Which of the three major auxiliaries of Dota has the greatest effect?

Updated on Game 2024-03-15
12 answers
  1. Anonymous users2024-02-06

    Hello, I have 11 ladder 2000 points and I think I should be qualified for this question.

    First of all, I'm not good at playing support, I'm good at playing No. 2 and No. 3 main gank positions or pseudo-core positions, but the position dictates that I have to understand the tactical thinking and rhythm of each hero and each position in Dota.

    First of all, let's talk about the 3 big soy sauce The era of the three-core farm double wandering has long passed, and the rhythm of today's version is no longer suitable for pure late and pure auxiliary play, because the current version is fast-paced and the variables are not small, if there is no excellent farm ability and good reading of the situation in the pure late stage, it is very likely to drag the rhythm of their own people in the end before they go out of the mountain 3-way highland; The pure auxiliary is too soy sauce, and if you can't do enough during the line period, the group P stage will have 0 output seconds if you are not careful, and it has no effect at all.

    So what kind of heroes are needed for the current version?

    In a word, the equipment and role are cost-effective, mobile and fast-paced. In layman's terms, you don't need one or two large pieces like SPE MEDUSA, which is still just the beginning of the farm, three or four large pieces have just come out of the mountain, but you need to give him one or two large pieces to play a great role in the hero, and it is best to use soy sauce in the early stage It does not account for resources and still has a role in the later stage, and ES is more extremely representative.

    You asked this question, I believe you are a novice, and you want to start with a support hero, and I happened to hear the saying of the three major supports, and I want to know which one to start with.

    If you want to talk about the effect, in the hands of the master vs the role is greater, each skill has a great effect, but you need to be able to play; Lion has to play a big role in the main force, because there is no jumping knife to push this short-legged monster with two control skills It is difficult to play the role of the first hand, and it is easy to be directly seconds when hitting the back hand; CM's words can be said to be the least difficult to operate.,Halo in today's version only in the first ten minutes can play a little role.,A v and an e learn to judge the order of events, and then there is a direct knock on the magic wand in the face to amplify the move.,The master is at most a standing commotion.。

    Having said so much, I don't think there is much future for practicing support, because people who play support are support all their lives, and people who play gank can become great gods and hold the whole court.

    If there is anything else you want to ask, please send me a message, and you can also see my other questions that will be helpful to you.

  2. Anonymous users2024-02-05

    The role depends on what the lineup is., In the early stage, it must be cm and vs role, cm two stable restrictions plus the whole map back to blue, whether it's the line consumption or gank, it's very imba, lion, in fact, you can't really use him as an auxiliary fight, there are many control skills, and the characteristics of high outbreaks in the early and middle stages are destined to have the support of equipment, and if you can not die or release two rounds of skills in team battles, the role can be imagined. VS is destined to be a cheap jump, there is stable control, there is a cost-effective reduction in the early stage, the appearance rate is still very good, the essence of substitution, the late play is very good! can play an unexpected role.

    Hope it might help you!!

  3. Anonymous users2024-02-04

    The heroes in Dota have their own advantages.,Didn't say that the best one is not good.,Lion's feature is control + explosion.,It belongs to the heroes who kill people with rhythm in the early stage; VS is a very common hero with a chicken package and eye assist + control + wandering with rhythm; Playing cm is also a chicken and eye, but his biggest contribution is his aura, I am generally level 7 when the aura is level 4 v level 2 e level 1, she is a support + control type of hero.

  4. Anonymous users2024-02-03

    Lion assist is not easy to play and requires resources.

    vs is the kind of assistance that needs to wander gank.,The most rhythmic grasp should be relatively strong, and it's a magic skill.。

    CM is a more powerful assistant for the guarantor, and the role of the team is relatively large, and the level is more important.

  5. Anonymous users2024-02-02

    CM has a big role and is suitable for the French lineup, and the appearance rate of Lion and VS is not as good as before, especially Lion Shadow Demon and Fire Girl are more popular as supports.

  6. Anonymous users2024-02-01

    If the big headwind CM effect is big because of the aura, the downwind lion effect is big because of the output, and the two sides are about the same VS effect because of the first move.

  7. Anonymous users2024-01-31

    Decisively look at the lineup vs the first hand, no hero can compare, and the others are all soy sauce during team battles.

  8. Anonymous users2024-01-30

    Lion has mid-distance control, output and sheep, and the loading requirements are simple and clear, and can be played in the early and late stages.

  9. Anonymous users2024-01-29

    The representative of gank is Blood Demon, Night Demon and other heroes with strong single killing ability, and the role of the meat shield is generally to impact the opponent's formation, heroes who absorb damage, want to be human, pandas, etc.

    Jungler heroes can jungle like a puppy, but they are the core, and Chen can also be a jungler, but they are a support for the team.

    In fact, it's not just the auxiliary core in terms of play, but the main thing is that the share of economic resources is different, and it won't let a warlock develop in a single line for 30 minutes.

    And some heroes have too low fault tolerance, like muskets, the most favorite god pit heroes used by novices, it is easy to not develop.

    And now the high-end bureau is paying more and more attention to teamwork, and the possibility of one-to-five is getting smaller and smaller, maybe you have a C that is well developed, but as soon as you hit the group, you will be wiped out, and you have no room for output.

    The current classification method is generally 1-5 positions, the 1st position is the big brother who plays money, the 4 5 position is generally responsible for buying eyes and wandering, and the equipment of the 2 and 3 positions also determines the victory of the team battle. Try not to limit the position of a hero, anyone can decide the course of the game.

  10. Anonymous users2024-01-28

    Gank is a push-and-go, specializing in robbing and killing young blood heroes.

    Farm is the early jungler to brush money, and the later core.

    Meat is a meat shield, and it is generally a blood-thick strength type that belongs to the pseudo-core, referred to as the pseudo-nuclear jungler is the farm

    There is meat and milk as a supplement.

    Milk is the abbreviation of wet nurse, and there is an intellectual type that adds blood or defense and attack.

  11. Anonymous users2024-01-27

    It is divided into three main categories, ganker, late, and auxiliary. Generally, passers-by are not so divided, and only when they are in the game will they be very serious about assigning the most suitable heroes in each position. It is recommended that novices play gank heroes, only learn how to kill others first to play Dota well, just play money novices play money slowly, not to mention that they can't lead their teammates to win in the later stage, and novices play assistance is easy to degenerate into ATMs.

  12. Anonymous users2024-01-26

    Dota is generally divided into 5 positions, the first position is the main carry, that is, the core, the first output core. The second position is usually in the middle lane, with some gank ability and some late ability. The third position is the main gank, driving the rhythm on the field.

    The fourth position gank + assist, generally oil control ability, occasionally responsible for selling chickens and buying eyes, such as the god cow tide. The fifth position is support, and the typical one is Ice Girl VS. Passers-by generally don't know how to be happy, just how to play, but for the sake of team victory, you still have to contribute.

    In addition, the core is the key person who leads the team to victory, but it is not only about their own development and making money, that can only be regarded as a farmer, not carry, but also to be able to lead the team, that is the core.

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