How to outfit the League of Legends Captain Mage

Updated on Game 2024-03-03
14 answers
  1. Anonymous users2024-02-06

    Go out and put on cloth armor and five red to ensure your own survival. (Whether it's on the order or on the road, I recommend this outfit) If the online mix is good, you can go home and consider the shoes You can put the cloth clothes into dodge shoes If the opposite side is controlled, then buy mercury shoes The cloth clothes can be used to synthesize lanterns (shoes depend on the opposite situation to come out) The shoes are out first A good resistance in the early stage, At this time, you can choose to come out of the lantern. (The lantern can add resistance, and physical attack.)

    And bloodsucking, and a free eye. Prevent the opposite jungler hero gank. You can save a little money.

    If there is a lot of pressure online, prioritize getting your shoes out. This way you can feel a little less stressed in the early stage.

    After the lantern is out, you can choose to produce a large piece. Fanatics are a good choice. Can give you a decent amount of health.

    So that you can stand up under the opposite wave of skills. (It's important to note that the captain himself has the effect of slowing down and not needing an ice hammer.) Be a fanatic and ask for that extra amount of blood that will be more useful to you.

    When the fanatics come out, make sure to come out of the dung fork, which will pull up your attack power. The captain is also a hero who needs an economy, and if he has equipment, he is very strong, and the core equipment is three. However, the three items are still placed in the back.

    If you hold back three in the early stage, your pace will be much slower, and you won't be able to join the group in the early stage, because you're too brittle. It's more hurtful. You can't get your value by withdrawing it upfront.

    After the three items of the madman and dung fork, so that with a certain amount of blood and the team battle can stand, you can choose to attack the outfit. Hentai is a great choice. With Endless your output can be improved again.

    If the headwind is high, the opposite AD output will be high, and the AP output will be high, and the AP output will be natural. The captain is not an ADC and does not need to think about the equipment of the ADC. For a short-handed hero like this, you have to make sure you can stand before you can have an output.

    You can't get out of the six-bar god suit.

    So the order in which you want to be equipped is a good idea of how much you're worth in the game. I tend to be shoes lantern fanatic dung fork after it depends on the situation out of the outfit.

    The way out of the equipment does not need to be too fixed. It depends on the situation to make equipment. What others say is just a suggestion, practice a lot, and find your own path.

    Focus on the captain level 30 I haven't played it except for the mage outfit, and I've played the rest.

    Personal hand-punched if helpful.

    Zixia game platform will answer for you.

  2. Anonymous users2024-02-05

    The captain plays AP.,Big hat.,Minus CD must be out.,Because if you play captain AP,The output only depends on the ultimate.,Don't do the big move first in team battles.,Hit halfway.,Or throw the ultimate move when you retreat and volley.,The captain of the big move AP bonus with deceleration.,Out of the full AP captain's words,The ultimate hurts.,But it's generally played in the high segment.,The low segment out of the AP is to be sprayed.。

  3. Anonymous users2024-02-04

    It's like a mage who moves...The Central Asian hourglass is a must....

  4. Anonymous users2024-02-03

    League of Legends mobile game captain how to play captain out of the outfit plus some combo skills strategy, I believe that many friends are not very clear about this piece, and then I will introduce you to the League of Legends mobile game captain how to play captain out of the captain out of the combo skills strategy, interested partners can come to learn about it.

    Skills introduction. Passive: Fire Interrogation.

    Every few seconds, Planck's melee attacks set his opponent on fire.

    Gun negotiations. Attack the target, plundering gold for each enemy unit killed.

    The captain's equipment selection requirements are relatively balanced, with certain magic damage requirements, although they are not too high, so many players will choose the power of three phases as the core of the loadout, so here is a specific equipment selection plan.

    Outfit: Core Equipment:

    First of all, make a three-phase force full roll block to improve the captain's combat ability, and provide a strong guarantee for the captain's online dominance.

    Later, the Ninja Foot Gear was made to reduce the basic attack damage taken by the captain and increase the captain's armor value, making it easier for the captain to resist stress.

    The matching of runes is also roughly the same, players can choose at will, as long as it forms a certain linkage with the outfit, it's okay, and the following is to recommend a talent plus point scheme.

    The main system is enlightened. Stealing Omen: There are three reasons for choosing Theft Omen, one is that the captain has the advantage of skill range and additional attack effects to the skill, the second is that the captain is a hero who relies on equipment very much, and the acceleration of equipment formation speed is conducive to him taking over the game earlier, and the third is that the captain who is too weak in the early stage needs the buff items provided by the stealing omen to help him resist pressure on the greater Zhao Hu Hao**;

    Wonder Boots: Free shoes speed up the formation of your captain's equipment, helping you take over the game from your teammates earlier.

    Cookie Delivery: Periodically gives the captain a free reply item twelve minutes in advance, significantly increasing the captain's ability to line up.

    Astral Insight: Gives the captain a full range of cooldown reduction attributes at the beginning of the game, thus effectively increasing the captain's combat efficiency.

    Combo formula. Double bucket tricks.

    This combo skill is the simplest of all the captain's combos, but there are still a lot of friends who can't operate, the specific method is to place a bucket next to you, and then detonate the bucket while placing the second bucket, which can unexpectedly consume the opponent's blood, of course, everyone should pay attention to the release distance of the bucket, the second bucket must be connected with the first one to detonate, otherwise your bucket can only become someone else's gold coin.

  5. Anonymous users2024-02-02

    Runes, I recommend.

    Yellow fixed physical defense.

    Blue growth method resistance (but buy 8, put a fixed object attack in a position in the middle of the period, so that you can just add 16 object attack).

    Red fixed attack.

    Essence fixed attack.

    The talent is 21 9 0

    Standard AD talent.

    The captain's top list is a very strong hero.,The heroes on the top list at the beginning of the hesitation are also AD semi-flesh type.,So the runes need to be fixed physical defense.,And when the captain starts to wander.,It's generally about level 10.,So the law resists and buys growth.。

    A lot of people like to make blast runes. Actually, I also liked the blast rune at first, but I really don't recommend it, and my captain has fought a lot. It's still more violent to add 16 physical attacks.

    Next up is the build. For the first outfit, I recommend going out Critical Gloves +2 blood.

    Of course, you can also have +5 blood for one cloth armor. I recommend both of them.

    The first time you go home, you usually save 1000, and when you go back, you can buy 950 that crit knife and add 2 blood or go home for 1350 for the first time (you can buy more shoes), and 1350 times is recommended.

    The second time I went home, I recommended the Ice Hammer Predecessor. And then there's the flare. Then you can come out according to the situation, you can come out with a blood-added belt, or you can come out with 3 phases first. Personally, I don't recommend going straight out of hentai or something.

    There's also a line where the first one is a lantern, then a mercury shoe, and then the one before the ice hammer. Then you can go crazy with a dung fork, this is a meaty way of playing. If you are biased, it is basically a crit knife, a shoe, and then a mercury shoe.

    Ice Hammer Precursor, Flare. Then you can choose the meat to rise to 3 phases, or you can directly three phases. Three can be endless.

    And then if it's a pure attack, then it's a red cross. After recommending the headscarf, this counter-control is still very powerful, and the French resistance has also increased a lot, and the ** of less than 1500 is too affordable.

    There are too many code words, I guess you don't bother to look at it, and finally 2 pictures are on it.

    Additionally, regarding runes, you can also choose to wear red objects. Buy 6, so that 10 things to wear plus 6 things in the talent to wear, these 16 must be enough. In the early stage, Q people can be very painful.

  6. Anonymous users2024-02-01

    The captain's Q skill is now more blue-consuming, so it is recommended that talent 21 2 7 2 is 2 armor 7 is to flash back to the blue point out summoner skill ignite + flash equipment, lanterns, shoes, three madman, dung x and then one piece depends on the situation (endless pro-language, resurrection armor, opposite AP is higher than nature, this can be) Finally, sell the lantern for drinking blood Runes, red things wear yellow armor, blue growth magic resistance Of course, you can match a few blue in blue, and the attack power of the big essence is good.

  7. Anonymous users2024-01-31

    At present, the runes of the top list captains are generally red armor penetration, yellow fixed armor, blue growth magic resistance, and essence attacks. Talent is definitely 21 9 0. The captain can only be output when the meat is up.

    After all, it's all about standing and living to have output. Equip regular lantern shoes. Turn the flesh out of the fanatics.

    In the feces x up. In out of an endless end. The crit is 100% and it hurts to q a little.

    The captain of the top order should always pay attention to the minimap, after all, the global support.

    LolFun Facts.com.

  8. Anonymous users2024-01-30

    First out of the madman, then out of the Anima, endless.

  9. Anonymous users2024-01-29

    As a melee AD hero, if you don't make a meat outfit, you rush into the crowd with a wave of skills, and you're taken away. So the captain is a hero whose own output is not as high as that of the adc. Out of the half meat is the right route.

    Now captains are generally on the top order because there are too many heroes who are sharp in the jungle. )

    Go out and put on cloth armor and five red to ensure your own survival. If the online mix is good, you can go home and consider the shoes You can put the cloth clothes into dodge shoes If the opposite side is an ap on the order Then buy mercury shoes The cloth clothes can be used to synthesize lanterns (shoes depend on the opposite situation) The shoes are out first A good resistance in the early stage, At this time, you can choose to come out of the lantern. (The lantern can add resistance, and physical attack.)

    And bloodsucking, and a free eye. Prevent the opposite jungler hero gank. You can save a little money.

    After the lantern is out, you can choose to produce a large piece. Fanatics are a good choice. Can give you a decent amount of health. So that you can stand up under the opposite wave of skills.

    When the fanatics come out, make sure to come out of the dung fork, which will pull up your attack power. The captain is also a hero who needs an economy, and if he has equipment, he is very strong, and the core equipment is three. However, the three items are still placed in the back.

    If you hold back three in the early stage, your rhythm will be much slower, which hurts.

    Out of the Zealot (compared to the Ice Hammer, this point must be out of the Fanatic, although the Ice Hammer can also add a lot of health. But the fanatics have to add more, and don't underestimate the hundreds of HP, which can often make the difference between life and death. If there is an ice hammer, then the money will be wasted in the later stage.

    After the dung fork is three, so that you have a certain amount of HP, and after the team battle can stand, you can choose to attack. Hentai is a great choice. With Endless your output can be improved again.

    Group station. Never on the 1st, as half meat. Be sure to wait for the main t to be on after you are on, and put the output on the people you can hit. Try to think of killing the crispy back row.

    Call them not to have a good output environment. High HP is an advantage here.

    But no matter how you play, the captain must have a certain amount of health. As a melee hero, a certain amount of health is essential. The specific gameplay is still to be explored slowly by yourself.

    It depends on the situation. If the line is pressed, there will be a few more levels of W, on the contrary, if the advantage on the line is large, you can make up for W in the later stage of the main Q and vice E. There are big points, big ones.

    PS: Don't use Crit Stream Captain. Can't afford to hurt.

    Personal hand-punched if helpful.

  10. Anonymous users2024-01-28

    If you are on the list, it is enough for the main Q and vice E W to rise a little.

    In terms of equipment, I walked the cloth armor 5 red out of the lantern, the big ice hammer, the atama, and then look at the opposite configuration and choose other equipment.

    If you have a tailwind, you can have an endless future.

  11. Anonymous users2024-01-27

    My friend is playing a cloth armor and five blood outfit After that, it shines three phases, and then it comes out of the meat outfit It depends on whether the opponent's AD is more or AP more AD is more than the counter-injury AP is more out of nature Maniac is a must Everyone on the earth knows.

  12. Anonymous users2024-01-26

    The loadouts are: Shoes Patience or Mercury, Lantern, Ice Hammer, Fanatic, Atama, Fanatic, and finally Lantern for Blood. Jungler order? : Blue, Three Wolves, FA, Red, Stone, it's as simple as that. The captain is not strong in the jungle. He is not recommended for junglers.

  13. Anonymous users2024-01-25

    Jungler? The gank is quite sharp, and the speed is really not flattering.

  14. Anonymous users2024-01-24

    The era of captain junglers is over, and it's better not to go to the jungle.

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