang Online Game Company.

    Chengdu Difan Network Technology ****.

    Dokémon Network Technology ****.

    Chengdu Jintian Technology Company.

    Chengdu DreamWorks Network Information****.

    Chengdu Shengwei Digital Technology ****.

    Chengdu Xixi Network Technology ****.

    2. Browser game.

    Chengdu Hansen Information Technology****.

    Chengdu leaf network science and technology development.

    Chengdu Shire Digital Technology ****.

    3 Mobile games.

    Chengdu Feizhang Technology ****.

  6. Anonymous users2024-02-01

    Game design, the first thing to do is to have knowledge of drawing.

    Second, we must have a rich imagination.

    Third, you must know how to program, and if necessary, you must be able to know C++

  7. Anonymous users2024-01-31

    There are many kinds of game planning, it is just a general name, all the planning of designing games is called game planning, and different planning needs to do different things. For example, copywriting planning is mainly to write the plot, write the story background, game tasks, and the work content that needs to be done for different planning is also very different.

    Like 17xuee, there are a lot of planning aspects, you can take a look.

  8. Anonymous users2024-01-30

    First of all, the main attraction of online games is the gameplay, and the way for online games to enrich themselves is the plot, and the plot planning involves the game universe of online games, as well as the rationality of character settings. If you want to make a good game, the story is very important.

    Writing and storytelling

    Because it is plot planning, the basic techniques of storytelling must always be known, several rhythms of enlightenment and transition, several modes of story plot, design methods of tears and curiosity, and logic and abuse of human nature. As a League of Legends player, his background universe is very good.

    Storytelling in the game

    The game has its own very unique storytelling method, simply put, the game is more open, the player can participate in the interaction, and the interactivity determines that you have more means of expression, but at the same time, you have to consider more aspects.

    Logical

    In games, storytelling is not your own business, and you can't do anything without the collaboration of technology and art. So, you need to try to understand the logic of the game implementation. Includes:

    The expression of the form of planning, how to make art, and the logic of technical realization. If you don't understand this, you won't be able to do a good job of game plot planning If you don't have enough understanding of the rules of the world and the hierarchy of things. It can easily lead to a distortion of the worldview, which will trigger a refutation in the plot and eventually collapse.

    Actively enrich yourself

    A good author (not limited to any one literary medium) should give priority to reading a large number of humanities books than reading a large number of literary works. Psychology, philosophy, biology, astronomy, history, ancient poetry, and all the last thing you want to see when you were a student. They're the best artifacts you can use to create worlds.

    For the sake of character building, psychology and philosophy will be the subjects to be emphasized. (Character building is above all else, this will be mentioned later if this article is not sprayed as a dog) You can also take a look at books on criminal psychology, which will be very helpful for you to create a villain. The more you learn about these fundamentals of building the real world, the more comfortable you'll be at constructing your own world.

    Then, it's a lot of practice, like I have nothing to do now, often write something and take it out for the leaders.

    In general, in order to become a good game story planner, you need to have a wealth of knowledge accumulation. If you don't know anything about the background of the game, then what's the planning?

  9. Anonymous users2024-01-29

    Summary: The success of a game is inevitably related to its plot, and it is the player who tests the success of these plots.

  10. Anonymous users2024-01-28

    Many of them are majoring in mathematics or science and engineering, and they have two benefits, the first is sensitivity to numerical values and process design.

    In terms of ability, planning generally starts from the implementation, some planners don't care what major you are and what background you follow the mentor, the mentor is the system, you are a literature major or a forest protection and fire prevention major, no one cares about you, your mentor leaves after 3 months, sorry you are the value. Of course, this is very unlikely. But how to go about the number of planned roads, as for the other to see the opportunity.

    See for yourself.

  11. Anonymous users2024-01-27

    Interested in playing games is the first step towards game planning, becoming a game planner also requires a lot of professional ability, in addition, there are many different positions in game planning, game planning is broadly divided into main planning and executive planning;

    In a narrow sense, it is divided into main planning, level planning, numerical planning, system planning, plot planning, etc., and some companies will also have UI (interface) planning, task planning, script planning, etc.

    Difficulty: Level "Creative" Drama "Quest Quest" Plot "Creative" Level Salary: Master Planner System Script "Value" Level "UI > Quest" Plot "Creative" Level.

    Each subdivision requires different knowledge, and you can take a look at the Game Planning Starter Camp.

Related questions
5 answers2024-03-05

I have a recommendation for gangs.,**Party 2,This game focuses on the plot.,There's not much freedom.,But the plot is simply too good.,Set against the background of an Italian family-style gangster.,It's a ...... to do.The plot is no less than any high-end gangster movie blockbuster, and the playability is extremely high! If you regret playing, come to me.

9 answers2024-03-05

Dungeons & Warriors are a lot of fun.

I played the game for 3 minutes and deleted it after a while, but I can play this for a long time, oh, the memory and other requirements are not high. >>>More

6 answers2024-03-05

When the director of a psychiatric hospital heard that the leaders were coming to inspect the hospital, the president called a meeting of the patients of the hospital, and the director said: "This afternoon, there are very important leaders who are going to visit, and all the people must go to the door to welcome them. At the time of welcome, all the patients stood on both sides of the hospital gate, to stand neatly, and when I coughed, everyone applauded together, the warmer the better; I had to stop all my stomping and not make a mistake. >>>More

4 answers2024-03-05

There is only one path that cannot be chosen, and that is the path of abandonment; There is only one path that cannot be refused, and that is the path of growth!

2 answers2024-03-05

1. Give me matter, and I will use it to create a universe. – Kant. >>>More