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For you, I think the first and second ones I think tell you to hold down, the first one is to hold down, wait a minute, and then press, and the second one is to hold and hold again
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1. Ken Red.
Wave Punch : p
Shenglong Fist : p
Tornado Foot : K
Tornado Foot : Air + K
2. Long-white.
Scraping lock : Medium p
Wave Punch : p
Shenglong Fist : p
Tornado Foot : K
3. Jamie - female soldier.
Spiral Arrow : K
Ganon Swing Foot : K
Street Fighter 2 special moves:
By pressing the attack button in quick succession, or by entering the direction with the joystick and then combining it with the button (the so-called "input command"), you can use special moves unique to each character. When inputting commands through the joystick, there are two types: shaking the joystick in a certain direction (commonly known as "forward rocking" and "reverse rocking"), and pulling the joystick in a certain direction for a certain period of time and then quickly pulling it in the opposite direction (commonly known as "charging").
For strike-type special moves, even if you launch a defense, you will lose a little stamina. Almost all of the 2D fighting games that were released later continued the special moves and command input methods established in the game, and the Wave Punch and Ascending Dragon Punch commands used in the game are often mentioned when used to explain the same commands in other fighting games.
Only in Street Fighter 2 has a 1 in 512 chance that a character's special move can be randomly activated by pressing the attack button without using the joystick. Capcom's official explanation is that "this is a function that is specially set up to make players aware of the existence of such a move as a "special move". The function is described in 2'version.
Computer-controlled characters can directly perform the player's special move that requires charging power without warning, for example, it is impossible for the player-controlled character Gu Lie to directly perform the "scissor foot" special move in the standing or walking state, but the computer-controlled Gu Lie can.
Long's light, medium, and heavy Dragon Fist is a 1-stage special move, and Ken's Ascending Dragon Fist also increases with the number of stages of light and heavy. However, when Long's Shenglong punches the opponent, the opponent will inevitably fall to the ground, while Ken may not, and there are often injured hitstuns.
The number of stages is not complete, and the opponent does not fall to the ground and is counterattacked. The whirlwind foot bulge still happens in a single stage, and if you hit the opponent, you will fall to the ground, and Ken is also the same as before, and the opponent may not fall to the ground.
The other moves, including the Wave Fist, are exactly the same, and some people say that Takashi's fluctuations are more powerful, but that's just personal imagination. At the end of the day, Capcom is about establishing a steady, Ken wild style.
The two sides of the dragon are not the same, a larger arc is a little farther away, for the opponent's activity distance The two dragons also have their own benefits. There is also a certain gap between the two of them sending qigong waves to recruit them. For the top masters, Ken also has a card position of the wrestling throwing skills, as long as you master the opponent's position and time to get up, it is a bug-like existence.
Of course, Takashi also has a lot of stunted combos.
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Keyboard type W is up, S is down, A is left, D is right, U is light punch, I is medium punch, O is heavy punch, J is light leg, K is middle leg, L is heavy leg, B (Uj) is light fist and light leg press together, N (ik) is medium punch and middle leg press together, M (ol) is heavy punch and heavy leg press together, Y (uio) is light punch and heavy punch press together, H (JKL) is light leg and heavy leg press together.
All characters have a B or D + B or A + B (some are also in the air), N is locked, and holding down has a knockdown effect and has defense. m is an individual action and is not aggressive.
Special Skill Clavicle Cut: D+I
Dove crush: d+o
Special Move: Swing Punch: S+D+U (I or O).
Shenglong Fist: d+s+d+u (i or o).
Tornado Legs: S+A+J (K or L).
Aerial tornado tornado legs: (air) s+a+j (k or l).
Super Kill Vacuum Wave Punch: S+D+S+D+U (i or o).
Ultimate Mystery Annihilation: Wave Fist: S+D+S+D+Y
Street Fighter 4 is an FTG fighting game developed by Capcom. The PS3 version was released on 2009-02-12 and the 3DS version was released on 2011-07-1.
The game follows the traditional 2D gameplay of the series, and uses the latest 3D drawing technology to recreate the unique 2D drawing style of the original in a more gorgeous way. The Street Fighter 4 game series takes the combat moves and techniques of the popular Street Fighter 2 and incorporates Capcom's latest next-generation technology to deliver a truly experiential fighting game.
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