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Capture the tower, which is the same in lol.
The tower is king, and killing people is to serve the tower.
However, be flexible with the small markings on the map.
There are blood increases, accelerations, and defenses, and you can use them flexibly to defeat enemies that you would not have been able to win.
Don't be greedy for people's heads, no matter how many people kill, the towers are all opposite, and you will lose.
Don't concentrate too many people, always five people act together, although the team is strong, but when you appear on the map, others can go and take away your other towers, it is best to act together in two.
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Occupy towers, when the number of towers controlled by the enemy is greater than the enemy's, the enemy's crystal will lose health, and vice versa. The greater the difference in the number of towers, the faster the blood loss rate, and whichever side of the crystal HP is reduced to 0 first, which side loses.
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Domination of the battlefield is more precise than the classic mode, which requires more flexibility and awareness of the player's operation. The need for flexible dash heroes or fast-moving, high-burst assassins in the choice of heroes means that there are not many tank heroes or support heroes. In terms of equipment, compared to the classic mode, the equipment that dominates the battlefield strengthens all aspects of the attributes, and it is no longer a single method of replenishing troops, gank killing, or team battles to obtain money to get equipment.
When the number of your own Strongholds is greater than the number of enemy Strongholds, the enemy Crystal will reduce your HP at different rates (the rate depends on the difference in the number of Strongholds between the enemy and the enemy).
It is recommended that the player occupy the middle and lower two strongholds as quickly as possible at the beginning of the game, and divide two or three heroes to grab the upper stronghold at the same time (usually one health is generated here). In the following matches, you should try to occupy as many strongholds as possible to consume the enemy's HP, and you must do it in time when you have a mission. That's probably all for the basics.,Other landlords can experience it in the game.,If you don't understand it, you can ask me again.。
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5 towers, whoever has more towers and the other side begins to lose points,
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Introduction: Here, magic is not just a mysterious concept of energy. It is a materialized substance that can be guided, shaped, shaped, and manipulated. The magic of Runeterrae has its own laws of nature. The results of the random changes in the source eco-magic change the laws of science.
The game starts
Crystal Rift starting gold, 1375; Starting level, level 3. Early battles are important, avoid choosing big late heroes.
Strongholds
Capture as many strongholds as possible to win faster, Stronghold Capture Method: When the player's hero comes near the tower to which the stronghold belongs, right-click on the tower to start the capture process, during which the opponent's tower will stop attacking, and the attack of the opposing hero will be interrupted in the process.
Comes with a buff
All members on the new map come with buffs: 15% physical penetration, 5% magic penetration, mana recovery strengthened, automatic experience gain, ** effect reduced by 20%. Automatically get money much faster than on other maps.
Creep buff
There are three types: the self-acceleration buff provided by the Miracle of Wind's Breath, the powerful buff provided by the center of the map, and the recovery buff provided by the rune.
Summoner skills and talents
Tower defense and teleportation have been removed, replaced with "Stronghold" and "Promotion", and the corresponding talents have been adjusted accordingly.
Battlefield
The new map has smaller crystal cracks and is ring-shaped as a whole; The five strongholds are distributed in a five-pointed star. The central area of the map, with the Circle line area, is visible all the time.
Creeps and creeps
There are no creeps, creeps have more money and fewer in number. Creeps can also attack opposing strongholds, and have the ability to neutralize them.
Pace of the game
Shorter death times, more frequent kills, the game time is generally 15-20 minutes, and if you completely dominate the battlefield, you can end the battle in about 10 minutes.
Hero Pick
Nasus and Vega should be the heroes to avoid choosing, as they don't have a lot of room to grow due to the small number of creeps. With a starting gold of 1375, many characters who can therefore start core equipment will be stronger, such as the Alchemist who comes out of the lunch box first; Blueless heroes on this map will also be taken seriously, in addition to being able to go heads-up and have high mobility'Characters also have a lot of room to play, such as: ** Master, Akali, Master Yi.
Combat ability at level 3 will also be crucial.
Game Rewards
There are also rewards for experience and gold, and there will be a record of combat merits in each game, and the higher the combat merits, the higher the reward for the player, and the highest combat merits can be obtained for attacking and defending the stronghold.
Victory mode
Each side has 500 resource points, and capturing a stronghold can consume the opponent's resources, and the first to 0 is the winner, which is the origin of the domination of the battlefield mode.
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Battlefield Domination is the latest update to League of Legends, and it's a very unique one. Unlike the normal version, he needs to see which side is fast, and if he grabs the third stronghold (there are five strongholds), he grabs the third stronghold first, and that side has an advantage. Of course, this version is indispensable to cooperate, and it will be in the team fight almost as soon as it comes out, so when you choose equipment, you can choose shoes + (spell strength or attack) first, so that you can kill people more easily and lead the enemy as soon as you come out.
There are two crystals in this mode, one in a gang, and this landlord must know, but there is a difference here, and each crystal has 500 blood, and the blood is gone, and the other side loses. (Killing people and robbing towers can build less blood for the opponent's crystal) The above are some of the personal experiences in dominating the battlefield -- pure hand lookout.
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1. Heads-up, 2-3 people combat strong heroes.
2. Strong mobility, walking back and forth between strongholds.
3. Strong field combat ability, fast clearance, and blood-sucking.
4. Long-distance harassment, strong ability to defend strongholds, half-screen support type.
To sum up, Akali, Voidwalker, Crocodile, such heroes have strong staying power and good mobility, and they are perfect for fighting on the battlefield.
The Dragon Tortoise, due to his high mobility, is perfect for battlefield maps.
Captain, strong in small-scale team battles, but also long-range support, very useful.
In addition, the hero Monkey is also very popular in this map.
However, the strongest is considered to be Akali. After the vampire gun is released, it is a battlefield killing machine.
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Grab 3 strongholds in the early stage, pay attention to hold on, don't run around, if there is a free stronghold, pay attention to stealing, pay attention to hold after stealing, keep 3, you win! Guard the one at the door, and the one above. Element 1: Hold the stronghold!
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Let's talk about the rules briefly.
There are a total of five strongholds in the Domination Battlefield, and each blue and purple has a crystal, each with a certain initial value.
When both sides occupy the same number of strongholds, the values of both sides do not change.
When one side occupies more points than the other, the crystal of the side with fewer points will decrease by a certain number of points per second, and the size of the reduction is directly related to the difference in the number of points occupied by the two sides.
Crystals fail when they reach zero. One of the teams capturing five strongholds at the same time does not win outright.
The basic gameplay is like this, generally speaking, at the beginning of the game, people occupy the two nearest strongholds of the base, and then leave one or two people to defend the lower lane, and the rest of the people concentrate on the upper lane to occupy and defend the stronghold of the upper lane.
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It's to see which faction's score reaches 0 first, and it loses.
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Hello, the rules of victory and defeat in the domination of the battlefield are as follows:
1.There are 5 strongholds on the map, each of which can be captured.
2.Each team has a score. When you occupy more strongholds than the opponent, the opponent deducts points; When both sides occupy the same stronghold, everyone's score will not move; When you occupy fewer points than your opponent, you will deduct points.
3.The situation that the landlord said is that you occupy two strongholds, and the other party occupies three strongholds, so you have been deducting points and losing in the end.
4.The speed at which points are deducted depends on the leading position, with 1 point per second if there is one more than the opponent, 2 points per second if there are two, and so on. When a team has a score of 0, it loses.
5.The so-called occupation has two phases. The first is to turn the tower into neutral, which is gray, and if the neutral tower continues to occupy it, it will become its own tower, which is green. Just now all the towers are neutral gray.
6.Creeps attacking towers will also count as occupations, and can also neutralize towers to allies.
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Grab resources Make sure you have 3 resources! There is a number on it, whoever has less resources will subtract the number, and after the reduction, they will lose 1!
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A new game mode, Definitely Not Dominion, has been added to the weekend rotation, a new mode based on the previous Crystal Traces of Domination Map Changes: Two towers and strongholds have been removed, and multiplayer battles have become more intense. There is a ruin on each side behind the wall below the map, and if you get close, you will be shocked, which means that each team has at least one point of attack.
Storm Altar: Map** has a Storm Altar that provides a combat buff that grants 3 stacks of buffs when captured. Any basic attack or spell caster consumes 1 stack of buffs, dealing True Damage to Domination 4 5 6% of Max Health.
All members of the team that occupies the altar receive 1 stack of this buff every 4 seconds during the battle
Super Creep Relic: Each team at the bottom of the map has a Super Creep Relic, and the next wave of creeps will be upgraded to Super Creeps after capturing the enemy Ruins. Defenders don't have to deliberately regain it, and the ruins will automatically recover after a while.
Cosmetic Changes: Since there is a lot of grass on the map, the Visionary Modification has been added to the map to keep you safe. However, using Visionary Modification does not spawn the Guardian Eye, only Insight from a distance.
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Removed the two towers below so that there are only three towers in the map that can earn points. It's not interesting to have two players in a non-stop 1v1 battle and then have the other players 4v4. We've also placed something behind the wall that shoots a base ray to make sure that at least one colony on both sides will always be able to spawn creeps.
The new map should look like this:
Altar of the Storm. The Storm in the middle has been replaced with an altar, which can be occupied to gain a temporary combat buff. This Storm Altar gives you three stacks of Charged, and any spell or normal attack will deal true damage of 4 5 6% of your maximum health. While capturing the Altar of Storm, all allies will also gain a charge every 4 seconds during the battle.
The ultimate creep relic.
Near the two sealed towers in the lower lane are the remains of two ultimate creeps, one on each side. Occupying enemy relics will summon an ultimate creep for you in the next wave. This is a very powerful creep.
They loot faster than any other hero, are very meaty, and do a lot of damage.
It would feel great to sneak up on these ruins, but the defending side wouldn't have to struggle for them. These ruins will reset when occupied, and refresh again after a certain period of time.
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This problem is explained in detail in the te5lol area.,In the strategy encyclopedia,
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Dominating the battlefield is based on scores, to see who stands to get more points, and the side with the less will explode when the time comes, so the player has to occupy and prevent the other party from occupying the five buildings, and I haven't played for a long time and forgot what it's called.
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The game of capturing the tower... There's a value right above the interface.。。 When one side drops to zero, it loses...
Homicide.. Eat blood packets... Capture the tower can absorb the value of the opposite side...
The occupation is counted according to the t of which side ... T more sucks the value by the number of extra t.
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Find a way to capture the opponent's towers and resist the opponent's own towers.
In the early stage, Dolan must hold on.
If you buy a 400 cloak on the front of the AP, you will have a ninja shoe on the opposite side of the AD (you can consider replacing it with mercury later). >>>More
I encounter this problem twice a week, the definition of meat is a lot of blood (nonsense), go up and taunt the core on the opposite side, or not the core, taunt a good place under the opponent's tower, let him hit you with the tower, absorb damage, and flash away when he is almost out of breath. That's the definition of meat.
Jungler,Then gank,If it's smooth, a lantern will come out.,And then out of the meat pretend to be a fanatic.,If it's smooth, it's directly out of the three phases.,The main thing is to look at the opposite camp to get out.,Don't get out of the three-phase when you get out of the lantern.,Direct meat outfit.,Lantern,Maniac,Wisdom End Blade,Ice Hammer,Atama's Halberd,Or replace the wisdom end blade with three phases.,Three phases are a must.,It's recommended that you read more forums.。
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