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Pvp's full set of S3 Punishment Riders should have more than 1600 attack strength and more than 30% violence, PvP you just need to change your military uniform, there is nothing to consider.
In the case of PVE, the main attribute is strength, because with the support of talent and kings, 1 strength = attack strength, no need to consider intelligence.
Hits are also a must, and against level 73 bosses you should have at least 8% hits, which is the hit level.
The Punishment Rider requires 34 precision, which is 136 accuracy, to ensure that the attack will not be dodged and parried by the boss.
Both stats are very good before hitting and precision overflow.
Armor piercing and haste are very poor.
The T5 graduation level punishment ride should have an attack strength of about 2000, and the BT graduation of 2300 should have no problem, the premise of these attributes is that the hit must be full, and the higher the accuracy, the better.
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My equipment is average, no buff 2100AP, 35% critical hit.
The main factors that affect the amount of damage are strength and critical hits (better than attack strength and agility), and if you hit a dungeon, you will have to hit more than 127
A bit of precision (there is almost no gear + precision right now, except for the T6 Wrist Shoes and Dishonored Fragments).
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I'm now in American clothes, 80's punishment riding.
I don't know where you want to go. If you pve, then it should still be useful to increase the attack and maintain a stable output. But if you are PVP-oriented, it is highly recommended to add critical hits.
I don't add a buff to my current critical strike chance of nearly 33%, and both the battlefield and JJC are king.
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Average: Red slot: 10 agility, yellow slot: 10 crit, blue slot: 5 agility, 7 stamina.
It's all crit, and it's cool anyway.
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In fact, there is no need for any high skills, just pile up critical hits first.
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The national service punishment rider needs 263 hits, and the accuracy can reach 26, and the punishment rider needs to reach 263 hits, and the accuracy reaches 26 before considering other attributes. The Punishment Rider is based on strength, supplemented by rapid critical hits. When the equipment has not yet reached level 277, the critical hit gain will be more than Haste.
The attribute benefits of the Punishment Knight are: Hit, Strength, Precision, Crit, Agility, Acceleration, AP>Armor Breaking", SP. Hit Peak and Gain Threshold,Generally speaking, it only needs to be stacked with 263 is enough.,Although more hits will affect the hits of the 3 spells of Exorcism Devotion and Defense.,But these hits have little effect.。
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