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Whirlwind Punch: Use your fist blade to quickly attack the target in front of you.
Damage: Up to 7 times 70% base damage and 20 fixed damage. Consumes 5 sp and cools down for 5 seconds.
Grab: Stretch out the giant palm to grab the target in front of you.
Damage: Up to 6 times 75% base damage and 20 fixed damage. Consumes 6 sp and cools down for 4 seconds.
Wind Legs: Wind Shadowless Legs, kicking targets within a certain range in front of them.
Damage: Up to 4 times 120% base damage and 20 fixed damage. Consumes 5 sp and cools down for 5 seconds.
Whirling Dragon Fist: An instant burst of bullets that knock enemies flying with flames.
Damage: Up to 4 times 120% base damage and 20 fixed damage. Consumes 5 sp and cools down for 5 seconds.
Flash: Flashes a distance at breakneck speed and hits targets in its path.
Damage: Up to 3 times 170% base damage and 20 fixed damage. Consumes 3 SP and cools down for 3 seconds.
Fury Impact: Hit a target while ramming forwards for a distance.
Damage: Up to 6 times 80% base damage and 20 fixed damage. Consumes 3 SP and cools down for 3 seconds.
Move Whirlwind Strike:
Mobile version of Whirlwind Strike.
Damage: Up to 15 times 60% base damage and 20 fixed damage. Consumes 8 sp and cools down for 8 seconds.
Rock Breaker: The punch to the ground sends a straight wave of air.
Damage: Up to 12 times 70% base damage and 20 fixed damage. Consumes 8 SP and cools down for 5 seconds.
Crash Crit: A quick hit that crashes into a target, then bursts into a straight line from the ground.
Damage: Up to 14 times 60% base damage and 20 fixed damage. Consumes 8 sp and cools down for 7 seconds.
Whirlwind Strike: The werewolf rolls up a whirlwind and moves forward.
Damage: Up to 12 times 70% base damage and 20 fixed damage. Consumes 9 sp and cools down for 5 seconds.
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Escape Skills + High Attack Skills + Ranged Attack Skills = Strongest Class Skills Combination.
Note: When you are at a low level, you can use a normal attack skill instead.
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Werewolves are one of the original races of Adara, born with sharp claws, a strong physique, and close combat effectiveness that is not inferior to that of any other race.
Werewolf is one of the 15 classes in the "Time Hunter" mobile game, and the other 14 are Gunsmith, Adeptus, Soul Slayer, Catwoman, Ice Spirit, Dragon Spirit, Dragon Shadow, Phantom Queen, Inquisitor, Summoner, Shadow Warrior, Conqueror, Demon Hunter, and Dimension**.
Werewolves are the first warriors of the wolf tribe. He has a natural sense of leadership, and in countless battles he has led the charge, tearing his enemies apart with his invincible punches, and defending the wolf clan again and again. When the space monsters invaded the planet Adara, his clan once again faced a huge threat, and the werewolf resolutely joined the space-time hunter organization, and he always rushed to the front of the battlefield every time he fought, becoming the backbone of the hunter organization.
That's it for the introduction of the space-time hunter werewolf.
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Werewolf's skills are fully explained:
Normal Skill] Whirlwind Fist.
Use your fists to quickly attack targets in front of you.
Damage: Up to 7 times 70% base damage and 20 fixed damage. Consumes 5 sp and cools down for 5 seconds.
Crawl. Stretch out the giant and raise the palm of your hand to grab the target in front of you.
Damage: Up to 6 times 75% base damage and 20 fixed damage. Consumes 6 sp and cools down for 4 seconds.
Wind Legs. The wind has no shadow legs, kicking targets within a certain range in front of it.
Damage: Up to 4 times 120% base damage and 20 fixed damage damage. Eliminate ants consumes 5 sp and cools down for 5 seconds.
Whirling Dragon Fist. Instantly burst into a bullet and knocked the enemy flying with flames.
Damage: Up to 4 times 120% base damage and 20 fixed damage. Consumes 5 sp and cools down for 5 seconds.
Escape Technique] Flash.
Dodge at breakneck speed for a distance and hit targets on your way.
Damage: Up to 3 times 170% base damage and 20 fixed damage. Consumes 3 SP and cools down for 3 seconds.
Raging Impact. Hit the target by ramming forward for some distance.
Damage: Up to 6 times 80% base damage and 20 fixed damage. Consumes 3 SP and cools down for 3 seconds.
Move Whirlwind Strike:
Mobile version of Whirlwind Strike.
Damage: Up to 15 times 60% base damage and 20 fixed damage. Consumes 8 sp and cools down for 8 seconds.
Ranged Attack] Rock Crushing Strike.
The punch to the ground sends out a straight wave of air.
Damage: Up to 12 times 70% base damage and 20 fixed damage. Consumes 8 SP and cools down for 5 seconds.
Dash Crit. Hit quickly and crash into the target, then burst straight air waves from the ground.
Damage: Up to 14 times 60% base damage and 20 fixed damage. Consumes 8 sp and cools down for 7 seconds.
High Attack] Whirlwind Strike.
The werewolf swept a whirlwind and moved forward.
Damage: Up to 12 times 70% base damage and 20 fixed damage. Consumes 9 sp and cools down for 5 seconds.
Note: The bolded data above is a variable for skill upgrades, as the skill level increases, the damage value will increase, and the SP cost value and time will decrease.
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1. Melee skills.
1. Whirlwind Fist.
Learning Level: Lv1
Quickly attack the target in front of you with your fist, causing them to take up to 7 times with 70% of your base damage and 20 fixed damage.
Consumes 5 sp and cools down for 5 seconds.
2. Spinning Dragon Fist.
Learning level: lv5
An instant burst of bullets knocks enemies flying with flames, up to 4 hits for 120% base damage and 20 fixed damage.
Consumes 5 sp and cools down for 5 seconds.
3. Grabbing. Learning level: Lv10
Stretch out the giant palm and grab the target in front of you, hitting the target up to 6 times for 75% of the base damage and 20 fixed damage.
Consumes 6 sp and cools down for 4 seconds.
4. Wind legs.
Learning level: lv20
Windless Leg, kicks targets within a certain radius in front of him into the air, causing up to 4 hits to 120% base damage and 20 fixed damage.
Consumes 5 sp and cools down for 5 seconds.
5. Whirlwind strike.
Learning level: Lv30
The werewolf rolls up a whirlwind and moves forward, taking up to 12 times 70% of the base damage and 20 fixed damage.
Consumes 9 sp and cools down for 5 seconds.
2. Movement skills.
1. Flash. Learning Level: Lv1
Flashes a distance at breakneck speed and causes the target in the path to take up to 3 times of 170% base damage and 20 fixed damage.
Consumes 3 SP and cools down for 3 seconds.
2. Violent impact.
Learning level: Lv15
Dash forward for a distance, causing the target to take up to 6 hits for 80% of base damage and 20 fixed damage.
Consumes 3 SP and cools down for 3 seconds.
3. Move the whirlwind strike.
Learning level: lv40
Mobile version of Whirlwind Strike, causing the target to take up to 15 times 60% of base damage and 20 fixed damage.
Consumes 8 sp and cools down for 8 seconds.
3. Ranged attack skills.
1. Rock crushing strike.
Learning level: lv25
The ground of the fist sends a straight wave of air, causing the target to be hit to take up to 12 times with 70% base damage and 20 fixed damage.
Consumes 8 SP and cools down for 5 seconds.
2. Collision crit.
Learning level: Lv35
Hit quickly and crash into the target, then a straight wave of air from the ground, causing the hit target to take up to 14 times 60% of the base damage and 20 fixed damage.
Consumes 8 sp and cools down for 7 seconds.
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Mobile Game Home Raiders: Werewolf's Skills Explained:
Normal Skill: Whirlwind Fist uses its fist blade to quickly attack the target in front of it.
Damage: Up to 7 times 70% base damage and 20 fixed damage. Consumes 5 sp and cools down for 5 seconds.
Grab: Stretch out the giant palm to grab the target in front of you.
Damage: Up to 6 times 75% base damage and 20 fixed damage. Consumes 6 sp and cools down for 4 seconds.
Wind Legs: Wind Shadowless Legs, kicking targets within a certain range in front of them.
Damage: Up to 4 times 120% base damage and 20 fixed damage. Consumes 5 sp and cools down for 5 seconds.
Whirling Dragon Fist: An instant burst of bullets that knock enemies flying with flames.
Damage: Up to 4 times 120% base damage and 20 fixed damage. Consumes 5 sp and cools down for 5 seconds.
Escape Skill] Shinkle flashes a distance at breakneck speed and hits targets in the process.
Damage: Up to 3 times 170% base damage and 20 fixed damage. Consumes 3 SP and cools down for 3 seconds.
Raging Impact. Hit the target by ramming forward for some distance.
Damage: Up to 6 times 80% base damage and 20 fixed damage. Consumes 3 SP and cools down for 3 seconds.
Move Whirlwind Strike:
Mobile version of Whirlwind Strike.
Damage: Up to 15 times 60% base damage and 20 fixed damage. Consumes 8 sp and cools down for 8 seconds.
Ranged Attack] Rock Crushing Punch punches the ground and sends out a straight wave of air.
Damage: Up to 12 times 70% base damage and 20 fixed damage. Consumes 8 SP and cools down for 5 seconds.
Dash Crit. Hit quickly and crash into the target, then burst straight air waves from the ground.
Damage: Up to 14 times 60% base damage and 20 fixed damage. Consumes 8 sp and cools down for 7 seconds.
High Attack: Whirlwind strikes the werewolf, rolls up the whirlwind and moves forward.
Damage: Up to 12 times 70% base damage and 20 fixed damage. Consumes 9 sp and cools down for 5 seconds.
Note: The bold data above is a variable for skill upgrades, as the skill level increases, the damage value will increase, and the SP consumption value and time will decrease.
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How does the space-time hunter werewolf awaken, what are the awakening skills, and what is fun after awakening is what many players want to know, but there are conditions for the werewolf profession to awaken, in addition to reaching level 80 and becoming a VIP2 profession, you also need to pass the awakening level, how to awaken the werewolf, how about the werewolf awakening skills? Let's take a look at this space-time hunter werewolf awakening method and awakening skill analysis strategy.
Werewolf Awakening: Awakening Condition: Level 80 and at least VIP 2
How do space-time hunters and werewolves awaken.
The werewolf awakening level is designed in the "Transfer" function bar, when the player turns into a werewolf, it will enter the awakening mode, when the player turns on the awakening, hunters can click to enter the awakening level at any location, there is no upper limit on the number of challenges. After entering, the first thing you can see is the introduction of the reincarnation filial piety awakening skill.
According to the main plot, the place where the wolf god Yule fell back then has become the Alcatraz Island in the later generations, and the werewolves want to meet Yule, they must fight the bosses of Alcatraz again, break through their barriers, and meet the legendary wolf ancestors who can fight with the ancient elf gods!
After defeating the boss, you can enter the core area of Alcatraz Island, where the wolf god Yule is waiting.
When facing the wolf god Yule, he deeply felt how terrifying the werewolf's skills after awakening were. The three main skills EX Wind Leg, EX Flash, and EX Collision Crit give full play to the agility of the werewolf itself, and the original subtle move link flaws are perfectly covered, and the high-frequency outbursts are simply unrequitable.
Time Hunter Werewolf Awakening Skill Introduction:
X Wind Legs: Invisible and shadowless chain legs, which produce multi-stage damage when flying at high speed, and have a second-kill effect. However, the awakened skill loses its original displacement effect, so players must seize the timing when using this skill to ensure the safety of the werewolf returning to its original position.
EX Flash: Flashes at great speed, leaving multiple golden afterimages to quickly cut through the target behind you to deal massive damage. At the same time, it makes up for the short stiff time after casting, making it safer behind the werewolf. With such strong damage and displacement, PK is definitely easy to use!
EX Collision Critical Strike: Domineering fist style, powerful combos, amazing destructive power, both speed and damage have been greatly improved, even in the face of a powerful boss, werewolves can easily kill it.
MAX Heaven and Earth Crack: Kill the enemy to accumulate resentment, the more kills, the faster you store, once the outbreak shakes the world! The flames fill the full screen, whether it's a group attack or a heads-up, leaving the enemy with nowhere to run.
With such a strong power of Shibi, it is foreseeable that many players will use "EX Flying Legs" in the future.
Ex Flash. EX Rush Critical Strike" combo.
The above is the time and space hunter werewolf awakening method and awakening skill strategy for everyone, I hope you like it, more exciting is here. Welcome to join the Time and Space Hunter 421502079 to keep an eye on the latest news, and will also provide a variety of game packs to answer players' questions in the game one-on-one.
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