-
Heroes with a bit of late-game abilities are basically OK when downwind.
With TP 3-way brush.
-
Without the interference of the opponent, any kind of hero can be (except for Goblin Bomberman, I can't guarantee it).
-
Shadow Demon.,The attack speed is originally high.,Add prosthetic legs.,Butterflies.,Doppelganger axe.,Black and yellow staff, plus other attack speeds, should be able to resist interference and go to make up for it.。 Shadow Fiend is originally a generation of legends, and whoever comes will be crushed to death. So it should be possible, you can kill a lot of soldiers if you put it big.
There is also a saying: "The Shadow Demon Bu replenishment is rubbish." ”
-
It seems that no one has been able to do this at the moment.
-
You can play anything, hit 20 pawns and 20 positive supplements, and 19 counter-supplements are about the same.
Don't think I'm lying to you, I can.
-
Goblin tinker.
I remember hearing about people (pro gamers) who used tinkerers to farm 1,000 pawns in a game.
-
In a real battle, whether you are a passerby or CW, it is basically impossible.
-
This has to look at the other side, so I don't want you to make up for it.。。。
-
Choose a tide, you don't need to replenish troops, and you can participate in team battles at six.
-
Position 1: The late stage, the late stage of the main is mainly to carry monkeys like ghosts.
Position 2: Minor Late Late Medium Late Pseudo-Nucleus Vice Carry or Gank Carry Like a Dog Captain Shadow Fiend.
No. 3: Main ganker such as Lion Fire Girl TK Sven.
Position 4: Support ganker like tides, sand kings, witch doctors.
Position 5: Support such as Warlock, Ice Maiden, Dark Shepherd.
The No. 1 position has priority to get all the resources If he ** plays money, he should be given priority to make up for it, interfere with the rhythm of the opponent's gank, and give him time to play money The heroes who play this position generally decide the winner when they get up, and the No. 2 to No. 5 positions decrease in order The No. 5 position rarely plays money He is mainly responsible for cooperating with his teammate No. 1 and protecting his own No. 1 hero Team battles use control skills to sprinkle powder Usually plugged in Start buying chickens.
These are all theories, and it depends on the selection of personnel at the beginning, and they must be combined with reality.
-
There aren't many slots in the passerby board (because you'll find a lot of duplicate position heroes).
Mainly, the mid-laner should reach level 7 as early as possible, and active gank assistance is to buy chickens and buy eyes, and in the later stage, it is normal to keep burying your head in money and letting your teammates die for you. The time doesn't need to be that precise, because you find that each game is different, some can play for 1 hour, and some can play for 10 minutes.
-
It's all about seeing how you feel!
The auxiliary one goes to see f every 2 minutes or the one in the order to save f
There are still a few minutes to say this, only the hero can talk about gank and the like when he is at a few levels!
We need to think about this issue!
-
At present, the different segments, each position is not very finely divided, for example, it is normal for the five big brothers in the low segments
-
Positive compensation refers to killing an enemy creep with the last attack to gain gold, and denying is killing your own creep by robbing the last attack so that the opponent cannot gain gold and experience. As the basic skill of DOTA, the replenishment of troops often reflects a player's Dota level in a certain aspect.
Other terms: Lane: In Warcraft Battle RPG Dota, the lane refers to the position where the minions of both sides are fighting, and it is an important tactic to control the lane within your range through the line of control to interfere with the opponent's replenishment and money, making it easier for yourself to replenish troops, deny, play money, and gank.
Line of control: Line of control, the term of the Warcraft battle RPG map DOTA, refers to the control of the lane close to one's own position (such as under one's own tower) through denying, so that you can make up for money in a relatively safe position;
It can also force opponents in the same lane to have to enter relatively dangerous positions to make up money, thus creating opportunities for gank and suppressing opponents more. A master of lane control is often able to control the lane under his own tower or at the slope of the river.
Outer Tower: Outer Tower, a Dota term for Warcraft RPG map, refers to the towers on three roads outside the bases of both sides, two on each side, a total of 12. Only by demolishing all the 2 outer towers along the way can you demolish the highland towers to open the entrance to the base.
Therefore, the outer tower is a barrier to the base. In addition, the outer towers provide considerable support firepower for lane control and defense. Since the hero who demolishes one of the opposing towers will get 400-500 yuan of gold, and the hero of the tower demolition side will get 200 yuan, and can make the next tower can be attacked and advance their own battle line, so the attack and defense battle against the defense tower is quite fierce every time.
-
1. Positive compensation.
Positive patch is the normal "mending knife" mending knife, also known as mending soldiers, is a game term that is a type of game term with Dota as an example, referring to the technique of grabbing the last attack to kill minions.
There are a variety of reasons for mending, but the most obvious reason is to get a monetary reward. Those who get a pawn get extra money, and how much they get will be shown above the monster they killed. Diligent mending allows players to get a lot of money and build an advantage early on.
2. Counter-compensation. Deny (deny), the term of Dota, was first used in War3 to suppress the opponent's hero level by killing your own troops or letting your troops send monsters, and denying refers to killing your own minions by grabbing the last attack to affect the opponent's positive complement and experience. (Enemy ranged heroes can get 50% experience, enemy short-range heroes can get 50% experience) The English name of the reinforcement is last hit, and the replenishment is the basic skill of DOTA, which often reflects a player's DOTA level from one aspect. The best way to practice mending is to experiment and attack your own soldier or the opposing soldier the moment they are about to die.
-
Positive compense refers to the final blow attack on an enemy unit or hostile target, and thus receives gold income from it; Denying, on the other hand, uses the force attack principle of the A key to deal the final blow to your own units, soldiers, buildings, or heroes, preventing the opponent from gaining the possibility of gaining a large amount of experience and gold.
-
Positive repair is for you to kill an enemy creep and get money Denying is for killing an enemy creep because the opponent gets less experience and no gold reward Note that it must be killed by you Killed by creeps or buildings does not count.
-
All of the above is true,,This is the foundation of dota,If this ability can't be practiced,Even if you cooperate with the consciousness of super good,The level of dota will not grow much。 One word: hard work!
-
If you kill the last bit of blood in the unit, it's called a mending knife. If it is an enemy unit, it is called positive compensation, and vice versa.
-
Positive compensation is to defeat the opponent's pawn or tower, and counter-compensation is to defeat one's own pawn or tower.
Only one's own soldiers or towers can be replenished when they have a certain amount of health.
-
is making up for the last knife of the opponent's creep to get money experience.
Counter-make the last blow to your own minions to prevent the opponent from gaining money experience.
-
In Dota, you have to be the last creep you killed in order for you to get the money, otherwise you'll only get one piece per second
The positive supplement is the opponent's small soldier, and you are killed by the last hit, and then you get the money, so it is a positive supplement
The denial is your own small soldier, and you are killed by the last hit, and then the opponent can't get the money, and the opponent will get relatively less experience, so it's a denier
The number of positive and negative complements can reflect a person's basic skills
But it's also unscientific to look at the positive and negative compensation.、After all, Dota is a game of 5 people.、Cooperation is king!
-
First, open Dota 2 to the main interface of the game.
2.Click the gear in the upper left corner to enter the settings interface.
3.In the hotkey setting interface, you can see the settings button for everyone's chat.
4.After setting it up, enter the game, press the button you originally set to chat with everyone, and enter the enter.
Dota 2 features a battle capital system and a matchmaking system.
Combat system: Two opposing squads in the game play against each other, usually 5v5, and the goal of the game is to protect their own ancient ruins (the Radiant Ruins in the lower left corner of the map, the Dire Ruins in the upper right corner of the map) and destroy the opponent's Ancient Ruins.
In order to reach the opposing team's ancient ruins, a team's heroes must defeat the opposing team's troops, defenses, and heroes.
In the world of the game, there are three main combat roads connected, the middle and the bottom, the river separates the two opposing legions, the map is distributed with all kinds of neutral monsters, heroes can get money and experience by killing monsters, and the money and experience obtained by heroes are different depending on the level of monsters.
In the game, players can level up their heroes by killing the opponent's minions or killing them in battle, gaining money and experience, and by destroying the opponent's towers, they can also get a lot of money.
Matchmaking system: Players can be matched with others through the Dota 2 gamemaking system. Players play passerby races.
The system matches players of the same level together through a certain matching algorithm. If a player refuses to enter a match after a match, there will be a 2-minute ban on matchmaking.
If a player forfeits a match multiple times or is reported by another player for bad behavior during the match, they will be placed in the low matchmaking queue. Players in the Low Matchmaking Queue can only be matched with other players who are also in the Low Matchmaking Queue. In this case, there are no Battle Points after the match ends, and no cosmetic items will be dropped.
Dota 2 has a disconnection and reconnection system when playing a match, players can continue to play by logging in to the game again after disconnecting and clicking the reconnect button. There is a 5-minute time limit for reconnection, and if the reconnection is not successful within 5 minutes, the system will determine that the player has fled.
If the player joins the game after 5 minutes, the amount of money the player has is distributed to the other party members, and an escape is added to the profile.
-
A: The way to talk to your teammates is very simple, you need to press enter, and for everyone you only need it.
Hold down Shift+Enter.
Can. Another note: these buttons can actually be customized by the player in the settings.
-
Well, they don't dare to spray in lol,Dota,Those two games have that filter,300 doesn't.。 Moreover, those people have poor skills and don't dare to say it in lol, so they spray it in a game with an imperfect system.
Anyway, in a word, the rich second generation has nothing to look for, and there is no place to spend the money.
-
It's easy to cheat the money of the dead house, this kind of garbage game is all about selling characters, and the game itself is a joke.
-
Dota has been around for a long time, and lol is new. But personally, I don't think plagiarism counts, because it's all designed by the same developer, and the person who makes the lol game is the development team of Dota. It's just that the style of the picture has changed.,Really plagiarism.,Dream three is real plagiarism.。
-
The positive complement is to kill the opponent's creeps.
Denying is to kill your own creeps that are bloodless.
To add up, you can get money and experience by making up yourself, and counter-making is not allowing your opponent to gain money and experience, which is very important in the early stage, and this is how the advantage is slowly accumulated. Another point is that denying is a little more difficult than making up positively, and you can only deny if your own minions have 1 4 HP.
Playing dota,Positive and negative denial is a medium and advanced skill,Due to the fast pace,Harassment of the enemy and their teammates,It is impossible for anyone to reach all the minions to be killed by themselves,Depending on the hero,You should be biased towards more positive or more negative compensation,For example, late heroes (like ghosts) should be biased towards positive compensation,Early heroes (like warlocks) should be biased towards denies。
In the mid-to-late stages, the positive and negative complements can effectively control the line and bring it closer to one's side, but there is a disadvantage, that is, the speed of playing money is slow, and the chance of being caught increases.
-
1l's answer is already comprehensive. In my mind, in addition to C (Carry Late DPS) is S G (Auxiliary, Ganker. Protect teammates + sell cuteness + disrupt the rhythm. )。
Basically, people like 1L play in teams. In the case of general passers-by. Choosing an S position doesn't necessarily cover the eyes. So the positions of s and g are not clear. But I haven't touched it in 2 years. I don't understand, anyway, the routine is either 311 or 212A few will appear 112, and there will be a jungler or broken soldier. I want to go to the middle of the rank.
To play the advantage of money. The disadvantage of the energy consumption line. At the beginning of the game, I hit about level 5 and hit 6.
It's time to gank. After that, it's up to the players.
-
Position 1 Carry the main core of the ghost, the enemy law is similar to the late hero, the number 2 in the solo single-rhythm Carl in the solo, the Daredevil-like rhythm hero.
Position 3 Disadvantage Road Single Abuse in the Disadvantage Road General Elf Dragon Fengxing and other heroes who can resist pressure.
The 4th position is generally some team-controlled heroes, the tide, the bull and other team-controlled 5-position s support, generally the ice girl vs these support heroes, generally the 2nd to 4th positions, can also be called ganker
1. The fifth company of China Construction First Bureau is still very good, it belongs to the central enterprise, and the central enterprise attaches importance to the cultivation of young people, and will give young people the opportunity to exercise, and other companies will not hand over the project to young people, so the development prospects are still good. The internship salary of newly graduated college students is 1500, and after a year, they can get 3000-4000 salary plus bonus, and the company will pay five insurances and one housing fund, and the company will also have benefits, holiday benefits, birthday benefits, company parties, etc. >>>More
A World Cup match is 90 minutes in regular time. >>>More
The value of the chess endgame.
Chinese chess is divided into three stages: opening, middle and endgame. Chess is an art that requires a comprehensive analysis and comparison of the situation and development prospects of both sides of the game in a realistic and objective manner. >>>More
In a tennis match, the opponent will be awarded 1 point in the following situations: >>>More
1. To play an average game of Honor of Kings, it takes about 10m of traffic, but according to the length of a game, the consumption of traffic is different. For example, to play a 5v5 Glory of Kings, it takes about 15m of traffic. >>>More