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The wild will always be the world of thieves, as long as he will still dedicate himself, he is a VIP. It's not PVP strength in the wild, it's about initiative, you can fight if you want, and you can't keep me if you don't want to fight.
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To play with milk, play with the priest and the milk ride.
To play ranged, play LR and FS
To play T play Warrior and Warrior Monk!!
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Nima is really fake! How do you feel like you're going to get bored a lot! DK even snatched the warrior signboard....Sure enough, it's a godson!
So you say, doesn't the hunter jump backwards when he is beaten? That's a melee ball!! Jump home and forget ......Thieves 10 stars?!
Nima needs at least 4 damage and an ambush! It's a ......... of cold-bloodednessUpstairs is really....But I'm skeptical....
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10 stars have a b with 10 stars.
It's not double the stars.
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Battlefield I recommend Hunter PvP Thieves are disgusting.
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PvP: Rogues are more playable than Warriors, Thieves are totally a control, let the enemy die under your control! JJC is more suitable for thieves, and warriors are better on the battlefield!
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The battlefield is still a warrior, and the thieves fight JJC
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If you play PVP, it must be DZ, don't explain
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DZ's playability is better.,It's fun to get a better rhythm.,DZ is suitable for JJC.,But the battlefield is also indispensable.,Rating battlefield DZ is an indispensable profession.,Some even have two DZ.
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Warriors, thieves are too particular about the first strike.
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Monolithic output:
Backstabbing is the Keen Thief's main Star-Gathering ability, and uses Bleed if forced to fight head-on.
Output Loop Skill Priority:
Cut" 5 Star Split "Recovery" 5 Star Piercing.
Since the Keen Thief has the Jagged Blade talent to spawn the Split, you only need to hit a 5-star Slice after the start cut, and then use the Piercing Bone to refresh it.
Sharp output loops are complex for the following reasons:
You'll have to spawn the slice with 5 stars in 16 seconds, while still cutting and recovering. Since Keen will continue to gain stars due to thieves, it's best to save energy at 3 stars and wait for the rest of your team to help you save the next 2 stars. (Note:.)
Let's assume that your current energy is less than 60 ---never let your energy overflow).
Then, cast the finisher according to the order of priority of the cycle, and then continue to drain energy with the backstab. Generally speaking, you have 4 seconds to do a 5-star boning before the cut recovery quick break, and then save the stars to refresh the cut recovery.
It's best to refresh it when you have no more than 3 seconds left, so as not to miss the last 1 tick.
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1 - Choose the talent of output tendency: the famous 10 0 31 talent 2 - pay attention not to debone when you have a full star, and use 2 skills: recovery and slashing (recovery In addition to recovering blood per jump, it also provides 12 energy, which is our right-hand man!
Cleavage Backed by the Bleeding talent, Rleft can deal considerable damage and fuel our bursts.
3—If you want to hit the suppressive damage as quickly as possible, you can start like this:
Premeditated + Recovery (every 3 seconds, 12 energy regeneration for it) + Sneak Attack + Accessory Shadow Dance + Bleeding + Ambush *2 + Kidney + Ambush This set of skills is like a warrior, DK These plate armor classes have lost 1 2 to 2 3 blood, which can cause huge pressure in just 8 seconds. If there is a smart opponent in the middle, you will explain it when you see the shadow dance, remember not to make up for the blind immediately! At least ambush us first and then blind him.
Otherwise, we're going to have to spend a minute before we have a chance to break out again, it's very troublesome.
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Sneak Attack, Bleeding, Shadow Dance, Ambush, Kidney Strike, followed by an ambush or backstab Keep cutting and recovering.
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