-
Ruiz's combos must not be very rigid.,It's not interesting for you to deliberately memorize.,Ruiz's skill set says that it can be ever-changing with a combo.,To put it bluntly, there are actually only a few combos.。
What is Thinking? It is to teach you what you really need to think in your head in different situations, when you encounter a battle, you must not think about "how do I connect this wave", but think about "what should I do in this wave, and how should I plan the sequence of skill release in order to achieve this goal". If you want to keep people, you have to pinch w and leave "surge" to trigger the confinement, if you want to pour damage, w hand it over as soon as possible to hit the damage to cd, maybe you can hit the second w.
When encountering the opponent's single in the wild area, you should pay attention to the movement of your teammates on the opposite side at the first moment, and then you should consider whether you can beat the opposite side alone, whether you can chase the opposite side to death, and whether you can run away if you can't beat the opposite side. Trigger the phase is very simple.,Only need QEA.,At this time, you have the acceleration of the phase.,E skills only need less than 2 seconds to turn around.,W is still there.,Fill the damage only need QW (the opposite side of this w is not close to you and you press fast is imprisoned) QEQ,Because there is a relationship of imprisonment, the opposite side will definitely eat up this set of damage.,After this set of hits, your phase is gone, and W is gone, basically there is no pursuit ability and escape ability.,If you think you shouldn't fight.,Then QE starts don't A don't trigger the phase., The person came wqeq phase to ensure that the run was off. If the other side is too close to you and you need this confinement, don't start with Q, just wqeq.
If it is a large group, you can wait for the second E in the QEQ phase and then find a chance to output.
EQ is not recommended for small fights, but to use QE to output in the case of pinching W, to ensure that there is a "surge" hanging on the opposite side at any time so that you can imprison people. There are two things to pay attention to in a big fight: how many people can it spread?
After spreading to many people, will there be units that do not hang "surging" to block your Q? Many novice Ruiz fights and hits 3 EQ on the opposite side, but in fact, the opposite side eats 3 E damage, and the remaining 3 Q are blocked by creeps or front-row heroes, which is a very fatal mistake.
Regarding the problem of interspersing flat A, flat A is one of the main damage of Ruiz in the early stage, if you want to play multiple flat A in lane melee, you must take two more steps after triggering the phase and then start to play A, and if you don't have a chance to get more A, then you must not be greedy for a flat A. The first example is the male knife on the line, the male knife handed over the w, you didn't eat his second section w, at this time wa takes two steps e triggers the phase rush to go forward first (but don't stick to people's faces to eat crit q), and the acceleration of the phase is almost gone, and the second e is also turned good, aqeqa, according to the distance you trigger the phase to walk, you can also go more a1 3 times. The second example is the line fishman, when he eats the sports car, he stands off the car to ensure that he can't sit in your position in a dead sports car that E sits, EAA triggers the phase, if he uses E to eat the sports car, W imprisons and throws a Q to go A, and the fishman without E will definitely not be able to exchange Ruiz's, if you eat with Q and then E go back, press W directly when he Q is in him, and then QEQ can A few times A A few times A is not enough, don't chase.
In the middle and late stages, don't be a when you play a group, don't waste time, don't talk about it.
-
You have to learn combos.
Generally, the combo with the highest damage is qwqeqa or qeqwqa, but in this case, Q is generally easy to empty, and it is difficult to hit when others are out of position. So generally, you can use E to bomb the opponent's hero first, and then find an opportunity to imprison him with W, at this time, you can add a flat A, and then QEQ hits the highest damage.
Finally, if you feel that you can't beat others in a combat state, you have to run with an ultimate, and this hero is quite difficult to play, to be honest. Just practice a few more.
-
1. QEQWQEQ, this set is to use E and W to refresh Q's CD, to hit the ultimate damage, this set of combos has a very high single-point damage, and can be used when heads-up.
2. QEWQEQ, this set of combos, is to control the target for more time, so after the surge, it is the W imprison skill used. This set of combos is a very good choice to match your own jungler.
3. EEQ, two E skills, will spread out the spell surge, so that with one Q skill, tons of AOE can be played, and this set of combo clearing the line is very good.
-
Ruiz: First of all, it's a mage pure method, I haven't seen anyone play him as AD, at least I haven't felt very strong when I played it, so now let's talk about how to get started and try not to pit.
Go out blue crystal plus two blood,He's a guy who eats by mana.,Fa is useful.,But at the same time, it comes with damage that is worth adding mana.,And out of mana can make you better endurance.,In the same case, plus blue is more cost-effective than pure law strong.,And when the law is not strong, the damage is not recommended to go all out plus blue (now it's all done like this),His talent can only be that every time a skill is released, the cooldown time of other skills will be reduced by one second.,At the same time, his only cooldown time is not long and can output well.,But it's hard to say about the second person, Try to harass others with a skill, the cooldown is short, wait until the other party's blood volume is almost the same, in a wave of skills to take away, two skills imprisoned, this is an effect skill, I add a little, you see the situation yourself add a point, the three skills elastic ball can be bounced several times, I am a deputy plus, I don't feel distressed when I put up the big skill because I haven't studied it thoroughly, but it's really good to use it to collect troops and replenish blood, the early stage out of the blue crystal, the tears of the goddess, the catalytic stone, etc. can be out, like the archangel, time can be out in the late stage, I don't recommend the early shoes, He's very slow, and he can't be fast with a pair of shoes, if you don't rush in, you can save it, anyway, I think he's a mobile battery, I'll be you when you come over, you run, I don't care about you, my skills are cooled fast, I can consume you; In the middle of the year, you can come out of a way to wear shoes, plus time, and other large pieces of blue, and in the later stage, I feel that the blue is out, and you can appropriately add a strong one, and the big skill is attached to the bloodsuck, so it is not cost-effective to add blood, but the large pieces of your blue are basically out of a grid, you can make a suitable piece according to your own ideas, and the talent skill can be brought back to the blue (now it has changed, the bonus is by percentage), and the blood and barrier can be selected to be brought, and the flash suggestion must be brought, and his lack of displacement skills is a little insufficient. The attack bar on the talent page can be adjusted to penetration.,The general point is in the end.,You can practice the rest yourself.,I'm not specialized in wandering.,You can play veterans after the game.。
-
First of all, Ruiz is a continuous output mage, so for Ruize, endurance is very important. It is recommended to go out with 1 shoe 3 red or sapphire crystal + 1 red. The first time you go home and go out of the tears of the goddess (increase the mana, mana recovery, the more times you use the skill, the more the mana increases, up to 1000).
After you finish it, continue to farm or wander to kill, and then produce small pieces of equipment such as catalytic god stones and glacier armor. After that, small pieces are used to make large pieces. If you have a talent, it is recommended that 9 21 0, Ruiz is a meat method, and it is necessary to add 21 defense talents.
Runes, Red Magic Piercing, Yellow Armor, Blue Magic Resistance, and Essence Movement.
ps: Ruiz's core attribute is mana, as long as the mana is high, even if there is no mana strength, it can have a high output.
Remember to open up the big Ryze when you are in a team battle, and the Ryze that is open big is completely different from the Ryze that is not big.
-
Ruiz's survival skill is w to set people there and fight slowly, if you are head-to-head with people in the headwind form, others pick you into residual blood, you put a w to run, the ultimate you have to put before you are beaten by the enemy into half blood, and then run with him while consuming, while he is fixed by you to put all the moves, if you still don't fight, just pull the distance and continue to fight.
Next is the tailwind, when the downwind you can use skills to hit the pawn (put Q and E) W do not put unless the tower is beaten.
If you really feel troublesome, you can put the right 4 keys and press wildly, and if you can't die, you can run.
-
q w e q the easiest combo if you have a chance to catch someone, w team battle first start big in the upper hit hit whoever can hit who don't rush to the front you are qualified.
-
E to W to Q is a heads-up combo Team battle is R to connect to E to W to Q
I recommend you to play Raven.,Now the knife sister is not going to be sharpened.,Raven is very suitable for the rhythm of this version.、It's very rhythmic to play.,Pure hand fighting.,Ah dear!
Your computer configuration is OK, is it because your system is 32-bit? Is there a problem with the internet speed? Maybe you can modify the settings in lol.
Capture the tower, which is the same in lol.
The tower is king, and killing people is to serve the tower. >>>More
You go out of the attack speed, that out of the anti-armor (Jing Teng family), let him beat you to cripple the blood, you magnify and he will continue to lose blood.
In the early stage, Dolan must hold on.
If you buy a 400 cloak on the front of the AP, you will have a ninja shoe on the opposite side of the AD (you can consider replacing it with mercury later). >>>More