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It's too crispy, and everyone has meat in the later stage, so you won't be afraid of Carter in the early and middle stages of buying a Demon Drinking Knife, let alone in the later stage.
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Because she is playing with magic wounds, it is too brittle. In a team battle, you should let your own meat on your side resist in front, disrupt the formation of the place and then break it individually.
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The latter part of the game is that you are too impulsive. It's best to fight teamfights after half blood after you cut in. And everyone got up in the later stage. Except for the ADC AP, it is very difficult to kill a single position.
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Brittle, don't rush into the crowd, look for an opportunity to go up again, and break them one by one.
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Carter is playing in the group, obscene, losing skills in the back row, and waiting for the opponent's skills to be thrown out before going in and opening up. Be sure to go in again if you don't have control, or you won't be able to maximize your output!
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Caterina, crispy, explosive strong, divided into AP Catalina and half-flesh Catalina, because of the existence of killer instinct, Catalina can be very resistant to the dark step.
Go out straw sandals 3 red, use the catapult blade to consume more during the line, don't easily use dark steps.
The first piece is equipped with a vampire gun to enhance the ability to consume lanes, and then the parts of the ice staff can be gradually produced to enhance the ability to survive and retain people, and finally the hat can be used to enhance the damage ability.
It is recommended that the summoner's skill belt flash ignition, talent 21 9 0, point out magic resistance.
The runes recommend the Great Essence Fixed Spell Injury, the Red Spell Piercing, the Yellow Armor, and the Purple Growth Spell Wound.
Carter generally walks in the middle and non-qualifying can go up to 6 swim gank. Don't don't publish a murder book if you don't have a tailwind, you will basically be wasted if the two of you do you.
At the end of the period, Caterina God Costume, Law Wears Shoes, Vampire Book, Ice Staff, Hat The remaining two pieces depend on the situation, and it is recommended to have a mercury ribbon and an abyssal scepter, because the normal team battle adc will not take care of you and order you. You can do a hard round of APC AOE immortality to kill others, and the combination of mercury and abyss not only allows you to have super high magic resistance, but also enhances your damage ability and anti-control ability.
Don't cut into the teamfight too early, and if the cut is big, please turn on the killer instinct to take the dark step, otherwise the casualties don't matter.
Carter is a crispy assassin and teamfight damage hero, and the target you want to kill is the ADC in the back row, so when your flesh rushes into the warband, please make sure that the killer instinct picks up the dark step back row ADC and picks up the Death Lotus.
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Go out with three blood and one shoe, skill e, skill burn and flash, grab one blood. Brush with people with control skills.,The main plus Q in the early stage.,Q mobs pull the enemy's blood.,When the enemy is controlled by a friend.,WerQ ends.。 Unity is victory, don't always want to run around the world and kill people, the unknown is very brittle, and you will die in ambush.
Stealing people has to be optimistic that the enemy is going again, without the control of the friend, it is difficult for your ultimate to exert its power. First out of the book of murder to the technology gun to the law shoes to the imposer to the abyss staff to the ice staff, and finally the technology gun into a finished product. In this way, when the 20th floor of the murder book has more than 700 attacks.
It's hard to die with your teammates all day, and it can bring out your immense power. Note: If the enemy has a control skill, don't zoom in on the move, wait for the enemy to play the control skill or be controlled by a teammate; Don't be the first to rush over and fight in the team battle, wait for the meat to go first, or your teammates won't realize that you will die if you attack, and the ultimate will not be finished yet.
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Go out with a shoe and three blood,Skills press catapult (Q),Instantaneous step (e),Instinct (w) After three points, the average point Q and E,You can point to the ultimate, you can give priority to the ultimate,Equipment first synthesized penetrating shoes,Then the ghost rope,And then out of that Hextech gun blade (that is, the one above the recommended equipment column),At this time, it's basically nb up.,After that, you can attack or even flesh according to your own preferences.,If you have conditions, you can equip a ...... each.As for the way of playing, don't run around with other heroes before level six, and after level six, you can drill to ** and then enlarge the move, and when the average level reaches about level 13, ignore the meat and the heroes who can be interrupted (such as chrysanthemum letters), and find more trouble with bloody skins, and if your teammates are powerful enough, you can kill n ...... 0
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Sister Na is crispy, and you should be cautious when using instantaneous steps, so as not to rush over and not be able to come back.
At the time of the team battle, the first instantaneous, in the e, the last open r.
Let's get out of the straw sandals first, in the fire, the ice staff, the hat, and the abyss.
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If you are single, go out with a yellow book, before the sixth level, more q grinding blood, all heroes are, if the opposite side is also ominous, the first six main e, the opposite side of the storm, the later team battle, grasp the opportunity to cut in and enlarge (before opening w and then cut in), look at which side is advantageous, if the residual blood escapes on the opposite side, e and flash q are used together, the key position is inserted, and e runs everywhere....You get it, right? Let's not talk about the outfit, first the ice staff, then the law is strong, and if it is a constant second in the later stage, a madman will be out and all mages and assassins will be violent. If you don't hit, go out with 3 blood shoes, and play the same.
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It's just a crushing person, grinding blood, and killing. Q brush soldiers, immediately revised, survivability is stronger, r used to damage by second, even if it is controlled, it will cause half of the damage.
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First of all, regarding her positioning, she is an assassin, and her god-level passivity enhances his burst, and all four of QWER's skills have output. The magic attack blessing is very high, and it develops obscuriously in the early and middle stages, because you don't have a restriction skill, it's easy to pressure people, and it's obscene to use Q to make money, and if the opposite restriction skill is used, it's harassed. Anyway, before 6, develop first.
You can bring the lower eyes and red in the early stage.,If you really plan to develop obscenely, that's it.,You don't have to be like the tradition.,Shoes +3 red.。
The first time you go home straw sandals, you have to get a vampire gun, and then make up the killing book, and then you can wear shoes, if you are a rookie on the other side, you can go out of 5-speed shoes, and go to gank more. Ice fights and hats are her must-haves, and she goes straight to the back of her shoes. And then out of the mushroom instead of the tech gun, I feel that the gun is not so easy to use =.
In the end, the equipment is also to wear shoes, ice fights, mushrooms, hats, what kind of things that can reduce friction resistance, and a resurrection armor.
About playing a group. You are an assassin, your high outburst, you have to be sure to take away the opposite 1 main output, you are not the first to move, the group is obscene first, and when the opposite side has no limit skills to interrupt your r, it is your show, you don't have to consider the highest output qewr, directly er, hit them off guard.
In fact, if you want to say anything, there is nothing to say, you can play how you like. During the period to make up 75 and red.
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Talent, rune spell penetration. Main Q auxiliary e, W point a point, there is r point r. Outfit Ice Staff, Vampire Gun, Fanatic, Hat, Void Staff, Mage or Bright Shoes.
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On the line, the main Q sub W regular AP runes are on the line The operation is mainly to seize the opportunity to amplify After the opponent's control brother has finished the shack system, it is easy to be interrupted If you are not envious, the ice staff can make your ultimate move easier to hit the enemy.
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Go out 1 shoe 3 red, the main point e, the first darts are still in the team battle, and the runes are all strong with the law.
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Hit is a harvest stream, there is residual blood or a set of seconds and then up.
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Ominous, she's not less weak, especially her big, as soon as she's silent or stunned and knocked away, it's really sharp to beat the aforementioned control team. Outfit: Wear shoes, ancients, hats, ice sticks, and if you have money, wear a staff or hat.
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