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I'll give it a try.
This deck can be said to be perfect, but there is still a slight drawback, that is, I am afraid that the announcement of the palace is the one that prohibits the trap, so it is better to add a whirlwind.
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There are a lot of cards in this deck that are not very useful, remove a desert tornado, remove the whirlwind, remove a double summon, surviving Baoza, a hay fever and a declaration of the gods, plus copy plants, guard the fence, and the black rose dragon, plus the roar of self-esteem, add an equipment card to unite the power, and then add 3 field cards black garden, which not only improves the efficiency of drawing the desired card, but also makes a set of cards with a good tone.
The tactic is as follows: first recruit only the monster, and then use the black garden, so that the opponent's monster attack will be halved, and even if the black garden is defeated, his attack will not come back. And then you also recruit monsters.,Of course, this monster attack should be higher.,Otherwise, it's going to be miserable after you halve it.,So that the other party has a token.,And then put an equipment card on the monster.,The attack will rise a lot.,So hit the past.,The other party has very little blood left.。
This is a common and useful tactic.
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After the new forbidden card table came out, several major mainstream decks have been weakened, but the plant decks have been strengthened, and now almost 3 out of 5 people in most of the Yu-Gi-Oh battle platforms use rush plants, so you can continue to use Ha.
Core shaft: 1, the ** change of the fast attack drill bit.
2. Star Skeleton Dragon Axis.
3. Huge plant shaft.
4. Except for cemeteries, DDR axis.
5. Indispensable ......Endless hairy ......
Quick-Track*3 Starbones*3
Arc Spark*2, Dandelion Lion*2
Giant Plant*2--- and above are KEY Monster Card MF Light Path Dog*3
Card Gunner. Sporozometes.
Super Double*3 Rose Mark*2
DDR*2 Whirlwind*2
Black hole dead Sue. Foolish Tempering*2
Shenxuan torrent. Mirror tomb call.
ex: three prongs.
Scrap Iron Dragon*2--- I like to use it very much, Stardust Dragon Drill Bit*2
Flower Knight. Royal Ice Dragon.
Rose Dragon*2F1 equation.
Tool Dragon*3 Black Garden, just throw it away. Affects attack speed.
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In fact, the direction of the plant deck is the most distinct, either special or the same direction. If you want to be in the same direction, it is recommended to add natural plants, after all, they are born for the same tone. Let me list my own plant cards, the basic idea is to focus on special moves, supplemented by the same tone.
The main trump card is Tsubakihime, because the effect is very good, and it is very easy to appear. Of course, it's also very easy for this deck to play the effect of harmonix, with the Night Rose Knight's special move Harmonix, with the upper spore and the Rose Bird, the harmonic ability is really not bad. The main chain lies in the killing tomato-violet witch-lone spark-Tsubaki Hime, in fact, the knight-violet witch can pull almost all the monsters below 4 stars, but once the lone fire is on the field, then the blow to the other party is very big.
In addition, the combination of Night Rose Knight and Lone Fire is free to make the same tone or special move. This card has been played for a long time (of course, it has also been updated during the period, otherwise it is not like this), and it has always felt okay, and now it has been listed in the main list, you can refer to it. However, it should be noted that this deck focuses on special moves, and it is suppressed by pure grams, so when facing the bullet pressure, it is still necessary to add some more magic traps that break the backfield.
Monster 25: Tsubaki 2
Giant plant 2
Dandelion Lion 1
Spore 2 solitary spark 2
Rose Bird 1 Plant Lion 2
Poison Root King 1 Transformation Pot 1
Three-Eyed Monster 1: Violet Witch 3
Killer Tomato 3
Night Rose Knight 3
Duplicate plant 1
Magic: 8 shattered ground 1
Herb enhancer 1, rose engraving 1
Cyclone 1 Gale 1
Rose Garden 1
World Tree 1: Abomination of Thorns 1
Trap: 10 Wall of Thorns 1
Naraku 2 Torrent Burial 1
Holy Defense 1 Tomb Call 1
Demon Palace 2 Shen Xuan 1
Plant Chain 1
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There is only one tactic, summon a plant co-tuning monster. I forgot the name.,The ability is to release all the monsters in both hands.,Not a plant without a deduction of 1,000.,Up is equal to invincibility.。
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Regenerate Tengu*3 Artifact, support round, tone, are all good things.
Lone Spark*1 Limited to one is also an artifact, and does not explain the growing phosphorus stem*1 Secondary homology spores*1 Homophosphine stems.
Dandelion Lion*1 This is basically everyone's plant deck to play.
Tour Guide*3 Artifact, Excess Three-Eyed Monster*1 Retrieve.
Scrap Tuner*3 This.
Doppelganger Warrior*2 Quick Tone, Use Waste Tune Priest Special Trick Phosphorus Stem to Produce Curator Car Second-hand Token and then Resemble Sky or Red Lotus Nova.
Monsters are roughly these, and some commonly used card magic traps can be appropriately added or subtracted according to the situation, that is, the Gale Black Hole Qiangqian Pot, the Shenxuan Divine Alert Naluo, the Holy Defense Torrent Xiaoxuan, the Dead Su Tomb Hu, and the forced release device if you feel unstable, Star Dao, etc.
Blind group, some cards are just a personal hobby, if it's not good, please point it out, I'll modify it. Thank you.
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Let's play with the undead.
NTR undead plants.
3 strong to 3 enemy control 1 2 Rose Mark.
1 Flower Lion 1 Star Skeleton 1 Spore 1 Bulb 1 3 Tomato 1 for One 3 Huangquan 1 Carrying Bacteria 2 Horse-headed Ghost 2 3 The Lord of the Zombie 2 The Core of the Book of the Living is probably so much, make up for the leakage, and look at other common things by yourself The main tactics.
Grab someone else's blame, stack or swap it off, and then hit.
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Tsubaki Titania 2
Giant plant 3 lone spark 3
Plant Lion 2 Poison Root King 3
World Tree 3 (Magic).
Cursed figs at will (Suggestion 2).
Other blame depends on your own interest plus it (if the above blame is limited, don't scold me for banning cards, I haven't looked at the limit for a long time, and the ban card table has been).
Magic traps mainly add Su Sheng, plus attack, and stabilize the field (it is not recommended to use cards that block attacks, and cards that break monsters are the root cause).
The characteristics of the plant are quick attack (lonely fire, huge), endless death (poisonous root, huge), and Tsubaki Ji's breaking effect is basically invincible, but the attack is low, so it is necessary to add the attack class, and stabilize the field with the demon trap.
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Lone Spark (Flame Lv3) x3
Giant Plant (Land Lv6) x2
Weeds (Ground Lv2) x2
Duplicate Plants (Wind Lv1) x2 (Produce a lot of key cards of the same tone, fast enough) Killer Tomato (Dark Lv4) x2 (used to play the Knight of the End or have the Knight of the End throw it to engrave it).
Three-Eyed Monster x1 (Take Lone Spark).
Guangzhe's Magician-Lila-x2 (Demolition, Anti-Demon, Pressing the Deck Out of Dark Martial Arts) Knight of the End x2
Black Magician of Chaos x1
Heroes of Destiny Disc Man x1
Dark Armed Dragons x3
magic:x12
Big Ran x1 Small Whirlwind x1
Memories of the Thousand Autumns x1 (out of the Giant Plant, variable Lv8, Lv7 homotonic monsters) Rose Marker x3
The dead are resurrected x1
Premature burial x1
**Hole x3tarp: x8 (all are average cards that restrain the current environment) God's Proclamation x3
Naraku's Cave x3
Riptide Burial x1 Holy Shield - Reflective Mirror Force - x1
extra:x15
Stardust Dragon x2 True Red Magic Dragon x2
Black Rose Dragon x2
Dark Terminator x1
Infernal Thorns x1
Demon God of the Flame Realm x1
Ice Barrier Dragon x2
Guardian x2
aoj-cataclysm-x1
Squirt insects x1 like plant family but it doesn't seem to be used if you can comment on it.
Sin Blue-eyed White Dragon].
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