The legend is set up to register, but what happens when you log in and don t show the server?

Updated on technology 2024-04-11
8 answers
  1. Anonymous users2024-02-07

    The registration problem is caused by the mismatch between the login and the server. The main reason is that the loginate and loginsrv programs are different from those on the server. "Using the AFT engine requires you to set :

    The logingate and loginsrv programs in the login are overwritten in the server version! --If you use other engines, such as the Piao Yi 2 engine, you only need to override logingate, and don't set loginsrv programs! It also needs to be opened:

    loginsrv changed dynamicipmode=0 to dynamicipmode=1--- note: remember to overwrite the files in logingate, otherwise you may not be able to register an account" You can also click Manage in the account login server panel after the server runs, and add it directly, without registering with a login.

  2. Anonymous users2024-02-06

    Workaround for Legend server connection failure:

    1.The open zone server is not running.

    If the open server is down or under attack, it is blocked, and the server cannot be connected at this time, and naturally it cannot be connected in the game, so it is necessary to check whether the server can be connected normally at the first time, and if it is not connected, contact the service provider as soon as possible.

    2.The open zone IP address or port in the list does not correspond to the server configuration.

    The default IP address of a single machine is that if a single machine is set up, you cannot select the dynamic IP address in the engine configuration wizard.

    To set up an extranet, you need to check the dynamic IP, and then pay special attention to the open area port on the list is the port corresponding to the second step of the login gateway, the default is 7000, if the port number is changed, then the list should also be changed.

    Once the IP address and port address are confirmed, there will be no "server connection failure" situation.

    3.The game port used is not open.

    If the IP address and port are OK, but the server still fails, you need to check whether the game port used is not open. Most of the physical servers are open to the game port by default, of course, you can also confirm with the service provider that the port used is too white, most of the cloud server ports are set by yourself, you can set it in the security group or firewall, and if you can't find the setting entrance, contact the service provider to deal with it.

    4.The list used is not your own.

  3. Anonymous users2024-02-05

    The AFT engine is inherently troublesome I can say a word, assuming that the legend will, it will not necessarily be erected to be handed down You arrive.

    Next: If you have a problem, contact me qq to add points.

  4. Anonymous users2024-02-04

    Is there a server name?

  5. Anonymous users2024-02-03

    It's a network problem or a new area is being updated, or it's closed.

    1. Check whether the external IP settings are correct and whether the port is occupied.

    2. The IP port is not the same as the server.

    3. Win7 problem, [window7 can not log in] wndow 7 system If you click to start, there is an error, and you can't enter the game, please solve it according to the following methods:

    1. Right-click to view the login properties - click on the compatibility option - run this program in compatibility mode and tick it in the option - select xp-sp2 - run this program as an administrator in the privilege level option.

    2. Click Apply, OK, and reopen the lander to enter the game.

  6. Anonymous users2024-02-02

    Summary. 1. The player's local network is faulty.

    During the running of the legendary game, you may receive feedback from some players that when you open the legendary game, the legend cannot connect to the server, but the feedback is only a few players in remote mountainous areas, and users can ask players to check whether the local network is faulty, because there may be a problem with a node in remote mountainous areas and cannot connect to the server.

    Why does opening the Legend Private Server Login show that I can't connect to the server?

    1. During the operation of the legendary game, the player's local network failure, you may receive feedback from some players, when you open the legendary game, the legend cannot connect to the server, but the feedback is only a few players in remote mountainous areas, and the user can let the player check whether the local network is faulty, because there may be a problem with a node in the remote mountainous area, and the server cannot be connected.

    2. The bandwidth of the legendary server is insufficientThe bandwidth is the carrier of the network, the medium that connects the game and the player, and the bridge for the player to enter the game.

    3. The legendary server is attacked by network attacks, which is often an important obstacle to the development of the game, and it is also a factor that has a greater impact, because, during the operation of the game, if the server suffers from a large traffic attack, the IP of the server is directly blocked, which will cause all players to be unable to connect to the server.

  7. Anonymous users2024-02-01

    1.The port is set incorrectly.

    2.The login engine is not matched (most likely).

    It is recommended that a different version can be sent to you.

    Welcome to consult.

  8. Anonymous users2024-01-31

    It always shows that loading game resources is a typical client issue, which is caused by a new version of the client!

    It has a relationship with the engine itself, and the version of the engine is too old, resulting in Shanda's new client not supporting that version of the engine!

    There are two workarounds:

    1: Update the client to use the old client (the **address of the old client can be found in my space to find an article with the **address of the old client** in this article, there are client clients in the 10th anniversary client client four versions of the client **address you can use according to your own situation** The four versions of Zheng Tong can support all engine versions) Novices recommend using this method to solve!

    2.The method of updating the engine program solves the problem Sky engine is the predecessor of the hero engine So go directly to the official website of the hero engine**The latest engine package**After clicking One-click automatic update, the default update path is d: mirserver So try to serve Kai slippery end is placed on the D disk Of course, you can also change the update path The method is:

    Open with text One-click automatic update Update path Save and then update After the update is completed, use the test login or generator in the engine package to generate the login Beginners are not recommended to use this method!

    Because the operation is more cumbersome, the engine has to be updated every time the server is replaced, which is relatively troublesome!

    Therefore, it is recommended that you use the first method to directly replace the client to solve these problems!

    Hope it helps!

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