-
Both ADC and APC are the soul of the team. First of all, correct the wrong thinking of the landlord, the output of the ADC is flat A, equipped with a female policeman, a male gun, VN and other ADCs. Flat A Critical Hit 1000+ or more damage.
Most of the skills are used to move, maximize output and clear lanes. APC is important either for the development stream, the death song, the clockwork, the ice bird, and their contribution to the development of teamfights cannot be underestimated. Foxes, widows, Cassadine, etc. are used to roam gnak to establish an advantage.
Both sides play around their own AP and ADC. If you remove APC, the team will be all AD. One anti-armor per person on the opposite side. Langton. Do you think you've won?
-
Generally, the ADC can suppress the APC in the early stage, but in the later stage, the general APC sees the ADC in seconds, the ADC does not break out, so it is the second to be controlled, but I mind that the APC is good, the ADC is more of a test of movement and calmness than the ADC, and it is a tragedy if the mouse is crooked, and the ADC is generally not controlled, and it needs to be continuously output, the outbreak is not high, and it is absolutely crispy, the APC burst is high, and some APC is also very meaty, such as wandering, which is tenable and can fight.
-
This game is always a game of pushing towers, and whoever can push the local crystal in the end will win. The reason why ADC is important is because of its high-damage basic attack, no matter how high the APC damage is, it is very weak against the tower.
-
ADC is called Sustained Physical Output, which means that the longer the station, the greater the contribution.
APC skill damage, all APC skills hit ADC in the later stage, and he can directly go home and watch black and white TV.
-
Now this version,ADC is not like S1 S2 can carry the whole field,The rhythm is often the top single and APC,APC and ADC,Both have their own uses,A high physical attack,A high law is strong,Each has its own advantages。 It's not that the ADC is inferior to the APC, it's that this version is not suitable for the ADC
It is recommended to play APC. If you want to play ADC, you have to find a good assistant, otherwise it will be difficult to play well and play a carry situation. Hope!
-
This depends on personal hobbies, and how can APC be chicken ribs? Most APCs are second-a-ADC.
-
1. AP: AP's full name is Attack Power, which means spell output, which is generally understood in the game as those heroes who have a large number of spell damage skills, such as Daji, Xiao Qiao, Zhou Yu, etc.
2. AD: AD's full name is attack damage, which means physical output, which is generally understood in the game as those heroes who can play a lot of physical damage, such as Cao Cao, Huang Zhong, etc.
3. ADC: Attack Damage Carry can generally be understood as the horn shouting that can hit the most physical damage in the team. The representative characters in the game are Luban No. 7, Sun Shangxiang, Di Renjie, Erin, etc.
4. The C bit refers to the ADC and APC
These two nouns. It is mainly used in League of Legends. Respectively, on the list, mainly on the road, one person.
Playing the model Siye, mainly in the wild area activities to help all the way. Mid laner AAP A person in the middle lane is mainly responsible for the post-output. Under ADC and auxiliary.
Auxiliary, mainly negative ADC survival and development. It's a team battle game. It requires a sense of teamwork, and it requires operational technology.
-
Without APC, the ADC in the team would not be tenable at all. The role of the mage is as important as the adc, but it is more flexible, and you can cut the mage first, the adc. Or protect your own ADC.
This is nothing more than giving the ADC a better brainless output space. The lineup of the two ADCs is an ultra-low-end passerby game. Think the hand length is king, hehe.
-
ADC is the continuous output of team battles, and the outbreak lasts, the harvesting ability is strong, and as long as it can make up the knife, the equipment is out, the ADC is often more useful, the AP is easy to be pressed, and the AP will be scrapped if it is pressed a few more times, and it is not as good as the AD.
-
Both are important, especially now that the force of nature is gone, the current APC is a sharp weapon for fighting meat, especially some high-explosive APC development of a good set of skills can kill the opposite ADC in seconds. And the ADC is a long-range physical out, which is the main exporter of team battles in the later stage.
-
APC is an instantaneous skill burst, and ADC is a basic attack with a continuous high output of skills.
-
Not as important as APC, but ADC is also indispensable.
-
Both ADC and ADC are very important, APC relies on eating skills, ADC relies on flat, a little more, each has its own strengths.
-
The characteristics of the two are different.
AP is characterized by high burst, group attack, and strong control.
AD is characterized by a consistent and stable output of damage.
AP is more difficult to operate than AD, and you need to understand the various uses of skills to play AP well, but AD mainly relies on flat A to output damage, which has lower requirements for operation.
The main role of AD in team battles is to knock out the opponent's meat, which is difficult for AP to do, because AP eats by skill, and you have to wait for CD when a set is finished, while AD can play all the time.
But this does not mean that AP is not as important as AD, if you are all AD without AP, you will be abolished if the other party is one anti-A.
Low-end office dual ADCs are OK, or even three ADCs.
But there should be at least a strong APC.
Anyway, if I see that the other party is all AD, I will definitely tell my teammates that they are all out of the anti-armor, and the other side will definitely be wasted.
-
1. APC (core output of the team).
APC is a team skill damage output core. He or she runs through the middle of a team. Often a person develops in the middle or supports teammates to help consolidate their equipment in the upper and lower lanes.
Theoretically, there is no distinction between magic and physics, and it is generally performed by assassins or mages, but in practice, in most cases, the general ranged mage becomes APC, so the ambiguity caused by AP has become synonymous with mage; Generally, the role of the APC is to inflict a large amount of damage in an instant, so that the opponent is reduced in personnel, or incapacitated.
APC is a skill ability damage core in the game, and the name APC was originally extended from Dota. AP stands for "Ability Power", C stands for "Carry", and AP Carry is the skill output core.
In DOTA, the originator of MOBA games, the position that drives the overall rhythm is called "carry", that is, "C-position core bit". In League of Legends, the term "carry" is taken and subdivided into "ad carry" and "ap carry".
2. ADC (physical output of the team).
ADC (Attack Damage Carry) is the abbreviation of the normal attack continuous output core, which is one of the damage output cores in a game (the most important thing is to use normal attacks to cause continuous damage output, so as to avoid a gap in the output), mainly used in MOBA games. It originated in Dota and is widely used in MOBA games. But later the meaning was understood as one of the mainstream positions in MOBA games.
ADC usually refers to the normal attack output core, but not specifically the physical output or shooter, and since this position is often held by ranged shooter heroes, the ADC has become synonymous with "shooter" or "bottom lane", and there is a lot of misuse. Actually, it's not, ADC refers to the normal attack continuous output type of heroes.
-
ADC is the main physical output Simply put, it is the core physical output, and the support heroes are assigned to help him develop and grow, and the reinforcements and heads are given to him as much as possible.
APC is the main magic output is the core mage, the mid lane mid laner mage.
-
APC refers to the main spell output in the team and generally occupies the middle lane, and ADC refers to the main physical output in the team, which generally occupies the bottom lane with secondary coordination.
-
ADC is always the best EZ reputation, and there are too many APCs, but I like Kyaukyue the most, although it is not a pure APC.
-
Forehead! It's all awesome! Sincerely! See what the players play!
Female gun,Personally, I feel that this hero has average requirements for support.,Strong explosion.,It's a good fight.,But the female gun doesn't have displacement skills.,It's more difficult to meet gank.,You need to do a good job of eye position.。 >>>More
Policewomen, Female Guns, Lucian, Male Guns, Jinx are all good. When you first play ADC, you have to practice replenishing troops first.
If you have eyes, you can go to replenish the troops.
Just get out of Dolan. >>>More
As an ADC, when there is a well-developed robbery on the opposite side, you can basically surrender, and the current robbery does not need to use the ultimate move when killing the ADC. Of course, if you are confident in your own operation, you can also use the Night Blade to use equipment to dodge the ultimate of the catastrophe.
At present, the black cut version of team battles is a matter of a few seconds.,Seconds to each other.,It's hard to survive in this version.,It's often hard to survive by assassins in 4 seconds.,So this version is not suitable for Ping A's ADC inventory.,Really don't have that time.,The ADC of Ping A in the league needs the assistance of Feng Nu to achieve a safe output environment.。 >>>More