Let s learn about 3D animation design!

Updated on anime 2024-02-09
11 answers
  1. Anonymous users2024-02-05

    In fact, there are still many aspects of 3D animation design that do not need to distinguish colors, I will only list a few examples, I hope it will help

    1.If you have very good professional skills, you can choose a character animator in the game industry, who needs to operate character bones, etc., and basically does not have too high requirements for character materials (small companies may require multiple jobs), but it is best to make some good examples of this profession, if you can enter a large company, it is not a problem at all whether you are color blind;

    2.If you don't want to put in any effort to do examples, you can also choose the engineering design on the first floor, but the software may be converted to use CAD, which is still easier to learn if you have animation experience, and the problem is that the salary may be much lower than that of professional animators;

    3.Start from other aspects, find some other jobs that don't require color processing, such as being a teacher or something, there is still a lot of room for employment in the 3D industry;

    4.If you feel that you have love for your industry, you can try to start with other professions instead of 3D, for example, I make games, and I am also 3D, but many times there will be programming jobs, and programmer jobs are relatively easier to find than animators (of course, it's just me here, I don't know what you're like there), no matter what, with the original professional experience, plus a period of hard work, you will eventually be promoted, and you can decide what you want to do when the time comes.

    As for the 3D animation you asked, I don't think it has much to do with it, for example, our company's character animators just operate bones every day, and it doesn't matter what the characters look like or what colors they have, and there are special character artists in charge.

    It can't be denied that many techniques in 3D need to be matched with colors, but as far as the animation industry is concerned, the attempt not to give up is definitely rewarding, even if you are fired, but the industry experience you have gained is not a kind of gain? The past is gone, adjust yourself, and start over.

    Hope it helps your brother.

  2. Anonymous users2024-02-04

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    Among the training institutions in the field of "animation production technology", [Wang's Education] is the leader in China, and it has not joined the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.

  3. Anonymous users2024-02-03

    Here's how you can encourage him and get him out of the slump:

    When we go on the road, we must bring three magic weapons with us, not with our bare hands. These three magic weapons are a strong body, a wealth of knowledge, and enough courage. Only when you set off will you reach your ideal destination; Only hard work will achieve brilliant success; Only by sowing can there be a harvest; Only by struggling can we taste a happy life.

    All wins and losses are accidental and inevitable of life experience. As long as you bravely choose the distance, you are destined to choose the possibility of victory and defeat. The key to life is that as long as you do it, it is wonderful to win and lose.

  4. Anonymous users2024-02-02

    There are a lot of things that don't need to look at the colors to make 3D.

    For example, not in engineering.

    It can work on these fronts.

  5. Anonymous users2024-02-01

    3D Animation – Step 1: Modeling.

    Modeling requires modeling software, commonly used: Autodesk-Maya, Mudbox, Zbrush, etc. Start with basic geometry (cubes, cylinders, etc.), extrude, section, rotate, composit, add lines to build the model.

    The model should be as simple and efficient as possible, and there should be no redundant dots, lines, and surfaces, otherwise it will cause trouble in pasting materials and rendering in the future.

    3D Animation - Step 2: Rigging.

    The model of the character is generally like the large font above, and it is all up to rigging to move. This live is very technical. The first thing to do is to build the skeleton of the character:

    Once the bones and various control points are done, skin them and draw on the model how much each control point affects the muscles and bones.

    3D Animation – Step 3: Animation.

    In general, the movements of the live performance are recorded first, and then the animation is started based on the real movements. And a lot of the time it's the animators themselves. Animation is a way of acting, so animators are very talented in acting.

    Animation is the soul of the work, and the characters can come to life when the animation is convincing. Every blink, every small action is designed and executed as the key to characterizing the character. That's why Pixar and Disney's work is so spiritual.

    3D Animation - Step 4: Materials, Lighting and Rendering.

    These three aspects are inseparable, with real materials to be credible, with lighting to have atmosphere and story. In addition to being like a film gaffer who has to tell how to create an atmosphere and an image, a gaffer simulates real light and shadow effects by controlling the type, intensity, shape, color, reflection, shadows, and so on. Adjusting the physics of a material can simulate different effects:

    Metal, plastic, leather, glass, etc. In live-action films, materials and lighting are also key to making the model look real. Lights and materials can only be seen after rendering.

    3D Animation – Step 5: Compositing.

    Synthesis is the last step, and it is also a very important step in the book, it can turn decay into magic. Compose the rendered layers, adjust the deficiencies of light and materials, and combine backgrounds and special effects with the image.

    3D Animation – Step 6: Editing.

    Assemble the rendered and composited shots together, adjust the color tone, dubbing, soundtrack, and add titles, subtitles, and credits. That's how computer animation is made.

  6. Anonymous users2024-01-31

    ACG International Animation Education International Class.

  7. Anonymous users2024-01-30

    How to Train Your Dragon Super Villain.

  8. Anonymous users2024-01-29

    3D animation designer is the soul of 3D animation design and production, which is the soul of 3D animation design and production.

  9. Anonymous users2024-01-28

    1. Preliminary line drawing setting 2, line drawing coloring 3, preliminary production of 3D model: After the draft is determined, the preliminary construction of the 3D letter crack model framework is carried out to determine the 3D model of the character. 4. Perfect model:

    After the three-dimensional frame is built, the characters are refined, and the facial expressions and three-dimensional armor of the characters are carved to reflect the three-dimensional sense and realism of the three-dimensional sense. 5. Give the model a skeletal system: set the action as a whole, give the character a skeletal system, and truly make the character's action 3D.

    6. Define the material for the model: After the carving and bone assignment are completed, the material is defined for the model, so that the model is full of smart realism. 7. Define the light source for the model

    According to the real situation, the light source of the character is adjusted from different angles, so that the characters and equipment seem to have different highlights and reflection points in each part, reflecting the three-dimensional nature of the characters and clothing. 8. Rendering: After each part is prepared, the final rendering work is carried out to render the overall character and equipment in order to achieve the ideal effect.

    Communication University of China Shadow Jian Qi TV Animation**.

  10. Anonymous users2024-01-27

    If you have a large budget, it is recommended to consider the E3 -1231V3 quad-core eight-thread processor, which has more than 40% higher overall performance than the i5 4590.

    Graphics card problem: GTX750TI This low-end N card is really not suitable for 3D public phone modeling and rendering, do drawing design, it is better to use a card, the special architecture of a card is of great help for modeling, and the n card is more focused on game effects, so if your computer is mainly used for design, then give priority to a card (if you don't need to play games, then it is recommended to go directly to a professional graphics card).

    If you still want to play games, you can consider switching to R9 280X, R9 380, which are much easier to use than N-cards for 3D animation design.

    Hard disk: 128G is only enough to install the system and common software, you do 3D animation It is recommended to have a 2TB mechanical hard disk to save data.

    I have this configuration, you can make a reference.

  11. Anonymous users2024-01-26

    It's not enough, this one for professional drawing 1 hour directly burns the graphics card.

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