-
It is good to replenish troops with attacks, and it hurts to hit people with penetration, and blue is generally a growth hope.
-
Personally, I feel that if you want to attack with peace of mind, in order to fight is armor penetration, personal bias to attack power, Blue is best with a fixed one, it should be faster and faster for the current rhythm, to play an advantage in speed, wait for you to level 18, and the magic resistance will not be obvious,
-
ADC General Rune: Red Fixed Attack Power *9, Essence Fixed Attack Power *2 and 2% Life Steal *1, Yellow Fixed Armor *9, Blue Growth Grinding Resistance *9, First on the convenient replenishment knife, there is no pressure to replenish the knife under the tower, Dolan Knife goes out to cooperate with the purified life stealing, and the online supply is also very powerful, ADC is usually in the lower lane, and it is generally rare to fight against APC for a long time, and the growth of grinding resistance in the later stage is more than the fixed attribute, so the above rune configuration is recommended!
-
Attack is for sure, in order to stabilize the replenishment, in the early armor penetration for flat A, whether it is a hero or a creep, the effect is very low, and armor penetration must be based on high attack power to be effective.
Blue doesn't matter.
-
Yellow must be fixed armor.
Blue is very free.,Those who lack blue can bring back blue.,Those who need attack speed can bring attack speed.,Generally not with special runes.。
I usually still have fixed magic resistance, and of course there are benefits to growing up.
My ADC rune is also my top rune, so the blue color is all fixed magic resistance.
If it's dedicated to ADC, the red color must be attack power (convenient for mending the knife), and the essence can appropriately carry two lifesteals.
Now the mainstream ADC runes: red attack power, yellow armor, essence 2 vampire + one attack, blue depending on the situation.
What is the total number of armor piercing points when you wear armor, and how does it feel to hit someone's 40 points of armor? It's better to have more attack power.
-
Thanks for the rune red band attack.
-
Personally, I recommend armor penetration, let's calculate an account: one thing wears more, attacks add one thing wears together, and 9 attacks are. Crocodiles generally play the top single position, and now the top list is almost all AD except for Timo, Amumu, and Vampire, and AD is popular with 9 armor runes with armor, so that their armor has changed from 13 17 to 26 40.
The average armor is around 34. Damage reduction 34 134=.
Attack: Crocodile qwe bonus9ad damage, even if a set of damage is added to it, it will be more damage, and if you count the damage reduction, it will be more damage.
Wear with objects: Crocodiles can wear other people's armor, and others will have about 22 armor. Damage reduction 22 122 = 18%. Crocodile level 3 attack power is about 74, rage w, qwe itself bonus should be , plus 74 * (, there is damage. Harm.
The material is suitable for the skill school, the replenishment is a little weaker, the attack has to be against others, and the replenishment is slightly stronger. However, the crocodile has short arms, and it suffers a lot from people, so it is better to wear runes.
-
Crocodile is an early damage type character.,And the skill AD bonus is very high.,In the early stage, everyone's armor is not high.,I'm personally more keen on attack runes.。 Of course, the physical penetration of the crocodile is also quite large, brutality and whispering can be out, I think the crocodile's armor-piercing ability can be improved through equipment, to pursue the early damage or physical attack to be more realistic.
-
I think the crocodile is more useful than penetration in the early stage, because the crocodile's outbreak is actually not too high, he is the consumption and blood return disgusting people, with the attack rune your Q minion's damage is high, which means that your blood absorption will also increase slightly, and the opponent's armor is low in the early stage, and the attack is greater than the penetration, and the crocodile is on the list, most of the meat or meat outfit can bring greater benefits to the team, so don't think about how big the outbreak is yourself, the crocodile has a sun flame and ultimate, Standing there is a damage of about 100 per second, survival is king, the crocodile has a maximum of one black cut, and all the other meat is right.
-
In the case of crocodiles, the output must be enough, and the explosion is high, so it is better to wear a certain amount of protection.
-
4 points of attack power and 5 points of wear, generally can be used on the list,
-
Personal preference, crocodile in the early stage, then the tiger with the big red to go out with an attack, anyway, the late meat.
-
The choice of penetration and attack (magic strength) is mainly based on the AD (AP) bonus coefficient of the hero's skill.
If the AD bonus coefficient is high, it will bring attack. If the bonus coefficient is high, it will attack. If the AD markup coefficient is low, choose to wear it.
The main damage skill of the crocodile comes from the Q skill, and the AD bonus of the Q skill is, which is high, so it is better to have an attack.
And Q can regenerate health.,High attack.,Health regeneration will also be high.,The bonus of E skill can also reduce enemy armor in case of rage.。
In general, it's better to have an attack.
-
Attack Crocodile is looking for early lane ability.
-
Personally, how to come easily, personal likes to wear.
-
Crocodiles are recommended to wear with protection. His outbursts are high, as long as there is anger.
Crocodile on the single tyrant, you must know all this!
-
Good attack power, don't explain.
Insert up to 6 red objects to wear.
-
Attack, object piercing can be whispered in the late stage.
-
The current armor-piercing is good, and the purification is equipped with attack power, so that it is +10 points of attack when going out, and 10% of the armor-piercing.
Replenish troops in the early stage, and grind blood is not wrong. This is currently common for ADCs. It depends on personal preferences and hero configurations.
lol rune collocation].
1. AD (Physical Output) Universal Rune.
For physical attack heroes, the prevailing generic characters are:
Great Essence: Attack Power *3 (+ Attack Power), increase the physical output in early hand-to-hand combat Red: Armor Penetration *9 (+ Armor Penetration), used to penetrate enemy armor when attacking to increase attack power [Of course, it can also be red fixed attack damage, + attack damage] Yellow:
Armor*9 (+Armor).
Blue: Magic Resistance*9 (+Magic Resistance).
2. ADC (Remote Physical Output) Universal Runes.
Ranged physical output heroes, by focusing on lifesteal and attack, their universal charm combinations are as follows:
Great Essence: Lifesteal*2 (+Lifesteal), Attack *1 (+Attack Power) Red: Attack *9 (+Attack Power).
Yellow: Armor*9 (+Armor).
Blue: Magic Resistance*9 (+Magic Resistance).
3. AP (magic output) general rune.
Universal Rune Pairings for Spell Attack Heroes:
Great Essence: Spell Damage *3 (+Spell Damage).
Red: Spell Penetration *9 (+Spell Penetration).
Yellow: Armor*9 (+Armor).
Blue: Magic Resistance*9 (+Magic Resistance).
4. APC (Remote Magic Output) Universal Rune.
Usually its generic runes are the same as aps, but they can also be paired with their own runes to significantly increase the hero's abilities in certain ways:
Great Essence: Spell Damage x2 (+ Spell Damage), Life Drain x1 (+ Life Steal) Red: Spell Penetration *9 (+Spell Penetration).
Yellow: Armor*9 (+Armor).
Blue: Magic Resistance*9 (+Magic Resistance).
-
The main object wears more, especially the prince, and secondly, Raven Monkey plays ADC mainly to see the position, and the good position can choose to attack the sigil More violent.
-
Wild can be fully fixed attack or 4 penetration plus fixed Go to the later stage of the basic full wear or only 2 3 fixed, if you are fully fixed, your talent and big essence also have to add attack It's too brainless It's that you buy a lot of heroes (most of the physical ones have a lot of them) You can use it like this if you don't specialize in runes Cheap and brainless The effect is actually not bad, and if you play a few, it's better to match it Recommended items to wear.
-
adc are all with attack power,In the early stage, people will attack you with things to wear,Not enough to fight,Take a look at it on the road,I've been playing Raven for a long time.,She's all the damage of the material.,The single on the opposite side is out of the cloth armor 5 water to fight with you.,In this way, it's better for you to wear things than material power.,At least the next road ADC won't be out of the cloth armor.,But in fact, few heroes are like this.,Want to fly Ora.,She's also all the work.,The same as the monkey.,But the red rune and the big rune will only have 1 thing to wear.,See for yourself., Some heroes have a higher bonus, so you can wear red attack power and great talents. Raven's bonus is super high, so it's important to wear it, don't say it's useless, people have a Dolan shield, you have a little thing to wear, and it hurts a lot to beat people.
-
Fixed Attack Damage.
Wearing armor, magic resistance, although the cost is high, but useless, it is not necessary, as long as it is high enough, the attack power of directly killing the enemy, or something is a floating cloud, which so many armors, what is the magic resistance doing? The anterior armor-piercing effect is not noticeable, even with full-range armor-piercing shells, the attack without a belt fixation is noticeable.
-
I won't make a detailed comparison here, just say that red fixed attacks are the mainstream.
-
It is recommended to attack with a band.
ADC's red is basically with an attack, for the early stage of the convenience of the knife, especially under the tower, the knife on the single, the piercing attack can be protected, the early damage will be a little higher, but considering that most people only have two rune pages.
One page ad one page ap so it is recommended to bring an attack.
-
Fixed attack, now after the revision, the single or ADC protection feels like it can't be an advantage.
-
On the premise of understanding what physical penetration is, first understand the type of penetration.
1.Percentage Penetration:
2.Fixed penetration:
Meaning of Physical Penetration: It means ignoring opposing armor and dealing damage close to your attack power.
ps:1.It should be noted that suppose there is 100 armor on the opposite side, and the light feather in the image above has 35% armor penetration.
The penetration formula is:
Known armor x(100%-% penetration%) This means 100x(100%-35%)=65 armor, ignoring 35 armor.
2.If it's a fixed penetration, it's an algorithm that reduces armor penetration by 10 according to the brutal power. (Known armor - fixed penetration value) is 100-10=90, ignoring armor of 10.
-
Physical penetration ignores opposing armor values, which are divided into fixed penetration and percentage penetration. If you have 15 points of fixed armor penetration and the opponent's armor value is 100, his actual armor is only 85 for you. If it's a percentage penetration, it's 100-(100*x%), and the resulting value is the remaining armor value.
-
Physical Penetration Runes refer to: High-level Armor Penetration Mark, High-level Desolation Essence, and there are also dual-piercing runes that also have physical penetration attributes, such as High-level Hybrid Penetration Mark, and High-level Destruction Essence.
-
The monkey I use,The first column of the rune is full of armor penetration.,It feels very easy to use.,15 points of armor penetration,Plus the monkey's head stick penetrates 20 points.,Basically wear the armor of the opponent's hero.,Especially when the physical damage of the first stick 150 really hit the opponent.,It's quite painful in the early stage.。 So,Armor penetration can be wanted.,But it's divided into heroes.,It is recommended that the landlord take a look at the jy commentary.,Look at the runes he recommends for what heroes to use.,It's generally very easy to use.。
-
It is the 9 squares in the lower left corner of the rune industry, and the red armor penetrates.
-
Physical penetration is armor penetration and is simple and straightforward.
-
It's really not clear.,I've been busy lately with the newly added class of Guild Wars 2.。
-
Red 9 usually has fixed attack damage. Thank you for adopting.
-
Hello, do you want to know what the ADC red rune brings?
-
There are a variety of options for EZ Runes, including Red Fixed Attack, Yellow Fixed Armor, and Blue Magic Resistance*6 + Fixed Blue *3, while Great Essence has a choice of Lifesteal*3, Double Piercing*3, and Fixed Attack*3. The vampire essence enhances the ability to lay the line, and the double piercing is to consider that the two skills of EZ's W and R are AP damage, and the fixed attack power is no longer the mainstream, but it is still optional, and it is not worth fighting at all.
This is OMG's Adcarry The EZ rune of the good small umbrella Of course, there are a hundred opinions of a hundred people, if the red rune is replaced with penetration, then it is recommended that the landlord's talent point is 30 0 0 0 Double piercing talent This is more sharp to play.
The landlord is welcome to ask **.
-
Look at the base damage of skill bonuses and upgrades.
If you have a high skill bonus or (physical or above), or if you mainly rely on flat A, it is recommended to use fixed attack damage.
If the skill bonus is very low (below physical), but the damage obtained by upgrading the skill is increased a lot; Or if you don't rely too much on flat A, you can choose armor penetration.
For EZ, the three-way EZ is naturally the recommended attack power, and a lot of flat A suppression and fighting are required in the early stage.
If it's blue ez (ice boxing gloves, magic cut, jungle knife), you need to release a lot of skills in the early stage, you can choose to wear it (if you want the main w to wear it).
-
Attack, the early attack of EZ is not high, and the mending knife is easy to miss the troops, so it is best to add some attack, of course, if you are confident in the mending knife, you use penetration, after all, penetration has the best effect in the late stage.
-
ADC selects attack power, which is convenient for replenishing troops, and only when the skills of the top heroes are fierce, do they consider armor breaking.
In short, look at the hero, the skill damage is high, and the main output means is the armor breaking (such as crocodile, male knife) with physical skill explosion
Some heroes are suitable for attack speed, so I won't repeat them.
Recommended with armor penetration I believe that when you were in the jungle, you have encountered a jungler monster to hit a trace of blood, and you have to cut one more knife This situation is not wrong to have some armor penetration There is only a little bit of attack speed bonus effect is not obvious You just cut a little faster Personally, I don't like rune point attack speed When chasing people like this, it will also leave a trace of blood for others to run to the regret of the tower.
If you want to play AD half meat, it is recommended to hit the half meat worn by the object, red fixed armor piercing, blue 8 fixed methods to resist a fixed attack power (so that your attack power will go out a little more attack power), yellow fixed armor, the essence is a fixed attack power. ** Will be around 6300 in two.
You can try it.,binyuan416 This guy said it's very good, I haven't played Blade much.,You can try it separately, It's almost the same time to play dozens of games.,The one you play is the most suitable for yourself, Because it's your own rhythm.。 There is no fixed thing for this thing, runes and talents have the greatest benefit, but not everyone can play it, full attack power is unlikely, replace the red and essence with attack power, and replace the blue outflow one with fixed attack power, so that the maximum gain of attack power is 16 points.
Fixed, growth is not much higher than fixed. And the runes that grow with equipment problems in the later stage don't have much advantage. Fixed ones can give you an advantage in the early stage. I'm just going to attack all of them.,It's very good to hit AD output.。
I** three paragraphs, the main play on the single and jungler, the monkey is also very loving, let me tell you: >>>More