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Haha, it's so funny on the first floor.
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The content on the first floor of the ——— is exactly the same as that of a CS book.
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The general one is the Roc spreading its wings, which is very easy. But I've seen a unique one, while playing with the suspension bridge, someone jumped from one side of the pillar to the other side, and I died many times for it, but it didn't work!
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He was shot in the head in the air, and blood sprayed straight into the wall.
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The dead posture is the most handsome, and the headshot is even more handsome)
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What do you mean? Throwing thunder is the most handsome!! Jump and throw!
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This can't be modified, but it depends on the part of the hit that determines your death stance.
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It seems that you can modify it with milkshape 3D, and the specific operation lz will check it yourself, and I don't know.
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You can rest assured, the game can only get better and better, and personal opinions are different.
Just like there are still many people who say that CS Origin is not doing well.
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There is no difference in the characters! I have to say something different. That's what it looks like! The mortality rate is the same for all characters in CS! 50%.
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It's all the same, the CS headshot hit rate is 80%, if your character is out of the norm you'll be eliminated from the server, and that 20% is a headshot, a golden flash on the head, and you're left with 35hp
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The difference is the size of the body, the height of the head, the size of the head, the difference in appearance, choose a person with a small body and a small head, it is better to hit.
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The "-" key on the left side of the left above the enter key is, this is the method, it is to press "+|" firstbutton and press 9 again
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There is a menu You press the h button to have a bot menu inside, and there is a command to make the bot [bot] die.
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Press +9 and you'll be killed! + Next to the —press enter to build the above!!
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Record it with your phone and watch it in slow motion with your phone.
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Unless you change the parameters ... Now you can change the parameters that must be changed in addition to the game. Everything else is called scripting.
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Then there's no way around this.,Playing this is generally a friend playing.,It's normal to love Laipi.,Who wants to be seconds so early.。 When the time comes, let's see how many traces of being beaten.
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Different missions have different health points, such as 5 health, which means that you can still take 5 shots and die in real war: killed on the spot, killed in battle, disappeared, captured, etc. There are also non-combat deaths (deaths from disease) and so on.
In live CS, there are two types. One is "shot to death" (hit and killed) and the other is to be judged to die according to the location of the shot, such as: three shots in the leg.
Two shots in the chest, one shot in the head, and so on. and death.
Laser? Hit the body and determine death will not be able to output for a period of time waiting to be reborn.
There is a laser receiver on the body.
If you hit it, you will be decided.
Or field cool.
WG relies on self-consciousness and rejects low-quality players.
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Now you can, no matter what kind of play you play, you can figure it out. Just bring a sensor helmet, headshot voice broadcast.
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