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Learn animation, choose the industry's leading training - Wang's Education.
Wang's Education is a well-known animation education brand with a history of 20 years, and has directly operated campuses in 13 first- and second-tier cities across the country. If you want to know how strong Wang's education entity training is, you can go to the campus for on-site inspection, and if you can't spare time for the time being, you can also learn more about the ** teacher on the advanced official website:
Click: [Wang's Education National Physical Campus Course - **Audition] Wang's Education's advantages over similar training institutions: both the founder and the management are experts in animation, understand the entire industry, demand, employment, and seamlessly penetrate into the market, so as to achieve the nuances that investment-oriented educational institutions cannot achieve.
The curriculum research and development of Wang's Education has always been the object of imitation in the industry, and each major is involved in the research and development and employment docking by the project director of the first-line company, and the students are seamlessly transported to the corresponding enterprises. Students are all over the country's major animation companies.
And in the research and development of teaching aids has always been unparalleled, over the years has a huge reputation of teaching auxiliary products include: Painting Xueba app: Apple Store application market can search for [Painting Xueba]**,There are more than 8,000 sets of animation**tutorials,Covering all types of animation【Click to enter】Complete beginner to proficient**tutorial list:
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The content of the school examination for animation majors is self-proposed.
Generally, colleges and universities have syllabuses and the like before the exam.
Hubei University of Technology has undergraduate enrollment in animation, and now (2021) has recognized the results of the unified examination, and no professional school examination will be organized.
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The animation major has high requirements for the candidates' professional basic skills, and you still have to work hard to practice sketching the character structure.
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Should be on sketching, or some basic knowledge of animation! It's okay, bring all the best tools, the more the merrier!
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Have you systematically learned to draw? You shouldn't know much about the animation major. You can search for "Phantom Digital Animation Academy" on the Internet and ask them about it. They know this better.
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It depends on what school you go to.
Because of the animation major (animation general undergraduate major.
It's called animation major) is an art major, and you need to take the art professional exam (that is, the art exam we usually say) before you can apply.
The art examination includes the provincial unified examination and the school examination.
The provincial unified examination is required to participate, and the specific requirements are to see the syllabus and other information released by the Admissions Examination Institute of the province where the student comes from;
The school examination depends on the requirements of the school, some schools will organize the school examination, and some schools will not organize the school examination, and the admission will be directly based on the provincial unified examination results as professional results.
Major in Animation, Communication University of China.
Beijing Film Academy, China Academy of Art.
**The Academy of Fine Arts, the Academy of Fine Arts of Tsinghua University, and other nine art academies and some art colleges generally organize school examinations, while some comprehensive universities will admit more animation majors according to the results of the joint entrance examination.
The specific test content of the school examination is arranged by the school itself, and the school will announce the relevant requirements in the enrollment brochure, and the test subjects, time, and registration methods may be different for different schools.
For example, the middle transmission. Animation school exam, Nortel.
The animation school examination is different from the content of the school examination of some art academies, not the same content as the old three of the joint entrance examination, it will involve some hand-drawn questions for the creation of animation propositions, you can watch a few hand-drawn demonstrations of real questions:
<> above, I hope it can help you!
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Cultural and professional classes. Many students should know very well about the cultural course of the animation graduate school, that is, to participate in the national unified examination in January every year. In terms of professional courses, the content of professional assessment varies depending on the institution.
For example, the animation major course of Communication University of China is divided into preliminary examination and re-examination. The first exam is also in January, and the content of the exam is a paper with a full score of 150 points, with part animation general knowledge and the other part hand-drawn.
The content of the hand-drawn test is: character design, field design, character three views, etc. The re-examination of the middle transmission is a hand-drawn storyboard.
The professional courses of the animation postgraduate examination of Beijing Film Academy were all completed in January, mainly hand-drawn storyboards. Both schools have an interview session, and students who participate in the interview need to show the teacher an animated short film created independently or in a team, and the teacher suggests that the work does not need to be too long, the plot should not be procrastinated, 2 to 3 minutes is enough, but it must be exquisite and exciting.
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There are four subjects for the preliminary examination for the animation major, two professional courses: politics + foreign language (English or Japanese, French and other small languages), two professional courses, and the professional courses are all self-proposed, so what to test depends on the school, and the content of the exam is different in different schools.
You can briefly analyze the general education part of the content of the animation postgraduate entrance examination:
1.Among foreign languages, English has the most optional schools. Some schools can choose other minor languages. But the minority language is extremely unstable. Therefore, the general knowledge point in foreign languages is "English".
2.Hand drawing, the difference is even greater, and the possible question types are, sketching, sketching, color, proposition creation (character design, atmosphere map, storyboard, continuous dynamic, poster, interactive interface design). The flip can be big.
The general education parts are "sketching" and "storyboarding". These 2 questions are actually the basis for other question types. It is a must-practice part.
However, there are also many schools where animation majors do not take the hand-drawn exam in the first exam. So whether to spend a lot of time practicing hand-drawing requires a choice. Before revising, it is important to determine whether you want to pursue academic research or practical research.
At least one-third of the school animation graduate school students can not draw. This should be thought out at the outset.
3.The theoretical part is also varied, but in fact, the theoretical part of the animation postgraduate examination is divided into five categories: animation, art, design, computer, and mathematics. (Shock!)
There is mathematics) of which the general part is "Art History", and "Animation" covers the school the widest. Due to the existence of mathematics, engineering students and science students can completely cross the examination for animation-related majors, because this major is not only one type of work. Inevitably, Tsinghua University, China Transmission, and Peking University all have some directions to test mathematics.
So this point should also be clear at the beginning, whether you are going in the technical direction or the art direction. In fact, our advice is to go up according to your current capabilities. For example, if you are originally a science student, you don't have to start from 0 in the direction of art.
4.Politics, without further ado, is recommended to start at the beginning of July at the earliest and at the beginning of September at the latest.
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To apply for the animation major, you must take the art exam.
Animation majors also need art exams,Generally, you must take the art exam before you can enter the art school to study and train animation majors,Animation is divided into several kinds,From the perspective of indoor space effect,Divided into two-dimensional animation and three-dimensional animation。
It can be seen simply: 2D animation is manual, and 3D animation is dominated by computer technology. From the actual effect, anime is also divided into sequential anime and interactive anime. The classification of this must be the study of the system software system after entering the university.
The basic content of the art examination for animation majors:
1.Sketch Drawing Exam: The exam time is 3 hours, and sketching is divided into sketch figures and still life sketches, in which sketch characters are divided into:
Sketch the head of the character, sketch the upper body, sketch the whole body. Let students skillfully use wireframe and shade tunes to create objects clearly, pay attention to students' modeling ability, and grasp the composition form and light source experience between each object very well.
2.Color test: The exam time is 3 hours, color can be divided into: color static objects, color scenery, color roles, etc., the form of expression can be sketched or painted with watercolor, raw materials are not divided; The key is to evaluate the students' art painting modeling foundation and color matching ability.
3.Character Sketch Exam: The exam time is within 1 hour, and character sketches are divided into sketch characters and landscape sketches, which mainly test students' ability to observe the life of the record sheet and record the dynamics of the human body.
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What is the general test for animation majors, and how is it set? Solving.
Hello, glad to answer for you. The School of Animation is divided into three directions, which seems to be game design; animation planning; Animation design (character modeling is chaotic, storyboard scripts, etc.); The former is more math-oriented, and the questions in the interview are all over the world, while the latter requires certain basic skills. The animation exam is divided into the first re-examination of the tour, the preliminary examination 3 sketches (1 static and 2 moving) are relatively simple, and the creation (in recent years, they have been tested ***, hail circle is given a topic, and the elements appear are explained) can only be tested for the first time before entering the re-examination of modeling ability (color, sketch) and the final interview.
Now it's called the School of Animation and Digital Arts, and there is a major animation art, which can be tested in both general and equivalent academic ability, but the same academic ability is added to the subject: Introduction to Animation, Principles of Animation.
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What is the general test for animation majors, and how is it set? Solving.
Generally, it is a portrait sketch. Sketching: Draw three characters with different lengths of time in about fifteen minutes.
Color: In the past few years, it was to draw still life sketches, but later it was changed to designate a few still lifes, and the candidates created a still life color assignment by themselves. For example, it is required to "use a yellow interlining, three pears, and a clay jar to organize a color picture."
Creation: There is a proposition, and then the candidate creates a four-eight panel picture based on this proposition. The topics we have tested in the past few years are "The Origin of the Dragon Boat Festival", "The Story on the Bridge", "The Sandpiper Fights", "The Legend of Sun Moon Lake", "Care" and so on.
Sometimes you are given a piece of text, and the candidate creates a four-----eight frame picture. Generally, there are two or three propositions at the same time, and candidates can choose any one of them.
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Animation majors require art examinations, and animation majors belong to the art category. Let's take a look at the details below! Do animation majors need to take an art exam?
Because the animation major selected at the time of registration for the college entrance examination belongs to the art category, it is generally necessary to take the art examination before entering an art college to study animation. The content of the animation major examination is the same as that of the art examination, which mainly assesses students' modeling, composition, light perception, modeling foundation, color matching, observation and recording life ability, etc. Animation mainly studies the basic knowledge of film, television, animation creation, etc., accepts skills training in animation design, animation painting, animation choreography, animation production, etc., and carries out animation creative design and directing, animation production, special effects synthesis and so on in animation, games, film and television and other industries.
For example: the creation and painting of animated characters such as Monkey King and Pleasant Goat, the design and production of animations such as "One Piece" and "Peppa Pig", and the production of animation and special effects of movies and games. What is the art examination for animation majors To apply for the animation major, you need to take the art art examination, and the test subjects are generally sketching, sketching, color, proposition creation, interview, etc.
It mainly assesses the basic abilities of candidates in terms of modeling, composition, light perception, modeling foundation, color matching, observation and recording of life. Under normal circumstances, the monthly salary of newcomers is about 3,000, and it can climb to between 5,000 yuan and 8,000 yuan after two to three years, and the annual salary of outstanding talents will reach 100,000 to 500,000 yuan, and for those who are in charge of the chief designer, art director or top master who has held management and operation positions, the annual salary can even be more than 600,000. The abundant income has made some character animation designers, 3D multi-** designers, and game art designers become enviable upstarts in the workplace.
Choose a school with a small number of graduate students and a low score. The interdisciplinary postgraduate entrance examination itself is difficult, and if you can't get a high score, you need to choose to be conservative.
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