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There are many people in the Kung Fu school who choose monkeys, so do they all know the skills of monkeys very well? What skills are refilled, what skills are scraps, let's take a look at a little research on monkey skills by the BB1390 Kung Fu School.
1: Eye of the Anemo.
As the monkey's initial skill,It's still very suitable for monster farming,PK。
Pros: High damage, range is okay, and less MP consumption in the early stage.
Disadvantages: There is basically no upper and lower range, the horizontal range is a bit short, and the MP consumption in the later stage is too high.
Recommended: Fill it up... You can see that your own situation is less +1,2 weight.
2: Fengyun stick method.
The MP consumption in the early stage is very small, but the damage is low, and the monster has two damages when it is behind him.
Advantages: Low MP consumption in the early stage and large range.
Disadvantages: High miss rate, low damage, high MP consumption in the later stage.
Recommended: If you can fill it up, fill it up...
3: The sound of the blue sea tide.
MP consumption is large, early damage is low, and the activation time is long.
Merit:?? Cons: A bunch of ... = =
Recommended: Add one or two... I didn't even add it).
4: Ion storm.
The name is nice.,The range is OK.,MP consumption is huge.。。。
Pros: Good range, good damage.
Disadvantages: MP consumption is huge.
5: A blow to the head.
Small range, high damage, and long activation time.
Pros: High damage.
Disadvantages: Small range, long activation time, easy to dispel.
Recommended:Add it to half.,You can fill it up.,Heads-up only.。。。
6: Rapid Meteor.
Large range, high damage, instantaneous, large MP consumption...
Pros: A bunch of ...
Disadvantages: Huge MP consumption!!
Recommended:UhuhuhUhThis is hard to choose.,If you have the money, fill it up.。。
7: Return to the carbine.
The range is OK.,High damage.,Double damage.,MP consumption is a bit high.。。
Pros: Same pile...
Cons: Hardly, just an MP problem.
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Plus the Golden Gun Probe The Golden Gun Probe Level 45 Main Quest Level 45 Main Quest Strategy Level 45.
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Rapid Meteor, Wind and Clouds Rise Again, Standing in the Sky, Cross Combo, Sweeping Thousands of Troops, Wind and Cloud Stick Method, Blue Sea Tide Sound, Head Stick, Ion Storm, Roundabout Kick, Eye of the Wind God, Return Horse Gun, etc., the first five are my skills, I am level 59, if you don't understand, you can find me.
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First of all, the passive and comprehension skills remain the same, and the monkey comprehension skill is a chicken help, so it is recommended not to order.
Passive skill points are full of concentration and clarity, and the trace brush map can be pointed, so it is recommended not to point it.
Then it's time for the active skill: when the name of the first stick remains the same, the effect becomes like this, point 20!
Then it's the stick to hit the mandarin ducks: attack in 2 times, knock the enemy flying, point 1 or not!
Volley: Divine !! Attack multiple times, knock enemies into the air, and take heavy damage to enemies from a distance! Point to more damage - and more than once!
Drawing the ground!! Attack multiple times and stun enemies, if the point is full, the damage is very high! Point to 20.
The monkey fishing for the moon feels useless, invincible 5s, either not pointed, or 20.
Monkey King clone chicken help skill, monkey soldiers will not push down the enemy and move slowly, do not click.
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Kung Fu Monkey with extra points.
Kung Fu has been using new skills since the new skills,You have to be very careful with the points.,For the skill to add points, it still depends on the damage value and cooldown time.,The cooldown time is too long.,Even if the skill damage value is very large, it's useless.,And the current skills are easy to be interrupted.,So write out your own tricks here.,Okay, all the knights can express their opinions.,If you have a better match, you can also put forward it in the reply below.。
My match is mainly determined by the cooldown time.,Roundabout kick + return pistol + head stick + cross combo + ultimate.。
The ultimate has the Golden Gun Probe and the Night Battle, sweeping thousands of troops, and the long-term cooldown damage value is not as big as the Golden Gun Probe.
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First of all, you add the pre-skill of the skill with high damage to the required level, and the skill with high damage is full, and secondly, you add the skill with higher damage, and the skill with shorter cd adds about 5-10.
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All add to strength, only physical strength plus 20
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The monkey is good, all abilities are equal, and it is suitable for novices. It is recommended to stay with sweeping armies, eye of the storm and other powerful or fast moves. But I recommend that you practice dragons, dragons belong to long-range attacks, which are more practical.
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Meteor Meteor and Wind Cloud Stick, I usually kill the other three characters with these two moves with Monkey.
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The golden gun probe is basically unable to hit the enemy, because the charging is too slow.
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It's so-so, but it's useless to fight a panda with a ranged attack.
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Demon 1 is enough, equal to the damage of two jump kicks. Lost 20 will be full, and it will be cool to run. The painting ground 20 will be full, and after fixing, plant a gang at the head.
When the head is 20, it must be full, the damage is high, and the cooldown is low. Dinghai sweep, pick any one and fill up. The rest of the demons.
1. Onslaught:
Fu Mo can add as much as you want, 20 for the trace, 20 for the ground, 20 for the head, and 20 for the sea.
2. Wandering type:
How much can you add to the demons, 20 for the maze, 20 for the ground, 20 for the head, 20 for the sweep.
If your monkey attack is high enough, ** high enough, it is recommended to choose 1; Civilians, the technology is good enough to choose 1, and the equipment is almost recommended to choose 2.
Brush the picture: the mob jumps and kicks to extinguish, the epic cooperation is the head, the ground is drawn, to the boss, after the demon is subdued, the head, the ground is drawn, and the jump kick is made.
PK: See the right time to use the demon, then use the head, draw the ground, and kick to death.
I'm tired of typing, adopt me, don't know how to ask me.
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Is it pre-advanced or post-advanced?
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Xiaoxue, Qilin, Phoenix, and psychic are all fine, and the thousand-year-old white jade fox is also good, plus 40% attack.
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It can be matched with the original spirit beast, (white jade fox), but after reaching level 30, it will be replaced by other spirit beasts. (Because the higher your level, the higher he will be, and it will interrupt your combo.) For example: sweeping thousands of armies + returning to the horse pistol + roundhouse kick will be interrupted. )
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White Jade Fox I got it by doing the task at level 6 of the White Jade Fox.
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Demon Stick +20 Draw the Ground as a Dungeon +5 Stick on the Head +20 Lost Walk +20 Dinghai Shen Needle +10
That's a pretty good move! With vertigo! The advantage of this trick is more than just vertigo!
Didn't anyone notice the distance from him? It doesn't seem like a long distance, but it's actually a long one. Power ( Not bad!)
2 attacks, almost 1000 for one stage, and 2 for 2000! Power takes precedence. Prioritize results.
There is an option to add 20It is also possible to add 1 or 5. This trick is a must.
Bafang stick Good distance. The power is strong, plus 1 is almost the same as 2500. Not bad, but, how to say it. It doesn't feel good! Be casual.
Draw the ground as a dungeon Divine Skill (o) Wow! Powerful good. Range Leverage!
The other party can't move yet! And there is an effect, I don't know if you have noticed. After the circle is gone, the other party has about 3 seconds to stay still.
All in all good, 8 wrong. If you want it, add a few whatever.
Sweeping thousands of troops The contemptible people think it is good, 3 stage attack. I can play 3000+. Inflicts stun. Chaos effect, can save lives, cool down! I also make up for it. The main thing is that it is more handsome. Yes.
A blow to the head of the magic skill. Tough! Pros, the power is too strong.
Add 20 to almost 8000+. Cools down for just 10 seconds. To make this skill frequent, the main thing to use is power.
Be sure to add 20But the advantages are good, and the disadvantages are more obvious. The distance of this move is long, it is difficult to grasp, instantaneous, grasp the distance, and the possibility of critical hits is relatively large, so the distance of this move must be done well, usually it is a magic stick, and after the end, take a few steps back, and plant a gang on the head.
So everyone has to add to 20, the keyboard is best put to S or D, easier to play than called, handy, you don't need to look at it.
Dinghaishen Needle was speechless in the face of Zhao, the advantages are still powerful, up to 9000+, and with deceleration, and there are more disadvantages. The cooldown is long, the hit is poor, and the most obvious point is that the distance, I suspect why it is so advanced!
After the monkey is advanced, it is still very good! There are a lot of magic skills! Let's see what you like! Here are a few of the tricks I suggest to you. You can check it out!
1: Onslaught: A = 1-17 S = 20 D = 20 D = 20 Q = 1-17 W = 1-20 1-20
2: Grinding type: a = 1-17 s = 20 d = 20 d = 20 q 1-17 w = 1-20 1-20
3: Roaming type: a = 1-17 s = 20 d = 1-20 q to sweep 1-20 q to draw the ground as a prison 1-17 w = 20 lost steps
Forehead ......This trick should not be underestimated. It's fast to add to 20! Brush the map, follow the steps, step 20, and add an immortal scatter! I've tried! Running fast, ahh
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Why do I always show that the level is not enough?
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The jump kick is x plus c or k plus j
Advanced Skill: Octagon Stick: Eight stick shadows flash around Paipai's body at the same time, and nearby enemies are damaged by sticks and knocked into the air.
Draw the ground as a dungeon: Pai Pai casts a spell, and a huge circle of light appears around him, and enemies wrapped in the aperture cannot move, but can attack. (It is not recommended to be unable to move for about 1 second after use).
Hit the Head: Send the speed of light to the enemy to shoot a deadly stick, causing the enemy to take several times the damage due to their defenselessness. (Nearly 10000 damage, but there is a melee attack blind zone, instantaneous, +20 recommended).
Sweep Thousands of Troops: Punch enemies in a straight line in front of them, knocking them flying, and blinding them by knocking them for a while.
Dinghai Divine Needle: Pai Pai slams the stick into the sky, and a huge divine needle falls from the sky in front of it, pressing it against the enemy to deal fatal damage.
Qingming Technique: Increases the evasion rate, this skill must be prevented from being automatically cast in the skill column. (useless).
Concentration: Increases hit rate, this skill must be prevented from being automatically cast in the skill column. (useless).
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Your method of operation,WASD is k+jj is x+cc monkey advanced low hit can be matched with full attention,Transparent head float must be matched,Sweep available,Personally recommend full god transparent head float sweep,In addition to passive with the head +20,Anything else。
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Keep pressing the jump button to attack Remember to press twice to attack with one jump = jump kick.
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Go home and study it yourself, and jumping kicks are jumping kicks and kicks.
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I was 55 before the update, so I have 55 amber power, and those tricks are simply passed.
Cross combo 10 heavy: less blue consumption, long range, a necessary move to kill minions.
Standing in the air 11 heavy: less blue consumption, suitable for melee combat, damage output is higher than slalom kick, it is recommended to match.
Here's the heavyweight.
Sweeping thousands of armies 9 times, and the storm is rising again 9 times: I have to say that these two tricks are excellent tricks to kill those small bosses. The sweep is powerful, easy to crit, the damage output is at least 3000+, and the time for the comeback move is short (not short) but there is a certain distance, and the mini-boss in close quarters can't be beaten at all, and the damage output is at least 2500+.
Night Battle Bafang 10 Heavy: This thing is powerful, if you play a simple level, those final bosses if the defense is low, basically directly by the second, if you don't add a cross, it will be hung up. If you fight the elite, it is recommended to put the ground first, fall to the ground, quickly go around behind you, and be careful of the boss's domineering, and then fight at night, basically you can beat half of it (unless your equipment is particularly bad) and then grind with him, and the cross will be KO if you change the boss to the ground.
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The night battle is in all directions, the wind and clouds rise again, take off from the ground, sweep thousands of troops, and cross strikes.
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