-
If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
Among the training institutions in the field of "animation production technology", [Wang's Education] is the leader in China, and it has not joined the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.
-
It's not difficult to learn how to get started with animation, as long as you have some computer basics. If you learn by yourself, there is a lot of learning on the Internet**, and it is more difficult to learn by yourself, and 3D software is relatively difficult. If you attend a training course, you should be fine.
-
If you work hard, you can learn modeling in a week.
-
Web Links. Check this out.
-
3D animation is not difficult to learn, but what do you need to learn?
3D animation production needs to start with the animation of the regular movement of the ball, and then start to the character production, body language, expression production, etc. Companies on the market generally have high requirements for the comprehensive ability of those seeking to work. You'll have to do the decathlon, whether it's modeling, rigging, texturing, or animation.
For zero-based friends, art foundation is a necessary skill for three-demolition high operation and maintenance animators. If you have a foundation in art, you may not be able to draw beautiful works, but if you don't have a foundation in art, you will definitely not be able to draw beautiful works, which is very important.
Then there's model learning, and although you're not a professional modeler, you need to know a little bit about how to make a model. The next most important thing is to draw the weights, skin, rigging, k-frames, etc., which is the harder part.
Tips: If you want to go deep into the 3D animation production industry in the future and get a high-paying offer, then you must choose the offline teaching mode.
For friends who want to learn 3D animation production, you can choose a professional 3D animation training institution like Silk Road Education, which is not only a complete 3D animation course system, but also in the training stage, you can enter the industry's first-line famous enterprises to participate in real project production, understand the working environment in advance, feel the working atmosphere, and further clarify the direction of personal employment.
-
Animation design Wang Chun is mainly divided into two-dimensional direction and three-dimensional direction, such as two-dimensional direction has higher requirements for hand-drawing ability, three-dimensional direction is character and scene modeling, Mengbi mainly learns Maya, 3DMAX and other modeling software, of course, the two directions will generally learn basic sketching, basic color and other difficult instructions.
-
Animation is one of the most crucial parts of 3D production. While a good model can do a good job of giving an image of an object, without animation, the model is just a static shape. Animation can make the model more vivid and expressive, making it better to convey the story and emotion.
Animation involves more skills and knowledge. While modeling requires skill and knowledge to create accurate geometry, animation requires more skill and knowledge to control motion, adjust the timeline, and other techniques in motion and codemaking, which requires more expertise and experience.
Animation is a relatively long process that requires more time and effort. While modeling takes time to create accurate geometry, animation is a more complex and time-consuming process. Animators spend a lot of time on animation, including designing and arranging keyframes, animating curves, adjusting the timeline, and rendering.
So, although both modeling and animation are very important roles in 3D production, animators often require more skills and knowledge and take more time to complete their work.
-
One is because motion capture is more expensive than low-end animators. The second is because motion capture needs to be tinkered, which makes it more expensive than animators. The third is because the motion capture is a posture elimination action, not animation, not all film and television works are applicable, it can be used in realistic film and television works, but if it is an animation, from the perspective of animation performance, it cannot meet the requirements of animation fiction.
There are three main types of 3D model construction: Artificial software to build 3D model: this method requires operators to have rich professional knowledge, proficient in using modeling software, and the operation is complex, the cycle is long, and the 3D model of the final component is not very realistic; >>>More
In fact, there are still many aspects of 3D animation design that do not need to distinguish colors, I will only list a few examples, I hope it will help >>>More
This question is relatively simple, and there are several ways. >>>More
Listening to the tone of your question, you should not have learned sketching, that is to say, you have no painting skills. >>>More
If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP). >>>More