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Hit: kick up first, then jump up and kick one leg behind the other leg to the shuttlecock to see who kicks more 2, play with the instep to see who kicks more 3, play on tiptoe to see who kicks more 4, stop the ball: kick up, and then catch it in mid-air with the surface of the foot, so that the shuttlecock does not fall 5, draw a small circle on the field, the player kicks the shuttlecock into the circle, see who is accurate 6, two people shake the skipping rope, the player stands in the middle of the rope, while kicking the shuttlecock to jump over the rope 7, holding a bowl of water, running forward while kicking the shuttlecock, to see who does not spill the water and first to the end of the skills, For example, barbs:
Shuttlecock barb technique is an important technique in shuttlecock, one of the most important means of offensive scoring, and the most used technique in the game, and it is also one of the key and difficult points in the technical teaching of shuttlecock. There are four methods of shuttlecock barb, including forward kick instep barb, outward swing instep barb, inside instep barb and volley instep barb. The barb hook technique is aggressive, powerful, tricky, varied, and difficult to defend.
The difficulty of its technical movements is relatively high, and the requirements for physical fitness are high, so it is difficult for students to master this technique, and the difficulty of teaching is also relatively large. The author has accumulated some teaching experience and skills in many years of teaching and training, and has designed the teaching steps and methods of barb ball technique teaching, and has achieved good results. I don't know if you're talking about shuttlecock or shuttlecock.
Shuttlecock is an emerging sport that only appeared on the domestic stage in the mid-to-late 80s. It is played on a volleyball court-like court, with nets hanging in the middle (men's tennis and women's tennis), and two team competitions have three players on each side, with 15 points per game (now 21 points), and the tiebreaker is a point-per-ball system. Players are not allowed to touch the ball with their hands or arms during the game, and they are only allowed to hit the ball a maximum of 4 times in their own field.
Shuttlecock is a kind of shuttlecock sports, which is divided into two kinds of action competitions and optional action competitions. There are 6 routines of disc kicking, knock kicking, falling, heading and cross-kicking, and the optional movements are improvised by athletes, and the tricks are more complex and more difficult.
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There is a shuttlecock field, which is as big as a badminton doubles court.
The National Sports Commission approved the shuttlecock court: length ( ) width ( ) men's tennis height ( ) women's tennis height ( ) limit line ( ).
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There is a shuttlecock field, which is as big as a badminton doubles court.
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The rules of the shuttlecock game are as follows:
Scoring: The game is played in a best-of-three format, and the third inning is a score-per-ball system.
Serve: Choose the court area or serve before the match, and the two sides exchange the court and serve after the first game.
Re-selection of serve: Before the start of the tiebreaker, the referee calls the captains of both teams to re-select the court or serve.
Pitch Exchange: In a tiebreaker, any team that scores 8 points first shall swap courts.
1. Off-site guidance is not allowed when exchanging venues. After the exchange of fields, the rotation positions of the players of both teams cannot be changed. After being checked by the recorder, the original player continues to serve.
2. The competition venue adopts the badminton court doubles field, with a length of meters and a width of meters. The service area is 1 meter away from the midpoint of the end line on both sides of the court, and a 20 cm long ** perpendicular to the end line is drawn outside the court, and the area where the service area line is infinitely extended backwards is called the service area.
3. The game needs to be interrupted when other people or items are buried in the competition area, and the game needs to be interrupted to replace damaged equipment and athletes have accidents. The referee shall blow the whistle to interrupt the game and resume the game.
A brief introduction to the origin of shuttlecock
Shuttlecock evolved from the ancient Chinese folk shuttlecock game, and is a brilliant pearl in the treasure house of traditional Chinese sports. On the basis of the fun, ornamental and fitness of shuttlecock, it has increased the confrontation, integrating the field of badminton, the rules of volleyball, and the technology of football, and it is a kind of sports that compete across the net, and is deeply loved by the people.
In 1984, the former National Sports Commission listed shuttlecock as an official competition and organized the National Shuttlecock Invitational Tournament. Under the advocacy of the first and sports departments, shuttlecock is widely carried out in Beijing, Hubei, Shandong, Guangdong, Shanghai, Shaanxi, Henan, Shanxi and Northeast provinces, and various types of shuttlecock competitions have been organized in various places, and more and more people have participated in this activity, which fully demonstrates the strong vitality of shuttlecock.
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Everyone is more familiar with shuttlecock, many people have a better understanding of shuttlecock such a sport method, we can exercise through the shuttlecock method, and at the same time shuttlecock can also be played, it is a good choice, so what are the specific rules of shuttlecock, let's take a look at it together.
The rules of the game of shuttlecock
For the shuttlecock game, a team needs 6 people, and the players on the court need 3 people, and one of them is the captain. However, if it is an unregistered player, then it is undoubtedly not suitable for us to continue to play.
For the side that serves, if it is a player who belongs to the number position, then for the front of the serving player, we should pay attention to the distance between each other should not be less than two meters. At the same time, wait until the shuttlecock is released, at this time, the players of both sides should exchange positions at will in the field area of Ben Mo Jie Town.
Before the tiebreaker begins, and for the referees, we call the captains of both sides and re-select the court or serve. And in the tiebreaker, at this time, for any of our teams, if it is the crowd that scores 8 points first, then the two teams should learn to switch venues. At the same time, when exchanging venues, it is not possible to provide off-site guidance at this time.
Moreover, after the field is exchanged, the positions of the players of both sides cannot be changed at this time. After the recorder checks it, you can let the original player continue to serve. If you don't go to the blind and rough change area in time, once the referee or the captain of a side finds out, you should immediately exchange early, and the score is unchanged.
For the player who serves, we have to stand in the service area of our own side to serve, and at the same time we have to hold the ball with our hands, and at the same time throw the ball up, then we choose to kick the opponent's court with our feet, so that the game can continue. At the same time, for the players who serve, we must serve in the service area, and everyone can only enter the court area after the ball is released. And when serving, the player must not have any covering action, otherwise he will let the opponent serve.
The above introduced to you some of the situation about shuttlecock, we insist on the sports of shuttlecock is good for health, and there are a lot of rules of the game in shuttlecock, we should have an understanding of these situations, the above introduction to these situations about shuttlecock, we should have an understanding, so as to better carry out shuttlecock sports.
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The rules of the game of shuttlecock
In the first paragraph, the ball touches the ground and the violation is dead.
Second, interruption of the game: other people or objects enter the playing area; replacement of damaged equipment; Accidents involving athletes, etc. In the event of any of the above, the referee shall blow the whistle to interrupt the skakura race and resume the match.
How to win. Paragraph 1 If the receiving team makes a mistake, the opponent shall be awarded one point; If the serving team makes a mistake, the opponent will be awarded the serve.
Paragraph 2 When a team scores 15 points and at least 2 more points than the opposing team, it wins the game. If the score is 14-14, the game should continue until a team leads by 2 points.
Judgments and Appeals.
Paragraph 1 In a match, the referee's decision is final.
Paragraph 2 Only the captain of the field may inquire about the referee's decision or ask for an explanation on the spot, and the referee shall explain it in a timely manner.
Paragraph 3 If there is a dispute between the team and the referee's decision, the team must obey the referee's referee during the game, and may submit a written complaint to the arbitration committee after the game. The referee shall also submit a written report to the Arbitration Commission.
Blocking a net touch counts as one of four strokes; When the first exchange of serves, the player in the No. 1 position needs to rotate; When hooking a tennis ball, it is an offence to cross the line in the air (without hindering the opponent).
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The rules of the shuttlecock competition are as follows:
1.Both players must stand in their own court area, with the two players standing near the net from left to right being the No. 3 and No. 2 players, and the No. 1 player near the end line. The positions of the players on the field must match the order of rotation in which they are registered.
2.The players in the serving position must be in front of the serving player and must be at least two metres apart from each other. After the ball is issued, players from both sides can swap places at will in their own field. Before the end of each round, the rotation order of the players cannot be reversed.
3.When a match is dead, the coach and captain have the right to call a time-out or substitution. During the suspension time, the coach can give off-field guidance, but is not allowed to enter the field guessing area, and during the game, the captain on the field has the right to ask the referee for an inquiry or ask for an explanation, but must obey the referee's final decision.
4.Players should wear uniform sportswear and shuttlecock shoes or sneakers, and the front and back of the players' shirts must have obvious numbers, and the color of the numbers must be consistent, and there is a clear difference from the color of the shirt.
5.The number spike slide should be clearly visible, the number behind it should be at least 20 cm high, the number on the chest should be at least 10 cm high, the stroke should be at least 2 cm wide, and players on the same team should not use duplicate numbers. Team members are not allowed to wear any clothing that endangers other team members.
6.The game is played in a best-of-three format, and the third game is a score-per-ball system. Choose a court area or tee before the match. At the end of the first game, the two sides exchanged court and serve.
7.Before the start of the tiebreaker, the referee calls the captains of both teams to re-select the court area or serve. In a tiebreaker, if either team scores 8 points first, the two teams should switch courts. Off-site guidance is not allowed at the time of exchange.
8.After the exchange of fields, the rotation positions of the players of both teams cannot be changed. After being checked by the recorder, the original player continues to serve. If the field is not changed in time, the referee or the captain of a team should be exchanged immediately if they find out. The score remains the same.
9.When a match is dead, the coach or captain may ask the referee for a timeout. During the timeout, the coach can give instruction outside the field, but the players on the field are not allowed to play, nor are they allowed to speak to anyone else outside the field, and no people outside the field are allowed to enter the field.
10.Each team may request two timeouts per inning, each of which may not exceed 30 seconds. If a team requests a third timeout in a set, the team loses serve or the opponent scores 1 point.
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The shuttlecock kicking field is a long meter and a wide meter. The venue also requires that there are no obstacles within 6 meters above the ground (calculated from the ground) and within 2 meters around the venue. Shuttlecock, also known as shuttlecock, known as the foot throwing set in ancient times, is a game instrument made of chicken feathers inserted into a round base.
As one of the ancient traditional folk sports activities, shuttlecock originated in the Han Dynasty and developed from Keju in ancient times.
The service area line of the shuttlecock kicking is 1 meter from the midpoint of the two end lines on each side of the court, drawing a 20 cm long ** perpendicular to the end line, and the area where the service area line extends indefinitely backwards is called the service area.
In the shuttlecock kicking competition, the net is 7 meters long, 76 centimeters wide, and the mesh hole is 2 centimeters. A 4 cm wide double layer of white cloth is sewn along the edge of the net, threaded with a rope, and hung on the net post. The net must be hung vertically above the centerline.
The net is dark green. The post is placed outside the midline, 50 cm from the sideline.
The vertical height of the top of the middle of the net from the ground is meters (men) and meters (women). The vertical height of the two ends of the net from the ground must be equal, and the difference between the height of the two ends and the height of the middle must not exceed 2 centimeters.
During the game, there are 3 players on the field, including 1 captain (the left arm should wear a clear symbol). Before the competition, each team should register the name and number of the participating team members (including substitute players) on the score sheet. Unregistered team members are not allowed to participate in the competition.
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The competition venue adopts the badminton court doubles court, with a length of meters and a width of meters. There shall be no obstacles within 6 meters above the site (calculated from the ground) and within 2 meters around the site.
The playing field should be clearly defined according to the floor plan, with a line width of 4 cm, and the width of the line should be included in the area of the field. The longer two boundaries are called edge lines, and the shorter ones are called end lines. The line that connects the midpoints of the two sides of the site parallel to the end line is called the center line.
The center line divides the field into two equal areas. Drawing a line parallel to the center line on either side of the center line is called a limit line (this line is included in the limit area). The distance from the center line to the limit line is 2 meters.
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There is a shuttlecock field, which is as big as a badminton doubles court.
The National Sports Commission approved the shuttlecock court: length ( ) width ( ) men's tennis height ( ) women's tennis height ( ) limit line ( ).
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