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Burning Man is a high-explosive mage who is not inferior to Anne in any way, and his online ability is stronger than Anne, and the ultra-long range of his skills makes Burning Man basically not suppressed. Go out in the early stage to upgrade the E skill of the first level, because only E is the pointing type of all his skills, you can find a chance to give the opponent two times at the first level, the skill damage plus its own passive blood burning can consume a lot of opponents, and the second level can be upgraded to Q skills, here I suggest that the Q skill be changed to intelligent casting, and there is no need to hesitate when E-Q combos, generally E looks at the opposite walking trajectory and moves forward directly a little bit to press Q, such a combo will be very fast, and the other party will generally have no time to react, Compared with using Q's trajectory to aim and predict after you finish e, it will be more difficult to give the other party a defensive mentality. Next, the fire man is to suppress the opponent's hero while making up the knife.,Generally use E to consume blood.,Once the opponent wants to get close to the counterattack, Q will be stunned and then put W.,Don't cast W at will.,Because there are very few Fire Man blue in the early stage.,A few skills will be out of blue.,And if you use E-Q to stun first.,Not only will your W be 100%.,It will also trigger W's special effects to increase damage.,So a set of things consumes a lot of blood every time.,Before the sixth level, you can basically be taken away by consuming two rounds like this.。
After level six, it's almost E-Q-W-R, and the four skills can kill a person in seconds. After synthesizing the catalytic god stone in the middle stage, you can use the W skill to clear the troops, and with the upgraded recovery effect, you can increase the endurance of the fire man. In the later stage of the group, the combo of the fire man should not be the same as when it was heads-up, but should use the W skill to consume some enemy heroes as much as possible after the first move on your own side, and then use the E skill to trigger the ejection effect when the other party has a burning effect, so that most of the opponent's heroes have a burning state and then decisively use R on the person with the burning effect, so as to maximize the output of the fire man, and the Q skill can be reserved for the opponent's rushing heroes, if they are close to you, they can be controlled as soon as possible, In this way, you can ensure your survival in team battles.
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Heads-up e q w r ignition team battle w r q e press the end w cooldown is almost in the coming w don't worry let your teammates fight first, you are still optimistic about the target! The opposite side of A+Skill +A will definitely not be able to beat you! Don't be in a hurry to use skills, first a on the opposite side, if you don't run, use skills to continue, a on the other side, you will definitely run away
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Pretty good! It has been reinforced. It's good to wear according to personal preference.,He mainly relies on skill cooperation to kill.,Q If you hit a hit, you'll go to a w.,Add e.,Or directly w.,Add e.,See the hero team battle.,Give them a big one.,He's absolutely gone.,If you don't disperse, they'll die.。
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Heads-up EQWR ignition.
Team Fight wrqe pressed W
Cooling is about the same.
Don't worry about letting your teammates fight first, and you're still good at the goal!
The opposite side of A+Skill +A will definitely not be able to beat you!
Don't rush to use skills.
A first, the opposite side, if you don't run, use your skills to continue A
The other side will definitely run away...
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Whether it is from the perspective of the ornamentation of the skill or the operability of this hero, Fire Man is the most worthy AP hero for novice players. He takes into account explosiveness, consumption ability, and control ability, and I believe that players who have played him will love this hero.
The disadvantage of Fire Man may be that he has no escape skills, and it is easy to be ganked online, and at the same time, due to the instability of control skills, players need to have a certain level of operation.
Fire Man Passive: As long as the hero hit by Fire Man's skill will be ignited, losing 8% of the damage of his maximum health in the next 4s, this passive is the main reason for Fire Man's early strength, and he can cast a passive ignition effect on the enemy.
Fire Man Q Skill: A non-directional single output skill released in a straight line, which will stun the enemy if the target is ignited, and is the only control skill of Fire Man. You can cast it first to control the enemy, or you can cast it to protect your teammates, EQ combo, WQ combo, RQ combo can stun the enemy, if the player wants to stun the enemy, you must make sure that there is a ignition effect on the enemy before you use Q;
Fire Man W Skill: Ultra-long range range AOE skill, non-directional skill, if the target is ignited W skill will add extra damage, is the fire man's main consumption skill. Whether it's online or team battles, you can use W skills to consume enemies and attach passive ignition effects to enemies, and if you want to deal higher damage, you can use EW to increase W's skill damage.
Fire Boy E Skill: Directional monomer output skill, if the target is ignited, use the E skill to spread the ignition effect to the surrounding targets, and the diffusion range is about 1 2 of the E skill range. Because this skill is directional and will not be empty, so you can also use E to consume the enemy during the early confrontation period, and the E skill in team battles is mainly to spread the ignition to the surrounding enemies and then use it with the ultimate R.
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Vengeful Flame should pay attention to the consumption of blue amount, use 2 skills to consume the opponent's HP, use 1 skill to stun the opponent, and finally amplify the move to harvest.
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The fire man's skills are very simple and rude.,Just use the W skill to consume the enemy online.,When the time comes,A set of wqer directly takes away the enemy.。 It's easy and stress-free.
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