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E-sports schools in junior high school are not recognized. I suggest learning technology, learning to study automobile technical school, choosing a technical school is also a very good choice, now enterprises are still very short of talents with skills and education. Now the number of cars has approached 200 million, and there are still many employment directions in the automotive industry, from automobile manufacturing to the automotive after-sales service market.
The automotive after-sales service market includes auto sales, service consultancy, spare parts management, auto finance, insurance claims, used car trading, auto beauty and decoration, auto maintenance, and more.
It is recommended that you go to the formal school system to learn the technology comprehensively
1.Learning technology can be considered from your own interests and hobbies, after all, this is different from reading, learning technology to a certain extent determines your future job category, if you have a technology, then to the degree of good at which to develop, so that the speed of getting started, the corresponding salary will be a little better. Of course, if you don't have a particularly obvious skill or a back-to-back strength, develop the technique first.
2.First of all, think about your hobbies, what type of work you like to do, and what skills are required for that job, and then learn and cultivate.
3.Considering the development trend in the next few years or 5 years, we will explore hot industries or new industries, and there will be a shortage of talents in hot industries and new industries in the next few years.
4.Field trips, a detailed understanding of the school's training equipment, training situation, teaching content, campus environment and other aspects of the campus before making a choice. Studying in an automotive technical school, choosing a technical school is also a very good choice, and now enterprises are still very short of talents with skills and academic qualifications.
Now the number of cars has approached 200 million, and there are still many employment directions in the automotive industry, from automobile manufacturing to the automotive after-sales service market. The automotive after-sales service market includes auto sales, service consultancy, spare parts management, auto finance, insurance claims, used car trading, auto beauty and decoration, auto maintenance, and more.
It is recommended that you go to the formal school system to learn the technology comprehensively
1.Learning technology can be considered from your own interests and hobbies, after all, this is different from reading, learning technology to a certain extent determines your future job category, if you have a technology, then to the degree of good at which to develop, so that the speed of getting started, the corresponding salary will be a little better. Of course, if you don't have a particularly obvious skill or a back-to-back strength, develop the technique first.
2.First of all, think about your hobbies, what type of work you like to do, and what skills are required for that job, and then learn and cultivate.
3.Considering the development trend in the next few years or 5 years, we will explore hot industries or new industries, and there will be a shortage of talents in hot industries and new industries in the next few years.
4.Field trips, training equipment, training situation, teaching content, campus environment of all parties in the school.
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Is there a way out for junior high school esports? At present, many students don't even want to read before they finish junior high school, but they are particularly interested in e-sports games, so is there a way out for junior high school e-sports?
There is a way out for junior high school e-sports, and there have always been different statements about e-sports, some say that e-sports is to play games, and there is no future at all, and it will make children addicted to games and unable to extricate themselves, which may be the concern of many parents. But just last year, People's **, Xinhua News Agency and many other ** published articles expressing their views on Chinese e-sports, and held an encouraging, positive and positive attitude.
According to the survey, in 2017, the representative project of mobile e-sports, Honor of Kings, had nearly 200 million users in China, and by 2018, the size of China's e-sports market was 100 million yuan, a huge number that most traditional sports projects could not reach. As of March 18, there have been 20 colleges and universities in China that have opened e-sports majors, most of which are junior colleges, so it can be said that e-sports education is a big development trend.
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Yes, the current esports project is developing rapidly in society. Learning esports leads to great employment opportunities.
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The minimum academic requirements for e-sports schools are junior high school, and you can be at least 14 years old. In terms of other conditions, there are no requirements for e-sports schools, as long as you are old enough, have high comprehensive quality, really like e-sports, and parents agree, then you can enroll.
28 November 2003, General Administration of Sport of the People's Republic of China.
Officially will eSports.
It is listed as an official sports competition. E-sports has also been justified from the original misunderstanding of indulging in games and delaying the future. E-sports training schools have also come into being, as a new type of profession, which has attracted the attention of many people, especially teenagers who love games.
However, e-sports is not just about playing games, not only does it have strict requirements for talent, but it also requires hardship and tenacity in daily learning.
The main training objectives of e-sports:
Cultivate students who are oriented to the front line of the e-sports industry and have good ideological character and professional ethics.
Proficient in the basic theory, basic knowledge and basic skills of e-sports, and be able to be competent in competitions, coaching, refereeing, event (activity) organization and management of e-sports-related enterprises or sports departments; Have teamwork.
Spirit, high professional quality, strong sense of innovation and professional practice ability of high-quality technical and skilled talents.
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Hello, junior high school is okay, it is the best period to learn e-sports!
The future employment of esports majors can be in the following four directions:
1. The direction of industrial operation.
The main responsibilities are to operate, plan, and manage esports entities, including events, venues, clubs, brokerage companies, esports leagues, etc. This is currently the direction in which the largest number of people are employed in e-sports, and the coverage of employment is also the widest. The professional requirements are very strong.
2. Content operation direction.
The main responsibility is to plan and produce cultural and creative content, and publish and operate these contents in a **and new** way. The main forms of content include **, **, variety shows, etc. Content production is also the direction of the current lack of talent in the e-sports industry.
3. Explain the direction of the host.
The main responsibilities are to commentate, host tournaments, or conduct esports cos and live broadcasts. This employment direction is relatively clear. Either go to various competition companies to serve as game commentators, or go to various live broadcast platforms to be live broadcast Internet celebrities.
4. Team-related directions.
The main responsibility is to assist esports pros and assist them in achieving their best competitive performance. For example, team coaches, team data analysts, and sports divisions. The employment in this direction is also relatively clear, that is, to enter major e-sports clubs and assist club managers to do things within their own responsibilities.
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Luoyang Vocational College of Science and Technology, Chengdu Yizhimeng E-sports Vocational Training School, Henan Xinhua Computer College, Guangzhou Urban Construction Technical School, Sanming Vocational and Technical College, Hefei Gongda Vocational and Technical College, Xing'an Vocational and Technical College, Hunan Sports Vocational College, Xilin Gol Vocational College.
Reasons why junior high school students can learn esports:
1. Junior high school is the best age to learn e-sports, learning e-sports is not a cultural lesson but a need to see your game talent, the development of the e-sports industry has also affected the rapid development of many other industries, such as live broadcast platforms, ** and related peripheral stores, have been driven hot.
Recently, the Ministry of Human Resources and Social Security issued a notice to officially confirm 13 new professions, including e-sports operation management engineers and e-sports athletes. With the rapid development of the e-sports industry, e-sports has gradually been recognized by the mainstream society.
E-sports mainly learns: e-sports psychology, theoretical knowledge of e-sports, TRS e-sports, e-sports club operation and management, MOBA e-sports, card e-sports, Mandarin pronunciation and broadcast pronunciation, RTS e-sports, Rank and other core courses.
Junior high school education can go to vocational school, there will be a college diploma after graduation, of course, there are many vocational skills, the specific choice of which vocational college, it depends on what you like, of course, it is recommended that you choose the automotive college, the car is currently developing hot, and the entry threshold is low.
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