Heroes of Might and Magic 3 Battle City Defense Why is it useless?

Updated on Game 2024-04-17
10 answers
  1. Anonymous users2024-02-07

    Different races have different moat abilities.

    For example. The Titans are the strongest moat in the kill - mines, but if you step on them, they will disappear in this battle.

    Undead - Skeleton moat (can hurt blood).

    Demon - Magma Moat (can hurt blood).

    Humans - Rivers (this should reduce the defense of stepping on the river, do not hurt blood) Forests - Trees stab moats (can hurt blood).

    Savage – Spear moat (can hurt blood).

    Water - mud moat (can hurt blood).

    Underground - black cement moat (can hurt blood).

    Elemental – River (should have the same abilities as the Terrans).

    As for what you said about the battle, the moat does not hurt blood, there is no basis.

    Are you sure? Which version are you playing?

    The Restoration of Lasia, the Blade of Doom, the Shadow of Death, the Awakening of the Gods.

    Supplement the following questions.

    I'm going to experiment and give you an answer.

  2. Anonymous users2024-02-06

    If you want to level up, you're going to get hurt if you use mines or something.

  3. Anonymous users2024-02-05

    Hello, it is a pleasure to serve you and give you the following answers:1Reason:

    In Heroes of Might and Magic 3, the speed of the enemy siege depends on the number and level of the enemy army, if there are too many enemy troops, the siege speed will increase, resulting in a shorter siege time. 2.Workaround:

    1) Increase your own army: You can reduce the speed of the enemy's siege by increasing the number of your own army, thereby slowing down the enemy's siege. (2) Raise your army level:

    You can increase your combat power by leveling up your army, which can reduce the speed of the enemy siege, thus slowing down the progress of the enemy siege in Pixin. (3) Use skills: You can use skills to improve your combat effectiveness, thereby reducing the speed of the enemy's siege, thereby delaying the enemy's siege.

    3.Steps: (1) Increase your own army:

    You can increase the number of your army by recruiting soldiers, buying equipment, and leveling up soldiers. (2) Raise your army level: You can improve your army level by training soldiers, buying equipment, and upgrading soldiers.

    (3) Use skills: You can use skills to improve your combat effectiveness, thereby reducing the speed of the enemy's siege, thereby delaying the enemy's siege. 4.

    Personal Experience: (1) Increase your army in time to resist enemy attacks. (2) It is necessary to raise one's own army level in time to resist the enemy's attack.

    3) Use skills in a timely manner in order to arrive.

  4. Anonymous users2024-02-04

    Summary. In Heroes of Might and Magic 3, hero offense and defense can be obtained in a variety of ways, such as upgrading heroes, using treasures, equipment, etc.

    In Heroes of Might and Magic 3, hero offense and defense can be obtained in a variety of ways, such as upgrading heroes, using treasures, equipment, etc.

    Can you add, I don't quite understand it.

    The hero's offensive and defensive skills in Hero Invincible 3 are improved by the hero when the trapped sedan is upgraded, and each time the hero's level increases to , the hero will gain a skill point, which can be used to upgrade the attack and defense. Upgrading your offense and defense costs gold and skill points. At the same time, on some maps, there will be some hidden treasures, and by digging for treasures, you can increase the hero's attack and defense value.

    In addition, the hero's loading and lineup are also factors that affect the hero's offense and defense. Heroes can be equipped with more suitable equipment and more powerful teammates, which will give them more confidence and strength against stronger enemies. In general, getting hero offense and defense is a combination of factors such as hero upgrades, the use of skill points, and the acquisition of treasures, which need to be considered as a whole.

  5. Anonymous users2024-02-03

    The landlord is right, I did encounter this problem, and the carefully cultivated heroes have changed their skills later, which is really infuriating!

    But the landlord will forgive this game, because Heroes Invincible 3 can bring the character attributes of the previous level to the next level under the same campaign, because there is an option to specify the hero in the mapper, and the gamer uses this function to bring the hero attributes you cultivate to the next level. But to bring it to the next campaign, Heroes of Might and Magic 3 doesn't have this feature.

    Since the landlord is a careful person, then the landlord can pay attention to the fact that the hero York you cultivated yourself is not the same person as your so-called garbage York, there are two differences: First"Garbage"York can use magic, and the second is that the avatar is different. This is the best proof that the mapper can only take the hero to the next level, but not to another campaign.

    There's nothing I can do. Because I also encountered this problem at the time.,It's also very annoyed.,The landlord just make do with it.,After all, the hero skill is random.,The landlord is not satisfied with the skill and restarts.。 We are also the same fallen people at the end of the world

  6. Anonymous users2024-02-02

    You're talking about the Battle of the Shadow of Death, right? I've played it before, and I don't remember much now. If it's a different level of the same campaign, I haven't encountered it if the skill has changed, I don't know if it's the following situation?

    There are separate battles of epic heroes in front of them, such as York's Invincible Brave, Jenny's Journey, etc., and only after these battles can there be the Battle of Shadow of Death (the protagonist is Sandru).Then there's a battle of the Angel Alliance, the protagonist is York and them, and as soon as they come out, these levels are level 25, and the skills are random.

  7. Anonymous users2024-02-01

    1.Tap the hook directly on the treasure to bring it to the next scene, and tick the treasure option to bring all the treasures on your body to the next scene.

    2.Arrange in the scene map,There are two random heroes at the bottom when placing heroes,The second can only choose the hero's name and can't arrange his skills,Match the name of this random hero with the name of the hero you choose,Then set the scene as the next scene,You can bring your hero in the previous scene into this scene,And the skill、Level、Circumference remains the same。

    3.The side map should be, right? Then it's not difficult to make up a campaign, first do a good job of the campaign maps, and then use the campaign machine to arrange the campaign maps in order, add some plot and settings, and add some animation if you can.

    4.Balance and drama are handled when compiling campaigns :), historical themes can be better (especially in Europe, because Heroes of Might and Magic 3

    lack of Chinese color).

  8. Anonymous users2024-01-31

    There is no strongest. It's just easier to use and easier to use.

    Personally, I feel that the easiest to get started with is probably the tower.

    After all, the easiest ones to get their fingers on are players who are new to it or have little research.

    That is, players who will not hit the following figure on 200% difficulty.

    3 long and 2 flying is a very effective guarantee for preserving troops.

    The accompaniment I refer to is a player who always takes the whole army without Hr tactics, does not need to divide troops to cheat counterattacks, and does not need to be a lieutenant to raise a foot).

    After having a certain understanding of the game, race, class, magic, etc.。

    It is recommended to choose between the castle and the cemetery.

    You can choose a medium or large map with 160% difficulty (you can now practice with a large map at 200% difficulty at this stage).

    The main thing about the castle is its overall balance and good value for money.

    Recommend the speedy Jazz or the praying Lao Luo as the starting hero.

    Diplomacy MM is not recommended, as it is generally not conducive to mastering the coordination of the arms.

    Also, when playing against AI, there is no advantage on the map.

    In the future, when fighting against others, this hero is generally forbidden, and practice has no actual combat significance.

    The cemetery is famous for the early Earl or the Sea of Bones in the middle and late stages.

    Don't always talk about the Cloak of the Ghost King.

    Generally, I didn't wait to get the map.

    The battle was long over.

    The Sea of Bones + Teleportation + Gathering Spirits is enough to support the sky of the cemetery.

    In the early days, players recommend using the Spirit-Gathering Shante or the Mana Sandru (the reason for choosing him is that his skills are good for messing around with the tree, and it is usually a good skill combination to be promoted casually).

    Mid-game players recommend Nina with the Charm Conjuring or the Rain of Fire.

    The Conjuring Etha is not recommended (as he is a Power Hero skill tree and is not yet comfortable with players of this level).

    Mature players recommend the spiritualist Aisha or the skeleton's bucktooth (in fact, 500 gold intelligence is also quite useful).

    PS: The cemetery is not suitable for 200% of the poor resources of the minimap (because it can't get up with the Count).

    Bulwark, underground, and hell have no special advantages.

    But it's a good practice for mid-to-late players.

    Strongholds, strongholds, elements.

    Requires a relatively high level of operation.

    It is the first choice for 200% minimaps.

    element requires the highest number of operations.

    It's also more brain-intensive.

    And although the production advantage is large, it is still not recommended to use this city as the main force for the larger map.

    Anemia can be fatal on large maps.

    PS: Elemental City itself will never give doomsday magic (unless you get an artifact).

  9. Anonymous users2024-01-30

    It is analyzed according to the specific map and the opponent (computer or human brain).

    If it's a computer.,State rise in general,Terran,Dungeon,These 2 are the most practical,It's also good that Huai is the least likely to make mistakes.,If it's a fight.,Then you can only speak at speed.,Human or elemental city.,Fight speed and spell the highest level of magic.,In fact, play English III.,Be sure to pay attention to the choice of friends and friends to send troops.,Some soldiers should give up and give up.,Don't think that the soldiers are full of power.,It's not like this.,Efficiency is king.。。

  10. Anonymous users2024-01-29

    Let's have their own strengths.

    If you really want to choose the best, Elf City and Angel City are still good.

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