Which is better to choose between League of Legends Apocalypse or Void Prophet?

Updated on Game 2024-04-14
27 answers
  1. Anonymous users2024-02-07

    The Apocalypse is completely defeated, and in passive comparison, the Apocalypse has to add his own residual blood to be strong, and he can add up to 90, even if he adds 90 at most, it is not much. And the remnants of blood themselves are in danger, you dare to go up? Lulu's passive has a level growth, and the full level can cause about 100 spell damage, which still has a little output increase effect on those high-armor tanks.

    The skill of the Apocalypse is even more defeated. Lulu has control w transformation, there is deceleration q, there is plus r, there is acceleration w, there is shield e, there is group control r, the apocalypse only has q plus blood, e shield, no control, w deceleration skills are not practical, the effect is low, the conditions are too harsh and basically cannot be used. Maybe the master can use it better, but most players are rookies.

    Most people play well when they are really good.

  2. Anonymous users2024-02-06

    Seriously,Apocalypse's assistance is a little embarrassing.,If you want to assist well, you have to pile up AP.,In order to make the shield blood more.,More back (although Q's blood return is embarrassing),Apocalypse's assistance is not good for those long-range.,It's good for melee combat.,If you don't play well with the Apocalypse, you basically don't have the ability to kill people this way.,Of course,It's no problem to operate at least to suppress people.,Anyway, you have to be a master.,He's the kind of blood thin.,Strong anti-kill ability.,Auxiliary and explosive general AP,It should be able to count half an AP.

  3. Anonymous users2024-02-05

    It depends on what route you take, if the killing route is the Void Prophet is more ruthless, if it is an auxiliary route, it must be the Apocalypse, a great auxiliary.

  4. Anonymous users2024-02-04

    The landlord said that there was a lack of assistance, so the apocalypse ......

  5. Anonymous users2024-02-03

    Apocalypse is the least chosen national uniform, and using Lulu is the way out.

  6. Anonymous users2024-02-02

    The Blade Will, the hero and the Void Prophet, are not positioned in the same way, so I can't talk about who is better.

    If there are 2 APs and 1T AD in a team, then you can take the blade very well at this time.

    The equipment in the later stage of Blade is very meaty, three-phase, ice hammer, and maniac, because of Blade.

    The skill is very powerful.,Stand.,The mage dps who harass the opponent is very good.,And the skill has real damage.。

    There is bloodsucking. If you ask this question, you can know that you don't play much now, so I recommend you to choose a knife.

    Feng is a hero, because compared to the Void, although your buttons are a little faster, you have to operate a little more.

    But, in general, it's easier for him to fight in a team than in the Void, find a chance to t, and you rush to it.

    Go, and it's not easy to die, the task of control is handed over to AP Mage or T, and you can harass each other's main ones with peace of mind.

    The output is pretty good, so, it's clear.

    But the hero of the void is different, he can easily become soy sauce, so he must be stable in the early stage, Tuan.

    During the war, the requirements for movement were also very high, because he didn't have much blood, and there were also thick bleeding, but he was.

    The blood is thick, and the AP is relatively not high, so it's more tangled, if there is a major AP output in the team, then.

    Agree with you out of time, ice crystal staff, magic resistance rod or something, there is blood and ap resistance, but if.

    No, then you have to be prepared for the main AP output, so this hero is more difficult to play, you have to think about it, however, it's good to play this kind of hero, because the strength is practiced, as long as you play more, the void is not difficult!

    In addition, the rune insertion of the two heroes is also different. So it's best to look at your own rune selection.

    Because the runes are different, it's very annoying to play.,Once I forgot to change the runes.,Brought 40 magic resistance and 20 object resistance to play.。

    Joker, the early jungler is not powerful at all!! So runes! Be careful!

  7. Anonymous users2024-02-01

    Blade DPS type 2T

    The Void Control Mage skill CD is slightly longer.

    It depends on your hobby, the blade is good at counter-killing, and the enemy chasing you is often looking for death, and the void is good at seconds, and a mouthful of thick phlegm stare to death.

  8. Anonymous users2024-01-31

    Blade and Marzaha are both relatively simple heroes to operate Marzaha is slightly difficult Blade is an all-round can play and resist energy restrictions Playing styles are more diverse Malzaha has strong big skills The output is very strong But the team battle can't be excited Look at the right time in the second person is a must.

  9. Anonymous users2024-01-30

    Who said the operation of the prophet was easy, and if no one cooperated with you, you would not even want to kill anyone.

  10. Anonymous users2024-01-29

    First of all, I am level 30, and there are only two heroes at the moment, which happen to be Blade and Void.

    The instantaneous burst of the blade's counter-kill is definitely undoubted Q's early infantry chase in the late stage.

    W's passive health regeneration Active True Damage Tanks are not spared E's low health stun High health slow Chase and kill magic skills.

    R's clear soldiers, vampirizing, and putting while turning back are the essence of passivity, and the passive is a magic skill that reduces the chance of success in gank.

    And Blade can do so much that his 2t is sometimes even more fierce than 1t, and he is very survivable, and he moves very fast.

    And mine is 3 level 3 movement speed essences, usually a three-speed one, a 2-speed shoe, and the movement speed reaches 490 and comes with ghost steps.

    The equipment out is also very diverse, and the three must be out The guarantee of output The shoes are mercury and the passive is very powerful Of course, the active damage of the Phantom Dance with w is very gorgeous Wandering Chase and kill Counter-kill Burst Combined But it is precisely because it is so powerful that each version is almost weakened Even some games will ban the blade The tailwind is very smooth The headwind is a little difficult to get up against the wind This is the blade.

    As for the Void, the single kill ability score is strong, even if it's a tank! The cooperation of W+R has made the opponent fluttering Q's silence is even more powerful E is a magic skill to replenish the army R's imprisonment is definitely first-class The passive ethereal spirit is very strong This I do play less than the blade Generally, a set of combo skills takes away one without mistake But it is more brittle The reasonable use of Q and R in team battles can often determine the victory of this team battle The ability to brush troops is good After having a blue buff, it is even more powerful.

    In general, if you like melee combat, if you're more impulsive, then Blade, and if you like to play solita, play control, then it's Void.

  11. Anonymous users2024-01-28

    Just bought it yesterday. Bought it yesterday though. But in fact, other servers used to have it too. Played for a while. Let's talk about my feelings.

    1.The early alignment is very good. It may be difficult to kill alone. But at least it's hard for me to die.

    2.Short legs. Except for going out. Be sure to buy an eye on the line at any time after that. You don't have any escape skills. Even if it's the control of r. Nor can it help you escape. Because you can't move.

    3.Team fights are good. The output is very high.

    Played the game yesterday. The team configuration is really good. The prince lassoed 3 of them with a r.

    Ominously go in and jump rI use w on the periphery....We killed all 3 of them in 3 seconds.

    4.Heads-up power. Really singled out the king. Of course. lol has professional restraint. As I played yesterday with Berserker on the line. Depressed to death you. Your r has no chance to lose at all. It's gone at the touch.

    5.Good positioning is required. You don't have escape skills. You're slow. Any half-flesh close can chase you to death. Unless counter-killing. So. In team battles, you must learn to protect yourself.

    6.Skills to be high hits. The two damage skills of QW are both non-directional skills.

    To be dropped. You're useful. It's crooked.

    Your role in teamfights is cut in half. Especially WThe damage is high though.

    However, the CD is extremely long. Be sure to throw it where you can consistently damage your opponent.

    7.Pay attention to hand speed. A god-like prophet.

    It can be done with Flame + Ignition + EWR + Q....All skills are thrown out. And the opponent didn't have time to go and eat all the damage.

    Words like this. Even with a natural tank, it is estimated that it will be bloody.

  12. Anonymous users2024-01-27

    Marzaha is one of the strongest mages in LOL. He has the Silence, Stun, and Easily Knockout Tank damage skills. As for the strength, it doesn't depend on whether you will fight or not! Every hero is the same just look at the hype.

  13. Anonymous users2024-01-26

    Short legs have high damage, strong bursts, and are still terrifying in the later stages, requiring a certain amount of skill to exert their power.

  14. Anonymous users2024-01-25

    A certain amount of movement skill is required.

    In the late stage, the magic hurt up W's range percentage damage is very hurt.,R's magic damage bonus is also very good.,4 skills and passives are all outputable skills.。

    It can be seen that the Void Prophet has lost his life-saving skills, and his movement speed is not high, so he is easy to be killed because of his failed positioning.

    The suppression effect of the ultimate can be removed by the mercury ribbon, so the current version of the appearance rate is not high.

  15. Anonymous users2024-01-24

    It's a human head machine, and my favorite thing about this is the song of death -- super cool.

  16. Anonymous users2024-01-23

    Team battles ban demons and put a pool on the ground that is useful.,When R suppressed, he was beaten by a group、、、

    You are a deceitful deceitful.

  17. Anonymous users2024-01-22

    High injury, heads-up strength, short legs, QW needs to be predicted! Even if the early stage is stunted, the late stage will definitely not be soy sauce.

  18. Anonymous users2024-01-21

    The output is very high, and the four skills are all attack skills, Q and E bonuses are available, W is a percentage of blood deduction, and the ultimate is to suppress seconds and cause some damage, 250 400 550

    The bonus is that when the grasshopper method is strong for three or four hundred, the ewr is added with a Q, which can basically kill or cripple a ......

  19. Anonymous users2024-01-20

    It's rare.,Ultimate, I'm afraid of mercury.,Push the line faster when you're on the line.,Very afraid of rushing in.,The only advantage is that you can second people.,But the skill CD is relatively long.,It's annoying.。

  20. Anonymous users2024-01-19

    The outbreaks of the fire man and the grasshopper are very strong, and the single kill ability is all kinds of sharp.

    Grasshoppers are slightly better on the line, of course, the first condition is that the level of both sides is about the same.

    If you go up and down the road gank,Grasshoppers rely on R to catch people.,Because there's no control skill except R.,In the case of R, it's certain to take the head with your teammates.,As for the fire man, it's not difficult to catch people.,Basic EQ is stunned and cooperates with teammates to kill.,If it's to catch crispy, it's simpler.,Take advantage of the strong explosion to directly throw the skill and collect the head.。

    In terms of the ability to make money, the grasshopper is definitely stronger than the fire man, because the prophet belongs to the push-line AP, which means that the troops are collected quickly.

    There is also an advantage of grasshoppers, that is, if they are used well, there is not much lack of blue on the e-line.

    In terms of team battles, the grasshopper's QW group damage is very high, and R can control the opposite AP or ADC to provide an output environment for his teammates. And the group damage of W and R in the case of the Fire Man is very high, and Q can stun a person. The teamfight contribution is considerable.

    In terms of passive skills, the passive of the grasshopper and the passive of the fire man are very powerful, the passive skill of the fire man ignites the target by 2% of the maximum health per second magic damage, the passive of the grasshopper is very interesting is to summon the virtual spirit, the virtual spirit is very strong after 14 seconds, whether it is a single kill, push the tower, online harassment, play blue buff and so on are very powerful.

    If there is anything to be asked about the Void Prophet, I can elaborate on that.

  21. Anonymous users2024-01-18

    Fire man, his Q can stun people, a dizzy when the line, and then a skill, the opposite side will die, a law to hurt the fire man, you can't afford to hurt it. He also has an output according to his health, how powerful he is, the most awesome in the single.

  22. Anonymous users2024-01-17

    Burning people, team battles, encounter battles, and attrition battles are all good.

  23. Anonymous users2024-01-16

    Fire Man is a team battle type mage.,Has a passive skill that is close to bug.,And 2 aoe range damage.,There's a pseudo-first stun.,No matter when,It's relatively lacking in blue.,Need a blue buff.,In addition, the online suppression ability is excellent.,The ability to catch people is average.。 The big move is domineering and mighty, and it is easy to get started.

    The Void Prophet belongs to the mage of half team battle and half heads-up, E is almost bug in the late stage, an E can collect a wave of soldiers, and the small pets summoned in the early stage can lay an advantage if they are used properly, and the shortcomings lack of stable team control, and the ultimate move is extremely strong to increase the success rate of the Void Prophet gank, and in addition, the ultimate move suppresses the right heroes such as the crispy reaper easy or the amplified Caterina during the team battle, which will lay the foundation for the victory of the team battle. q Release timing requires practice.

    No matter how the team battle ability is compared, the fire man has an advantage, the Void Prophet lacks explosive power, and it is easy to be scattered by the opponent's half-flesh hero, and it doesn't matter if he lives or dies after the fire man's set of skills is thrown out, the main thing is to look at the opponent's hero, the fire man's W skill is as far as the Void's Q skill, but W is easier to hit, you can make up an E after hitting, continue to burn, and the line consumption is also more advantageous than the void, if you go head-to-head, it must still be more fierce in the void, after all, people can abolish a hero in seconds, Purification is also not a solution

  24. Anonymous users2024-01-15

    Upstairs is full of fire-to-people? I won't say much about the void's line pressing ability.,Team battle.,Void's QW skill is vegetarian?

  25. Anonymous users2024-01-14

    Obviously, the fire man, regardless of the outbreak and life, is the fire man's powerful point.

  26. Anonymous users2024-01-13

    Personally, I prefer grasshoppers, needless to say, the ability to push the line, and the second person is very strong.

  27. Anonymous users2024-01-12

    I read the landlord's thoughts.,The landlord is a hero who prefers a strong line in the early stage.,Gank is refreshing in the middle stage.,There is also good damage when equipped in the later stage.,So the 2 heroes you said really don't have these advantages--

    Let's talk about EZ first.,This is actually an ADC.,Of course, there are people who play AP.,But··· AP really has no future.,Q may not be able to Q.,Although the CD is short, the damage is not terrifying.,At least it's not compared to the nine tails.,WE2 jn is actually used to make a fuss.,The damage is not high.,Not to mention the ultimate move (the spit is over). Then first of all, EZ does not meet the requirements of the landlord.

    And then there's the Void Prophet.,First of all, I want to explain.,I'm a grasshopper.,When I first came into contact with lol.,I've been playing grasshoppers for a long time.,But I have to say that grasshoppers have been silent.,It's not realistic to want to rise.。 Turn back to the shortcomings of grasshoppers, first, the online suppression ability is not strong enough, it is easy to be suppressed when encountering strong heroes, less than 6j money does not have the qualifications of seconds people, since the landlord said that you play well with the fire man, then you should save fuel to feel right: it is too easy to suppress the grasshopper on the fire man.

    The most important thing is that the grasshopper is finished with mercury ornaments.,Now you play the APC that will play a little bit in the ranking.,ADC will be out of the mercury ribbon.,There was a time to play a little mage.,5 people on the opposite side 4 mercury ribbons.,Let me be embarrassed.。

    After reading the statement downstairs, that, are you sure you said that it is the Void Prophet and not the Voidwalker who are often banned?

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