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The reason why Dota is different from other War3 RPGs is that it is a separate WCG project.
It is precisely because of his high competitiveness, the so-called competitiveness, is nothing more than the ability to open the gap between people, so that players always want to be stronger.
It's not like playing online games for 4-5 hours a day and watching the player's video improve.
It's more important to think about how you can get into the car, fall asleep, go to the bathroom, take a shower, and think about how you can make each operation detailed.
I've only been playing Dota for 1 year, and my strength is passable. My experience is thinking and detailing.
For example, the opening 1 minute hits -ma rookies will forget after watching it, at most they know that there is a butcher, there is a night demon, and they are afraid at night. But if you can think carefully about what tactics are very imba for a combination of heroes like the other party?Do you need my insurance?
Who will he be on the other side? Through these thoughts, you immediately have a rough tactical planWandering or farming?
What's the first big thing? Do you need my help? When you can reflexively think about these questions within 10 seconds of hitting -ma, then I don't think you're going to be a rookie.
And the details don't refer to how many apm. you haveTo be honest, APM has no reference value at all for Dota heroes outside of the summoning system. I will never exceed 140 in a black shop against a level 11 room, but this does not affect my tactical thinking.
Of course, the details need to be honed by game experience, since you said that you have been playing for so long, but you are not a master, I think what you are lacking at the moment is to play finely, pay attention to your every mistake, learn from experience, think about solutions, and put into the next game just dota it
ps The rookie room is the moisturizing soil of the conceitedMasochism is for tomorrow.
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Dota relies on awareness and operation, and awareness is more important. In the face of different situations, react quickly and make the right choice, and you are a master. Analysis of the situation on the minimap, pulling wild, catching people, and using the woods to escape around the field of vision against the dangerous.
It can be said that consciousness accounts for seventy percent. In this regard, you can watch more videos of professional masters, don't open the whole picture, and keep staring at one person to see his handling of the situation and the results of such treatment. Of course, the use of mending knives and skills is the foundation, but you don't have to pursue high speed, and the APM of Loda is only about 110.
You can try Warkey software, you can modify the keypad (for example, 7 to Q), so that you can use props much faster.
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Basic questions Also, it's a bit difficult to be a master after just over a year.
If you play RPG directly with normal battle experience, the operation is not up to par, Dota is still difficult to fight.
Maybe talent also has something to do with it.
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Go to at least a room of level 5 or higher. After a month you look at your level. The main thing is to see if anyone scolds you. Hehe.
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Do you know each hero? Do you know what type of hero is right for you? For example, DPS Ganker === Determine your own ability before positioning!
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You calculate how many rounds you've played.
Before, when I was a rookie, I asked a legendary master how I could quickly improve my level. He said, you go to the passer-by 1000 bureau first, and then come back and ask me.
So I passed by more than 1,000 rounds. As a result, I found that I didn't need to ask him.
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Summary: Summarize more.
It's not just about looking, you have to know the meaning of each of their steps!
Look more at your rep and why you lose!
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Wowhaha, what's the hand speed?
With a rookie, you are an absolute master in the eyes of others.
You have to fight with the masters to improve yourself.
Video is the main role of the service, mainly to see the on-the-spot play.
Teamwork. 1. Without good cooperation with the team, it is never a strong team.
Not a solo show.
Let's form a team of people who seek out your own empathy. Play your own style.
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Did you use the shortcuts?
Do you want to kill someone when you see him?
Do you chase him when you see the red blood?
Is it not clear about everyone's skills?
Is it unclear what the object does?
Is it just a good thing, rather than changing with the form?
Also, Dota is a team-based game, so let's open a black store
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Teach you a simple way. You start with the next AI diagram.。。 Then practice spelling the knife with the computer.
It's good to torture yourself to death. It's about 20 days. You've made up for it and even suppressed it.
Then spend 2 days learning to look at the red dots on the minimap while mending the knife.。。 Until you look at the minimap, it can't affect your mending.。。
Take a little more time. Learn to mend the sword and pull the hero off the line. But stay experienced. Then quickly point to the other two lines. Go and see the battle situation. Look at the hero's blood and magic amount.
Finally, you can go out of the mountain. Once you've practiced it, you can start to choose some later stage or something. I couldn't see you 30 minutes ago. Came out after 30 minutes to take over the game.
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I think the biggest problem with a lot of people playing Dota is not thinking, and a game like Dota is a lot less fun if you don't think. In the past, I had classmates who also learned to play seriously, but he always followed a fixed routine, and did not observe the excellent places of some people who played well, just like the most basic plugging eyes to "climb high and look far" knowledge, many people must have seen others insert themselves into the high ground, but they always put their eyes in a random place to put things done, and a little attention will definitely be able to find a difference. I think that if you think about it more, your consciousness will generally come up.
The so-called strategy is to help you think, not to give you a fixed routine, you must use your brain more.
It's been a long time to play dota.,During the period of crazy hard practice.,Now it's not going to be a very vegetable.,I wanted to write something to promote the progress of everyone's Dota level.,But I don't think I like to give a fixed model.,Many people are raising the question of raising awareness.,I also think this is the most difficult thing to grasp in Dota.,Next,I'll express my opinion.,I hope it will help you.。 Before the article begins, first of all, I hope you can have a basic understanding of the basic knowledge of DOTA, such as the skill characteristics of heroes, growth characteristics, many people still know a little about these basic knowledge after playing DOTA for a long time, for example, how much do you know about the characteristics of trolls after they are transformed? If you only know that he can increase his speed to 300, the initial attack frequency, the initial armor to 5, and the health to increase by 100, I hope you should read the information first to improve your awareness.
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With a hand speed of 200, you can definitely become a master.
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Feel, awareness, luck, mentality, many reasons are often beyond subjective control!
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Find 4 good brothers and 5 people to play together, the key is tacit cooperation.
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dPractice to see the guide on the forum.
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It's just to see what hero is chosen on the opposite side, how many people are alive -ms is the hero's movement speed.
Pulling the wild is to pull the monsters in the field to your minions, so that your minions kill the wild first, and they are raoing.
Pulling wild is generally used when a certain line is pressed, so that the opposite hero does not eat the experience of the filler, so that you are in a fixed sentry post means to prevent being attacked by others, and it is generally placed in the forest.
River If you want to level up, kill other people's heroes The premise is that it depends on your technique.
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-ma is to view the opponent's hero and controller. Eye patching is the eye inserted by teammates, and when the time comes, you have to insert an eye to ensure the field of vision. Pulling the wild is that you go to a wild monster, and the wild monster will follow you to chase after you, and then the wild monster happens to touch your soldier, and the soldier will fight the wild monster, and you will make up for the knife next to you to gain experience.
Quick upgrades can kill people and replenish troops.
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-ma to see the opposing lineup.
Eye-filler Eye-filler will disappear after a few minutes, and eye-filler is a new pull-out to pull the monster in front of his creep.
Upgrade the fast mixing line.
It's very close to my current phenomenon Why do I still want a friend to introduce me, but I'm afraid that if I don't like it, I'll be embarrassed What should I do?
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